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Rusty Shallows
807
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Posted - 2014.01.15 04:47:00 -
[31] - Quote
DUST Fiend wrote:4 complex damage mods
Breach forge gun
lol No joke that seems pretty twisted. A Heavy could do that or jump into a HAV and use a Large Rail without any mods enjoying a higher DPS with a cheaper cost.
Aren't the Devs finally looking into damage mods? They really do need a Nerfing or a restriction.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Borne Velvalor
Endless Hatred
2140
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Posted - 2014.01.15 04:49:00 -
[32] - Quote
GET ATMESON wrote:Borne Velvalor wrote:GET ATMESON wrote:Jacques Cayton II wrote:GET ATMESON wrote: No because all it takes is a FLUX AND ITS DIED
Dead not died I shall fix this problem. FLUX IT AND ITS DEAD You're missing an apostrophe. Please ignore my very bad spelling and grammar. California high schools are horrible. Relearning it all in collage now. Good thing for spell check. Spell check, sadly, did not catch the difference between collage and college. It's OK. I just thought it was funny to have this pyramid of revision; I don't really care.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Michael Arck
Onuoto Uakan Huogaatsu
2591
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Posted - 2014.01.15 04:51:00 -
[33] - Quote
It's way too early to judge. Once variables are all in, then we can decide. Folks thought the AR was OP and needed nerfing, until the RR and CR came on the scene, now its buff the AR.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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GET ATMESON
Dem Durrty Boyz Renegade Alliance
232
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Posted - 2014.01.15 05:12:00 -
[34] - Quote
Just giving me a hard time huh. <3 you too. fun stuff. We are side tracking this forum post. Keep it about the Caldari Heavy's
Open Beta Fed 16th 2013. Scout fix + Heavy suits + Heavy guns = soonGäó
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I-Shayz-I
I-----I
1931
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Posted - 2014.01.15 05:13:00 -
[35] - Quote
flux grenade to the face and you're waiting at least 10 seconds before that 64 shield regen kicks in. Oh, and you probably won't have much armor, meaning my CR will kill you in 2-3 bursts.
I still can't wait to see the new heavy suits. Caldar Commando will be super interesting too.
Links:
List of Most Important Threads
I make logistics videos!
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Borne Velvalor
Endless Hatred
2143
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Posted - 2014.01.15 05:13:00 -
[36] - Quote
GET ATMESON wrote:Just giving me a hard time huh. <3 you too. fun stuff. We are side tracking this forum post. Keep it about the Caldari Heavy's CALDARI HEAVY WILL BE OP. THE WORLD WILL END, TUESDAY!
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Reav Hannari
Red Rock Outriders
2582
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Posted - 2014.01.15 05:14:00 -
[37] - Quote
I-Shayz-I wrote:flux grenade to the face and you're waiting at least 10 seconds before that 64 shield regen kicks in. Oh, and you probably won't have much armor, meaning my CR will kill you in 2-3 bursts.
I still can't wait to see the new heavy suits. Caldar Commando will be super interesting too.
One reason why there should be shield logistics.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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GET ATMESON
Dem Durrty Boyz Renegade Alliance
232
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Posted - 2014.01.15 05:19:00 -
[38] - Quote
Borne Velvalor wrote:GET ATMESON wrote:Just giving me a hard time huh. <3 you too. fun stuff. We are side tracking this forum post. Keep it about the Caldari Heavy's CALDARI HEAVY WILL BE OP. THE WORLD WILL END, TUESDAY!
Until the flux hits them on Wednesday.
Open Beta Fed 16th 2013. Scout fix + Heavy suits + Heavy guns = soonGäó
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1513
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Posted - 2014.01.15 05:21:00 -
[39] - Quote
Well, the new Sentinel bonuses imply that Sentinels will resist any sort of splash damage, which means Flux grenades would do less than normal to all Sentinels, Caldari included.
1.8 Analysis - Sentinel Damage Efficiency Calcs
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GET ATMESON
Dem Durrty Boyz Renegade Alliance
232
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Posted - 2014.01.15 05:24:00 -
[40] - Quote
Reav Hannari wrote:I-Shayz-I wrote:flux grenade to the face and you're waiting at least 10 seconds before that 64 shield regen kicks in. Oh, and you probably won't have much armor, meaning my CR will kill you in 2-3 bursts.
I still can't wait to see the new heavy suits. Caldar Commando will be super interesting too. One reason why there should be shield logistics.
Shields Logistics are SOONtm. If there is a repair for shields it should be a shield transfer like the vehicle module.
Open Beta Fed 16th 2013. Scout fix + Heavy suits + Heavy guns = soonGäó
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Iron Wolf Saber
Den of Swords
12098
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Posted - 2014.01.15 05:46:00 -
[41] - Quote
There are no remote shield transfers.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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McFurious
TeamPlayers Negative-Feedback
457
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Posted - 2014.01.15 05:53:00 -
[42] - Quote
Iron Wolf Saber wrote:There are no remote shield transfers.
You mean you won't even be able set a LAV to rep your shields and park it on the other side of the map? Dang.
Half Irish. Often angry.
Closed Beta Masshole
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devonus durga
P.L.A.N. B
89
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Posted - 2014.01.15 05:55:00 -
[43] - Quote
I see the. Aldari commando being the big hitter of the caldari suits. Being slightly faster and its multi purpose ability I see it being a great hit hard and run ski, stacking damage mods, and shields since its more mobile.
Also on the note of damage mods I think we just need variations. I'll be starting a thread regarding this.
