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261. Vehicle user poll. - in General Discussions [original thread]
I think I should have added a it's fine as is post as well. Sorry.
- by Blaze Ashra - at 2013.10.01 22:26:00
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262. Vehicle user poll. - in General Discussions [original thread]
Here is the poll. I would have put rendering but it's on the patch notes. If a developer wants to weigh in on how feasible this is, that would be appreciated.
- by Blaze Ashra - at 2013.10.01 22:08:00
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263. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
Just drop the enforcer tanks down to 400k, assault dropships down to 300k, half turret cost and change the engineering skill to give 5% pg per level and every vehicle user will definitely be happy.
- by Blaze Ashra - at 2013.10.01 21:22:00
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264. My respec wish list - in General Discussions [original thread]
About the vehicles, You can make friends with a vehicle specialist and just pay for your them. It's pretty much the same experience only without wasting your SP.
- by Blaze Ashra - at 2013.10.01 11:41:00
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265. How to Balance Tanks (Parody) - in General Discussions [original thread]
Rants that we still don't have a blue post on this thread.
- by Blaze Ashra - at 2013.10.01 02:31:00
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266. What do you hate most about the game? - in General Discussions [original thread]
The weekly cap.
- by Blaze Ashra - at 2013.10.01 02:18:00
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267. How to Balance Tanks (Parody) - in General Discussions [original thread]
Jason Pearson wrote: Then I get all excited that it's the 1st of October, and something very special is happening later today. This is where I think GTA V FTW will probably not be around for a day or two.
- by Blaze Ashra - at 2013.10.01 00:51:00
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268. How to Balance Tanks (Parody) - in General Discussions [original thread]
Smooth Assassin wrote: I want galante scouts to get at least 1 armor repair Tells you not to derail this thread with infantry problems.
- by Blaze Ashra - at 2013.10.01 00:09:00
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269. How to Balance Tanks (Parody) - in General Discussions [original thread]
Ghost Kaisar wrote: Blaze Ashra wrote: Llast 326 wrote: Oh and something about seeing tanks go 120/0 so they are OP not UP This is where I say pub matches don't matter and tanks get stomped in PC in .00000000001 second. You do ...
- by Blaze Ashra - at 2013.09.30 23:47:00
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270. How to Balance Tanks (Parody) - in General Discussions [original thread]
Llast 326 wrote: Oh and something about seeing tanks go 120/0 so they are OP not UP This is where I say pub matches don't matter and tanks get stomped in PC in .00000000001 second.
- by Blaze Ashra - at 2013.09.30 23:23:00
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271. How to Balance Tanks (Parody) - in General Discussions [original thread]
This is the part where I say tanks have been nerfed x times while av gets x buffs. This is the part where i rant for a bit. This i the part where I ask for a blue tag.
- by Blaze Ashra - at 2013.09.30 22:40:00
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272. Objective/installation scanners - in General Discussions [original thread]
Yes, play with a tanker and watch as they destroy every installation in the match or you can do it yourself. The large missile turrets wipe them out the fastest.
- by Blaze Ashra - at 2013.09.30 18:54:00
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273. CCP allows glitchers to win tourney, video proof inside - in General Discussions [original thread]
Here's my perspective. 1. Why won't CCP do anything? Will devs continue to turn a blind eye to this thread and my pleas for help in the announcements section, support tickets and IRC? https://forums.dust514.com/default.aspx?g=posts&m=134119...
- by Blaze Ashra - at 2013.09.30 03:32:00
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274. Since glitching is now allowed, I am ruining FW by suiciding - in General Discussions [original thread]
Chunky Munkey wrote: If you really want to sabotage FW. Stick uplinks on towers and watch as the blueberries do nothing but sit up there for the entire match. What about putting them near objectives but withing blaster turrets detection rang...
- by Blaze Ashra - at 2013.09.30 00:36:00
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275. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
CCP Logibro wrote: Hey guys, quick update. We've got some info posts on vehicles nearly ready to go out, but there's so much of it that it's going to take a little longer than expected to sort/format/post it all up. Good news is it should be u...
- by Blaze Ashra - at 2013.09.30 00:11:00
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276. Amarr tank will be the best tank [confirmed] - in General Discussions [original thread]
Chunky Munkey wrote: True Adamance wrote: Chunky Munkey wrote: I seems likely they will dual-tank. That doesn't work so well for tanks. Imagine having to fit a rep for armour and shields. Or be faced with significantly reduced health fo...
- by Blaze Ashra - at 2013.09.29 23:52:00
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277. Amarr tank will be the best tank [confirmed] - in General Discussions [original thread]
it's okay, Arkena. Only reasone we don't use Amarr tank is because it's not in the game yet. So what's the excuse for the gunnlogi? Joking. I'm hoping they buff the shield boosters in 1.5-6.
- by Blaze Ashra - at 2013.09.29 18:22:00
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278. for the cpm/ devs - in General Discussions [original thread]
Iron Wolf Saber wrote: being a lead designer in a hobby/semi-seroius game project. Interesting. What's the general overview and what engine are you're using?
- by Blaze Ashra - at 2013.09.29 05:52:00
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279. Amarr tank will be the best tank [confirmed] - in General Discussions [original thread]
Does this mean we'll get them in 1.6 or 1.7?
- by Blaze Ashra - at 2013.09.29 05:23:00
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280. Dear Blueberry - in General Discussions [original thread]
Beck Weathers wrote: How about the blue berry that destroys the Turret your hacking just for points (plz ccp make it so there is no points for destroying yellow turrets) I'm guilty of this but I do it to save isk.
- by Blaze Ashra - at 2013.09.28 05:56:00
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