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1. [request] edit or just get rid of some of this censoring. - in Feedback/Requests [original thread]
jenza aranda wrote: its very irritating, especially as "ass" or anything containing ass suddenly gets a kitten in the middle of it. assessment for example becomes kittenessmant. >.> Just kittening get over it?
- by Blue PowerRanger - at 2012.08.19 16:15:00
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2. Full blown MMO - in Feedback/Requests [original thread]
kellogs27 wrote: For the last time..........NO YOU CANNOT BOARD MY SHIP AND MAKE ME WAIT 20 MINUTES FOR YOU TO CAPTURE IT WHEN INSTEAD I CAN JUST BE BLOWN UP IN 2 SECONDS BY THE OTHER GUY!!!!!! Aww, come on. Don't you think it would be a nic...
- by Blue PowerRanger - at 2012.08.19 16:11:00
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3. [Request] Let my people sell! - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: I would love even npc buy orgers, to get rid of useless stuff and get some extra isk "buy orgers?" NPC buy forgers? NPC buy ogres? Oh, what is it you were trying to say, man!?!
- by Blue PowerRanger - at 2012.08.19 16:02:00
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4. Mining [EDIT: Now about non-violence in shooting games] - in General Discussions [original thread]
Eternal Monsoon wrote: I play Eve online as a non-violent, not for profit miner. Is there anything for me in Dust? Perhaps a specialist suit taylors shop or similar? EDIT: UPDATE: I will be focussing on Logistics as a non-violent way to play...
- by Blue PowerRanger - at 2012.08.19 15:53:00
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5. Hit detection still isn't good enough - in General Discussions [original thread]
Ignatius Crumwald wrote: SILENTSAM 69 wrote: Everyone is very vague with the term hitdetection. It is turning into the goto excuse when you do not kill someone. That said the Scouts are taking way more damage now and the frame rate problems...
- by Blue PowerRanger - at 2012.08.19 15:38:00
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6. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
Xavier Hastings wrote: Blue PowerRanger wrote: Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off) Hopefully this would red...
- by Blue PowerRanger - at 2012.08.18 18:37:00
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7. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
xxBIG DIRTYxx wrote: Blue PowerRanger wrote: Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off) Hopefully this would reduc...
- by Blue PowerRanger - at 2012.08.18 18:33:00
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8. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
pew pew youredead wrote: xxBIG DIRTYxx wrote: Blue PowerRanger wrote: Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off)...
- by Blue PowerRanger - at 2012.08.18 18:32:00
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9. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
pew pew youredead wrote: Blue PowerRanger wrote: Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off) Hopefully this would r...
- by Blue PowerRanger - at 2012.08.18 18:27:00
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10. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I still say push to talk should NOT be a requirement on console games with as many buttons used as DUST has. OPTION, yes, DEFAULT, no. Agreed.
- by Blue PowerRanger - at 2012.08.18 18:15:00
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11. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Blue PowerRanger wrote: Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off) Hopefully this would r...
- by Blue PowerRanger - at 2012.08.18 04:35:00
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12. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
Alshadow wrote: turing ur mic off would mean u cant comunicate, so doing that to avoid the penalty would be dumb, u would have to make push to talk a requirement, if it isnt already for this to work Yeah, I'm glad to see that they've adde...
- by Blue PowerRanger - at 2012.08.17 21:52:00
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13. [Request} Open Mic= Larger target - in Feedback/Requests [original thread]
Who would like to see the following added? The longer you leave your mic on, the greater your signal presence on the radar screen? (It resets each time your mic is off) Hopefully this would reduce the number of arguments, TV shows, and movies hea...
- by Blue PowerRanger - at 2012.08.17 18:26:00
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14. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
Antonius Dacinci wrote: Generally the biggest problem with that whole spawn camping thing basically comes down to the fact that there is a singular spawn point in the game. Really if you loose so many points that your pushed back to the spawn z...
- by Blue PowerRanger - at 2012.08.05 22:30:00
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15. Will this work? - in General Discussions [original thread]
GM Unicorn wrote: http://tinyurl.com/br8pjh6 tre's awesome
- by Blue PowerRanger - at 2012.08.03 01:45:00
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16. To Manufactures the Lamp Posts - in General Discussions [original thread]
Abron Garr wrote: our lamp posts will blot out the sun >golf clap<
- by Blue PowerRanger - at 2012.08.01 05:14:00
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17. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
Rhadiem wrote: Blue PowerRanger wrote: I can't tell you the number of times I've died running around the map looking for a hive because I used the last of my ammo taking out a tank with my swarm launcher. On the other hand, I wouldn't have ...
- by Blue PowerRanger - at 2012.07.30 02:48:00
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18. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
I bought my Sony headset back in Nov. '11 and have had no problems with the virtual 7.1 or using my mic (alhtough most of the time I have the mic muted, except when I need to talk). For the devs to troubleshoot: MetalGear Solid edition PS3, HDD u...
- by Blue PowerRanger - at 2012.07.27 22:54:00
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19. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
I can't tell you the number of times I've died running around the map looking for a hive because I used the last of my ammo taking out a tank with my swarm launcher. On the other hand, I wouldn't have my knife kills if it weren't b/c of this...
- by Blue PowerRanger - at 2012.07.27 22:21:00
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20. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
Thor Thunder Fist wrote: as a tank driver I often blow up the supply depot unless there is someone close who can hack it not because I don't realize what it is I realize that's what it is and if an enemy with a forge gun gets to it I'm dead mos...
- by Blue PowerRanger - at 2012.07.27 22:14:00
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