Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2381. Viziam With x4 DMG Mods - in General Discussions [original thread]
Cat Merc wrote: The AR range as far as I know isn't dropping, just the sharphooter skill won't increase the range anymore. And just to make you understand, a laser touched me for a millisecond (It moved across my view, didn't even target me bu...
- by Beren Hurin - at 2013.04.08 15:09:00
|
2382. Viziam With x4 DMG Mods - in General Discussions [original thread]
Meh...watched it again and wanted to change my opinion. Most kills came from spawn camps. But I really, still don't think this is about the laser rifle being broken. I think its the spawn system not recognizing the danger of a location when it ...
- by Beren Hurin - at 2013.04.08 14:42:00
|
2383. Viziam With x4 DMG Mods - in General Discussions [original thread]
Cat Merc wrote: Beren Hurin wrote: Cat Merc wrote: Yup, totally not broken. And when they take sharpshooter away from AR users you all will be crying more. I'm telling you, the player-base is going to have to spread out in terms of its...
- by Beren Hurin - at 2013.04.08 14:37:00
|
2384. Viziam With x4 DMG Mods - in General Discussions [original thread]
Cat Merc wrote: Yup, totally not broken. And when they take sharpshooter away from AR users you all will be crying more. I'm telling you, the player-base is going to have to spread out in terms of its weapons use. If 70% of users' optimal da...
- by Beren Hurin - at 2013.04.08 14:16:00
|
2385. Viziam With x4 DMG Mods - in General Discussions [original thread]
You'd have a hard time convincing me that the biggest thing working against new players is map awareness . There are very distinct tactical advantages that a map gives that is multiplied by a good squad, skills, and fittings. The mid to long ...
- by Beren Hurin - at 2013.04.08 13:53:00
|
2386. [PC] Strategic Map of Molden Heath - in General Discussions [original thread]
So 38 moons. Anyone want to do the work to find out what they have?
- by Beren Hurin - at 2013.04.08 03:27:00
|
2387. The Top Dust Corporations will soon be heavily monitored. - in General Discussions [original thread]
Is STB unaligned...Somehow I missed that they were not on here.
- by Beren Hurin - at 2013.04.04 19:18:00
|
2388. Escalation and 'Why meta matters' - in General Discussions [original thread]
Kay High wrote: right now the escalation that I see is thus, When we started the open beta people mostly ran mlt assault, HMG and lots of LAVs. Then everyone started to adapt to the LAVs and heavies by equiping AV grenades and move in groups. A...
- by Beren Hurin - at 2013.04.04 18:47:00
|
2389. HBC Hiccups and the drama - in General Discussions [original thread]
Translation for Mercenaries... IOW: Now is the time to leave the corps where you are thinking that the HBC or Dreddit will have your back. If you've been promised protection by them...its not going to happen. Especially with the Eve resource re...
- by Beren Hurin - at 2013.04.04 18:37:00
|
2390. The art of the Propaganda Film in New Eden - in General Discussions [original thread]
With a few people on here I've been discussing the virtues of designing a game system that fueled a hard core competitive meritocracy versus more of a multicultural spectrum of casual to experienced (sometimes) benevolent, mercantilist fiefdoms li...
- by Beren Hurin - at 2013.04.04 18:13:00
|
2391. Escalation and 'Why meta matters' - in General Discussions [original thread]
Laheon wrote: Thoughts: A hulk alone costs 200mil. So two mining ships (in nullsec, they'd be in hulks), that'd be 400mil total. Not including modules or rigs. Also, I'd find it very hard to believe that 15m worth of cuisers would be able to ...
- by Beren Hurin - at 2013.04.04 14:39:00
|
2392. Escalation and 'Why meta matters' - in General Discussions [original thread]
So looking at Planetary Conquest (PC) right now, I'm wondering if people will have to really start to think about budgeting and escalation of effects. What I mean by this is, we are sort of operating off of the assumption right now, that it OUGHT ...
- by Beren Hurin - at 2013.04.04 14:12:00
|
2393. Racial Dropsuits: greater depth or superficial differences? - in General Discussions [original thread]
All we can really do is speculate. It would be really interesting if there were some sort of racial match bonus. So if you got something like a dropsuit line for each class for each race, but then they each had a little bit of armor, shield, spe...
- by Beren Hurin - at 2013.04.04 13:20:00
|
2394. Weapon Modification? - in General Discussions [original thread]
My bad on the emotion then. I've just had enough of the over 400 threads that mention weapon customization. It is because most of them begin with..."In game xx they have ACOGs so it's what I'm used to..." Im just tired of those posts, this one p...
- by Beren Hurin - at 2013.04.03 21:32:00
|
2395. Weapon Modification? - in General Discussions [original thread]
Sev Alcatraz wrote: I honestly think he is an idiot....trying to put out a fire with petrol Fine I'll let you guys whine in your own inarticulate ways and get whatever CCP gives you, and then watch you whine because it wasn't what you wante...
- by Beren Hurin - at 2013.04.03 20:25:00
|
2396. Weapon Modification? - in General Discussions [original thread]
LT Dans Legs wrote: Why would u have to scrap anything when its already being implemented? There is not a lot that is coming after Uprising that is likely fully developed. They can shelve whatever they are working on and go in a different di...
- by Beren Hurin - at 2013.04.03 20:11:00
|
2397. Weapon Modification? - in General Discussions [original thread]
Sev Alcatraz wrote: Beren Hurin wrote: LT Dans Legs wrote: Im wondering if we can customize our weapons in Uprising. Its been a long time since my AR has had a scope on it. I would like a foregrip and a suppressor also. Has anyone heard a...
- by Beren Hurin - at 2013.04.03 19:54:00
|
2398. Weapon Modification? - in General Discussions [original thread]
LT Dans Legs wrote: Of course skills allow for percentages of bonuses to the performance of a weapon. But whats wrong with attachments to give you even more? You may be able to see the tracers but only if your looking in the direction the shots...
- by Beren Hurin - at 2013.04.03 19:38:00
|
2399. Plantary Conquest according to Beers - in General Discussions [original thread]
Free Beers wrote: Beren i am working on a real scenario to answer you questions. That's not quick enough Free Beers! I'm declaring your scenario as sad right now. I'm already disappointed. Its broken and you need to fix it, you should feel...
- by Beren Hurin - at 2013.04.03 18:58:00
|
2400. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Why do we think its necessary that the average fit is 150k? Wouldn't profit improve for attackers/defenders if they could engage forces with suits that were ~50k?
- by Beren Hurin - at 2013.04.03 18:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |