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101. Can you fix the gameplay CCP? - in Feedback/Requests [original thread]
can someone explain to me why all games are supposed to be the same? I hear alot about core game. I attribute this to mean the game engine? another question: when DUST was announced as FPSRPG did people not understand that RPG games usually have...
- by Billi Gene - at 2012.09.10 12:45:00
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102. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Conraire wrote: Some people are right though. More or less Militia gear is equal to Civilian gear in EVE. And you see how many people go around even using civilian fit ships don't ya, for those who've played. Do...
- by Billi Gene - at 2012.09.10 12:35:00
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103. [request/begging] home servers. - in Feedback/Requests [original thread]
Nicolas DelValle wrote: As far as I know, it's not just "American" servers. All of EVE (and I assume Dust) takes place on a single server. It's one whole persistent universe. from what i think i know, battles take place on region servers, ...
- by Billi Gene - at 2012.09.10 08:27:00
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104. [request/begging] home servers. - in Feedback/Requests [original thread]
please please please, can you not force us to spawn on away from home servers. I'm an aussie, and being forced to play on American servers sucks. At least wait until you've put the fix in for hit detection that was said to take latency into acco...
- by Billi Gene - at 2012.09.10 05:21:00
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105. Friendly/Enemy Chevrons and map indicators (Why passive scanning is bad) - in Feedback/Requests [original thread]
"perfect paranoia, is perfect awareness." The detection system rewards alert players. its hard to sneak up on someone that is actively scanning around themselves at intervals. The first lesson of sniper school is "how to d...
- by Billi Gene - at 2012.09.08 04:25:00
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106. [FIX]Small Turrets - in Feedback/Requests [original thread]
its annoying but, perversely i kinda like the mechanic. if your pig cannon fires pigs at 300km/h how fast is the pig going to be shot out at if the cannon is on a train traveling at 300km/h? now what if that the cannon is facing off out the sid...
- by Billi Gene - at 2012.09.07 18:31:00
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107. HMG needs love - in Feedback/Requests [original thread]
yah the HMG just does not work atm. it is not a suppression tool, because once you start firing it, people just strafe wiggle and jump, and thats at close to medium range which is supposed to be optimal for DUSTS HMG, never mind that real world m...
- by Billi Gene - at 2012.09.07 13:12:00
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108. What the ____ is happening?!!?!?!?!? - in Feedback/Requests [original thread]
don't be too afraid to make mistakes, or to post about those mistakes on the forums. you can have three characters, and each character will gain Passive Skill Points, so its ok to have one of each basic starter type mercenary. Try out the weapon...
- by Billi Gene - at 2012.09.07 12:56:00
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109. Ideas to add to Dust 514 - in Feedback/Requests [original thread]
Jaw Cloud wrote: Pinkulton wrote: Ok so I think that there -should be more customizability in the look of each particular drop suit, just so we don't have every heavy looking like every other heavy. - There should be a armored transports k...
- by Billi Gene - at 2012.09.07 12:49:00
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110. Suggestion: Regenerating Health (not armor/shields) - in Feedback/Requests [original thread]
as far as i know its a bug, probably very low on the list. I've had it multiple times, and even with armor reppers fitted the annoying sound and screen slowly changing from grayed out to blurry red just doesnt go away....not until the end of the ...
- by Billi Gene - at 2012.09.07 12:43:00
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111. [Request] Vehicle locking system - in Feedback/Requests [original thread]
I summoned a militia tank today wearing a heavy suit+forge gun...by the time i got to the tank, someone was driving off in it... oh well it was a cheap fit, they got a few kills outa it, until it got blown up by another tank :) in the mean time i...
- by Billi Gene - at 2012.09.07 12:35:00
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112. What Dust NEEDS/What the people want - in Feedback/Requests [original thread]
I'm very interested in what the commander suits will bring to the party, allow with various installations. Currently though, squad leaders can set defend/attack/rally points. Fighting near these, or achieving the goal increases War Points, which ...
- by Billi Gene - at 2012.09.07 12:31:00
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113. Sniping - in Feedback/Requests [original thread]
it probably says more about me than i'd care to admit...but...on the one character... I have logistics suit with a sniper rifle that i use to fly drop ships fitted with CRU's..... An a55ault suit with remote armor reppers and a scout suit with ...
- by Billi Gene - at 2012.09.07 11:17:00
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114. Proxy Chat - in Feedback/Requests [original thread]
all was going well for the battle till Clyde barked his next set of orders without realising he was standing near a fallen opponent....
- by Billi Gene - at 2012.09.07 06:21:00
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115. [request] HAV inertia - in Feedback/Requests [original thread]
discuss effects of increasing HAV inertia: [request] increase HAV inertia, such that acceleration and deceleration takes much longer. this will increase the skill needed to pilot tanks gracefully, much akin to how drop ships now handle-and the...
- by Billi Gene - at 2012.09.07 06:16:00
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116. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
perhaps what people arent seeing is that all the sexy gear we get as salvage, might sometimes contain limited run BPC's. currently all gear on market is infinite, this doesnt stack well with a player driven economy. So even though it is an assump...
- by Billi Gene - at 2012.09.06 14:06:00
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117. Concerns regarding the lack of any real cover interaction - in Feedback/Requests [original thread]
with out agreeing or disagreeing with any of the content in your post: no game has to be like any other game. I am sure i could think of a few things i'd like added to a game, but whether or not those things are present in a game does not make t...
- by Billi Gene - at 2012.09.06 13:53:00
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118. WP misscalculated and issues - in Feedback/Requests [original thread]
noticed this last night, had a guy in a drop ship hovering over target and set as the defend point, guys on the ground in squad (and on mic) were getting increased WP but anyone in the boat got only normal WP for kills. really all it means it tha...
- by Billi Gene - at 2012.09.06 13:08:00
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119. Dropsuits Skills/bonus - in Feedback/Requests [original thread]
there may already be bonuses that we can't see, i know in eve different ships have various bonuses that are multiplied by level in skills.
- by Billi Gene - at 2012.09.06 12:25:00
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120. Ideas for new game modes - in Feedback/Requests [original thread]
Race to the Finish Two paths with spaced links between them. Both sides need to disable defences and hack large gate structures. Both sides have pathing opportunities to attack the other side, hindering their progress. Maps would have to be te...
- by Billi Gene - at 2012.09.06 12:17:00
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