Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1501. Why I dropped the (Assault) Scrambler Rifle, and learned to love the AR - in General Discussions [original thread]
AScr + MD combo > AR + MD combo.
- by Beren Hurin - at 2013.08.08 15:24:00
|
1502. 30 Fittings Maximum? - in General Discussions [original thread]
Paladin Sas wrote: .ACK.0-DUV-AV-NA-153K Proto Cald Assault - Duvolle rifle - AV grenade - nanohive - 153k isk .ADrag-TOX-M1-RE-17K Dragonfly Assault - toxin AR - M1 locus - remote explosive - 17k isk this is my generic naming convention, i...
- by Beren Hurin - at 2013.08.08 15:22:00
|
1503. Can someone help me out with the laser rifle? - in General Discussions [original thread]
Compare optimal ranges with this chart . Laser rifle optimal is 65-85 I believe. Outside of that past 85 its efficiency drops FAST. What I do is find people at or just a bit beyond that middle circle in my minimap because it is the 50m mark. The...
- by Beren Hurin - at 2013.08.08 15:09:00
|
1504. Why Is The Headshot Sound So Loud? - in General Discussions [original thread]
Its actually the sound a gun makes when it is really happy with what it did. Like REALLY happy.
- by Beren Hurin - at 2013.08.08 14:54:00
|
1505. 30 Fittings Maximum? - in General Discussions [original thread]
Skihids wrote: Logis are hit particularly hard by this limitation with all the permutations of equipment we have to carry, and it's only going to get worse as new items are introduced. I'm managing to get by now because I don't have any proto ...
- by Beren Hurin - at 2013.08.08 14:49:00
|
1506. Logi LAv's are more then just splat buggies. - in General Discussions [original thread]
I jumped into a random squad last night and we 'caught us' a LLAV. He was trying to ram us, so some blue dot chased him around, and then blocked him into a wall. I was luckily on top of the wall, the driver was spastically switching seats, as we t...
- by Beren Hurin - at 2013.08.08 14:43:00
|
1507. 30 Fittings Maximum? - in General Discussions [original thread]
Honestly at this point, I don't know why we necessarily have to stock stuff as long as we have the isk. Why couldn't the game just auto-charge us whenever we take out a suit to use? A lot of the slowness of stuff is because of how all of the resto...
- by Beren Hurin - at 2013.08.08 14:40:00
|
1508. 30 Fittings Maximum? - in General Discussions [original thread]
ReGnYuM wrote: I have three overall fittings I'm bookmarking this for when you get on threads to complain about how something isn't balanced. This just shows how dedicated to one style of play you are.
- by Beren Hurin - at 2013.08.08 14:31:00
|
1509. 30 Fittings Maximum? - in General Discussions [original thread]
Reav Hannari wrote: My old and feeble brain has trouble filtering 30 fits anyway. I try to keep less than 10 so I stop switching to the wrong one in the heat of battle. However, I can't see how database space can be that much of an issue. I do...
- by Beren Hurin - at 2013.08.08 14:28:00
|
1510. 30 Fittings Maximum? - in General Discussions [original thread]
Who is finding this to be too small? I can imagine that the maximum number of possible fits needed will only increase as people can use more stuff. I have started out as an amarr logi, and even if I were to keep my main tank/weapon combo, I have ...
- by Beren Hurin - at 2013.08.08 14:13:00
|
1511. Active Scanners and "nearby teammates" minimap? Dev clarification needed! - in General Discussions [original thread]
File a help ticket.
- by Beren Hurin - at 2013.08.08 10:11:00
|
1512. MD= I win button - in General Discussions [original thread]
You're ROFLStomping with a squad dude. When you zerg through a pubmatch especially using the MD as a support weapon finishing people off, that is EXACTLY where it is supposed to shine! You aren't soloing most of those guys I guarantee. To base a...
- by Beren Hurin - at 2013.08.08 01:47:00
|
1513. We need more boobie trap weapons or equipment since the one we have are broke - in General Discussions [original thread]
I think a laser mine would be interesting. You'd deploy one side, then the other, then it would deploy if the two sides were within so many feet of each other. Then if somebody walked between them, it would cut them in half. (do 250 HP damage)
- by Beren Hurin - at 2013.08.08 01:41:00
|
1514. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Galvan Nized wrote: Jathniel wrote: Oso Peresoso wrote: Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more va...
- by Beren Hurin - at 2013.08.08 01:35:00
|
1515. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Oso Peresoso wrote: Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more valuable on a shield oriented suits as they ...
- by Beren Hurin - at 2013.08.07 21:45:00
|
1516. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Galvan Nized wrote: While it sounds like it could be a great buff to Armor it is really not. Maps are too wide open for sneaking around, you'll get dropped off and immediately spotted without any kind of scanning required. The most effective ...
- by Beren Hurin - at 2013.08.07 21:45:00
|
1517. So, the active scanner... - in General Discussions [original thread]
Nirwanda Vaughns wrote: Be nice to have a scanner that could be usefull for finding snipers. y'know seeing as the max range of even the best scanner is 200m and range of a sniper rifle is 600m. even on my sniper alt with gal scout 5 and the ele...
- by Beren Hurin - at 2013.08.07 21:02:00
|
1518. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Cat Merc wrote: Passive scanning sucks. If our bonus relates in any way to scanning then we will be underpowered, simple as that. Also, why wouldn't shields have a penalty? Sure, armor tankers get hit with it too, but less. Just like some shie...
- by Beren Hurin - at 2013.08.07 20:45:00
|
1519. So, the active scanner... - in General Discussions [original thread]
So I'm thinking more and more about this change getting excited... I think it's going to have some much desired side effects including: -In a much more stealth-important environment, the element of suprise is key. - (NERF) Mass Drivers will b...
- by Beren Hurin - at 2013.08.07 19:54:00
|
1520. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Kira Lannister wrote: Nerf Mass Drivers. Think of the incoming scanning changes this way: Mass drivers "work" right now because of all of the red dots that that player can see. They know where to spam their splash. When stealth is 'easier' ...
- by Beren Hurin - at 2013.08.07 19:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |