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461. Has anyone seen The Bam Havok - in General Discussions [original thread]
BAMM HAVOC wrote: J0LLY R0G3R wrote: Yeah, so I've been looking for my favorite youtuber the BAMM HAVOC . Has anyone seen him lately, I has a bacon sammich for him. Anywho I'll be searching for him this weekend. there fixed that for ...
- by Bethhy - at 2014.12.07 00:21:00
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462. any tips on using the mass driver? - in General Discussions [original thread]
Grimmiers wrote: The lines on the crosshair show how high you need to aim for your round to hit between 0~50 meters. So if you aim at an enemy and he's 30m away you line it up with the 3rd line down and fire away. Eventually you will become so ...
- by Bethhy - at 2014.12.05 16:40:00
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463. RIP PS3 - in General Discussions [original thread]
Hint Hint !!!!! :o The wasted time.
- by Bethhy - at 2014.12.05 16:37:00
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464. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
KA24DERT wrote: Bethhy wrote: We must also Bann Moving! it's too overpowered. When I do the hard work of aiming at a target and they move and force me to re-aim? That is not like real life in anyway. As soon as you shoot or get shot at, y...
- by Bethhy - at 2014.12.05 16:32:00
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465. REMOVE STRAFING FROM THE GAME - in General Discussions [original thread]
Meeko Fent wrote: KA24DERT wrote: Mortishai Belmont wrote: Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it. Personally I say disable using a keyboard for the...
- by Bethhy - at 2014.12.05 16:27:00
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466. REMOVE STRAFING FROM THE GAME - in General Discussions [original thread]
KA24DERT wrote: Honestly the TTK in this game is way too high anyway. This. I Mean, when you go and play battlefield.. Everything I shoot at dies in 1-2 seconds. Then you come to DUST 514 where I Put on an high tech dropsuit with shiel...
- by Bethhy - at 2014.12.05 16:23:00
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467. Framerate drops are unbearable. - in General Discussions [original thread]
Spectral Clone wrote: Bethhy wrote: Nah your suffering from placebo effect.... The other day our squad was approaching the new socket... Half of us have SSD's the other half doesn't... The City wouldn't render in for all of us at a cert...
- by Bethhy - at 2014.12.05 16:08:00
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468. Framerate drops are unbearable. - in General Discussions [original thread]
Spectral Clone wrote: bolsh lee wrote: Spectral Clone wrote: Is your PS3 hot while you are playing? Does your fan speed go very high when you are playing? => Replace thermal paste in your PS3. It will help. If not, formatting your P...
- by Bethhy - at 2014.12.05 10:18:00
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469. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
We must also Bann Moving! it's too overpowered. When I do the hard work of aiming at a target and they move and force me to re-aim? That is not like real life in anyway. As soon as you shoot or get shot at, you should loose all moving privilege...
- by Bethhy - at 2014.12.05 10:02:00
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470. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Fix needles... You left a broken un finished mechanic that allowed for needle locking mercenaries and forcing them to shut off their playstation to get out... FOR 2 YEARS. Then after that the fix is to nerf the entire existence and use that has...
- by Bethhy - at 2014.12.05 09:51:00
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471. New FoTM and broken suit - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Bethhy wrote: Kallas Hallytyr wrote: If it does, it's only because of nonsense, bullshit strafing. High speed plus wiggling like a dancer on speed = hit detection issues. Kill strafing speed across the board. Everyt...
- by Bethhy - at 2014.12.04 17:47:00
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472. New FoTM and broken suit - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: If it does, it's only because of nonsense, bullshit strafing. High speed plus wiggling like a dancer on speed = hit detection issues. Kill strafing speed across the board. Everything will be better. Scrubs with "total le...
- by Bethhy - at 2014.12.04 04:54:00
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473. Looks like we need to wait fanfest for some news - in General Discussions [original thread]
CCP Frame wrote: Hey guys, We are not planning to make any announcements about or show anything new for DUST 514 or Project Legion at Fanfest, but CCP Rattati and CCP Rouge will be on hand to talk to attendees and participate in all the usual ...
- by Bethhy - at 2014.11.30 16:25:00
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474. How long will dust continue to get new players? A few months maybe? - in General Discussions [original thread]
jane stalin wrote: I hope I am wrong but my feeling is that technology goes out of fashion very quickly, People will want to play their PS4s and Xbox ones in 2015 Believe it or not... There are giant markets outside of the westernized wor...
- by Bethhy - at 2014.11.30 16:14:00
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475. How bad is frame rate? - in General Discussions [original thread]
Kevall Longstride wrote: Oddly enough I was playing last night and found it as smooth as glass. I very rarely suffer from low frame rate or lag. I also this week opened up the PS3, cleaned it and replaced the thermal paste on the CPU and GPU. ...
- by Bethhy - at 2014.11.30 15:55:00
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476. Matchmakeing is non existant - in General Discussions [original thread]
Apothecary Za'ki wrote: castba wrote: You sure do whinge a lot. you may think so but this is a major problem and a major hurdle which dissuades new players from staying in dust. besides.. i havnt **** posted in a while.. thought i would f...
- by Bethhy - at 2014.11.29 18:33:00
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477. Strafing isn't the problem... - in General Discussions [original thread]
Sir Dukey wrote: KB/M strafing is the problem. It is literally impossible to kill these guys added in with Caldari scout hit detection. I watched CEOpyrex's videos and some of the maneuvers that he pulled of are impossible with DS3. For example...
- by Bethhy - at 2014.11.29 18:06:00
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478. New heavy weapons? - in Feedback/Requests [original thread]
Gyn Wallace wrote: For the Gallente heavy weapon, a Heavy Mass Driver. Graphics from the regular mass driver. Stats: Halve the magazine capacity, halve the maximum ammo carried, halve the maximum range while maintaining the height of the arc an...
- by Bethhy - at 2014.11.29 17:54:00
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479. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by Bethhy - at 2014.11.29 17:49:00
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480. CCP, dont castrate the Breach AR - in General Discussions [original thread]
Everything Dies wrote: Excuse my ignorance, but what is the appeal of the breach AR right now? I've definitely noticed it popping up more and more in the killfeed, but looking at the raw numbers (in-game menu screens) the advantage of using it ...
- by Bethhy - at 2014.11.24 01:41:00
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