Newbiest newberry to ever spawn a 8 page debate, and still growing!
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Cody Sietz
Bullet Cluster Legacy Rising
1990
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Posted - 2014.01.15 05:56:00 -
[44] - Quote
4 highs would only be on the Minmatar heavy.
Honestly, they might change the Amarr heavy slot lay out. Seems kind of off.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Dexter307
The Unholy Legion Of DarkStar
712
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Posted - 2014.01.15 07:07:00 -
[45] - Quote
Zekain K wrote:Nerf flux grenades, problem solved. To bad flux grenades dont need a nerf so this is not a solution. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
420
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Posted - 2014.01.15 09:14:00 -
[46] - Quote
i Think That the Role of Caldari Heavy will be "The Guardian of outside point" and The best Heavy suit for Forgers.
What we need to know is the slot layout and the base stat.
Once you try "HMG-FAT" you never get back...
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jerrmy12 kahoalii
The Phoenix Federation
379
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Posted - 2014.01.15 09:18:00 -
[47] - Quote
Jastad wrote:i Think That the Role of Caldari Heavy will be "The Guardian of outside point" and The best Heavy suit for Forgers.
What we need to know is the slot layout and the base stat. 750 shields 1 seco d delay 80 recharge rate better be 5 high at pro, 220 armor
Closed beta vet
I use a tablet so beware of typos
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DeathwindRising
ROGUE SPADES
201
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Posted - 2014.01.15 09:58:00 -
[48] - Quote
Izlare Lenix wrote:Without shield reppers it will not be as strong as armor buffer heavies when it comes to using heavies as point defense with logi support.
In situations that don't call for logi support shield heavies might be nice.
well... the new supposed heavy bonuses reduce blast damage by 25%. which is going to be on top of natural shield resistance to explosive damage which is 20% so locust grenades and mass drivers might be next to useless against them off the bat.
then a major 15% resist against blasters and minor 10% resist against lasers with a natural 5% resist against projectiles...
get your shield hp up and put some effort into your shield recharge rate and the only logi support youll need will be either a needle, or more likely... ammo |
DeathwindRising
ROGUE SPADES
201
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Posted - 2014.01.15 10:01:00 -
[49] - Quote
jerrmy12 kahoalii wrote:Jastad wrote:i Think That the Role of Caldari Heavy will be "The Guardian of outside point" and The best Heavy suit for Forgers.
What we need to know is the slot layout and the base stat. 750 shields 1 seco d delay 80 recharge rate better be 5 high at pro, 220 armor
yea right hahaha thatll never happen |
NAV HIV
The Generals General Tso's Alliance
785
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Posted - 2014.01.15 13:31:00 -
[50] - Quote
Alldin Kan wrote:...will it be the most lethal heavy? I would put 2 damage mods and 2 Complex Shield Energizers (if possible) for a shield regen of 64 HP (if base shield regen is 25).
Will also add a complex shield Regulator. |
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Billi Gene
441
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Posted - 2014.01.15 14:08:00 -
[51] - Quote
Jacques Cayton II wrote:GET ATMESON wrote:Alldin Kan wrote:...will it be the most lethal heavy? I would put 2 damage mods and 2 Complex Shield Energizers (if possible) for a shield regen of 64 HP (if base shield regen is 25). No because all it takes is a FLUX AND ITS DIED Dead not died
it not its
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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iceyburnz
Crux Special Tasks Group Gallente Federation
1322
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Posted - 2014.01.15 14:16:00 -
[52] - Quote
Michael Arck wrote:I believe so. There's no doubt in my mind that it won't be. Caldari boss mode will be activated.
Either that or the laser rifle will find a new use as a caldari heavy killer.
"We spent so much time huddling inside buildings with tanks circling outside like a swarm of sharks around bait"
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Fox Gaden
Immortal Guides
2175
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Posted - 2014.01.15 16:40:00 -
[53] - Quote
Logi Bro wrote:Caldari will be a scary AV monster, Gallente will be the infantry-eater. TBH, I can see the Amarr fading into obscurity whilst the MInmatar will offer much different, wild fun but overall be underwhelming.
I personally, will be using the Gallente fat-man. If you are facing an HMG, Combat Rifle, or SMG it would not hurt to be in an Amarr suit. It also has a nice balance of Armor and Shields. Good against other HMG Heavies. Not as susceptible to Flux as the Caldari Heavy, due to having decent Armor. Also has up to 10% resistance to Shotguns.
Amarr Heavies will continue to hate the Rail Rifle though, so will have to avoid large open spaces.
Fox Gaden: DUST Wall of Fame, 2014
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Ku Shala
Onuoto Uakan Huogaatsu
759
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Posted - 2014.01.15 17:11:00 -
[54] - Quote
Racial bonuses will be the big question and make the roles, maybe they will give caldari heavies bonus to reactive plates and give them the lows.
nobody will know till 1.8 patch notes.....SooNGäó right?
Onuoto Uakan Huogaatsu Apply today!
For the State
Caldari Loyalist
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8213
0uter.Heaven Ishuk-Raata Enforcement Directive
1335
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Posted - 2014.01.15 17:22:00 -
[55] - Quote
One could stack damage mods and play it like a traditional Heavy still.
Shield stacking will just see the use of Flux as a counter and maybe more PLC use.
I personally would stack Shield Regulators and Extenders(maybe 1 recharger) and treat it like a true Shield Tanker. Just leave me a nanohive and Im set.
But most will stack damage mods and continue to use rail rilfes...
Fish in a bucket!
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