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1061. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
OZAROW wrote: Buddy u never even mentioned the shotgun There's several weapons I didn't mention. But the Shotgun doesn't really need any major range changes.
- by Bendtner92 - at 2013.06.04 17:25:00
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1062. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Thurak1 wrote: It would also be really nice if the range of the weapon was somewhere in the information of the weapon. Absolutely this as well. Players need to know what the weapon can do before skilling into it.
- by Bendtner92 - at 2013.06.04 07:49:00
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1063. Is there a new server downtime now? - in General Discussions [original thread]
You could always check the Announcements forum. https://forums.dust514.com/default.aspx?g=topics&f=898
- by Bendtner92 - at 2013.06.04 07:15:00
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1064. [Feedback] Spawning - in Feedback/Requests [original thread]
Any other ideas or feedback to these ideas?
- by Bendtner92 - at 2013.06.04 06:00:00
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1065. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Obviously there has to be more balance changes on all the weapons besides changing the ranges. For example the Assault Rifle should be a high damage weapon, and the Assault Scrambler Rifle should be a more range and less damage weapon (this is cur...
- by Bendtner92 - at 2013.06.04 06:00:00
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1066. TAC overnerfed; what new gun? - in General Discussions [original thread]
Mobius Wyvern wrote: Bendtner92 wrote: Weapon balance should've been finalised 6+ months ago, yet here we are still trying to do it (and CCP still fails). You clearly aren't familiar with the still ****** weapon balance in Planetside 2 tha...
- by Bendtner92 - at 2013.06.02 07:40:00
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1067. [Feedback] Spawning - in Feedback/Requests [original thread]
Geirskoegul wrote: Like the OP, don't like the area denial aspect. Now if they implemented a dedicated item that provides an umbrella where uplinks can't work (still let them deploy though, just don't let people spawn at them, and do have an in...
- by Bendtner92 - at 2013.06.02 06:59:00
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1068. [Feedback] Scrambler Rifle Efficiency Reduction...... maaaybe.... - in Feedback/Requests [original thread]
Where did you find these numbers? Because according to this thread, the headshot efficiency for Scrambler Rifles are 180% to shields and 120% to armor.
- by Bendtner92 - at 2013.06.02 06:43:00
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1069. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Talos Alomar wrote: +1'ing so hard right now. I love the idea of bringing the sidearm's ranges out a bit. I'd even say add 5 to 10 more meters to the scrambler pistol, though. I didn't want to do something overly extreme for now. I think t...
- by Bendtner92 - at 2013.06.01 21:07:00
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1070. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Lichsmash RN wrote: ccp is adding to the optimal of the SCR alongside the TAC changes no word on exact details but from what i have learned on what they consider mid to long range it may be around 65 optimal for the meta one version advanced at...
- by Bendtner92 - at 2013.06.01 21:05:00
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1071. Scrambler Rifle Efficiency - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread Shield - 120%. Armor - 80%.
- by Bendtner92 - at 2013.06.01 20:37:00
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1072. TAC overnerfed; what new gun? - in General Discussions [original thread]
Weapon balance should've been finalised 6+ months ago, yet here we are still trying to do it (and CCP still fails).
- by Bendtner92 - at 2013.06.01 20:09:00
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1073. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Berserker007 wrote: id have to disagree w/ the TAR-SCR ranges. SCR should outdistance the TAR, based on the weapon it is. From CCP Remnant saying it as: AR's = close range Mini ARs = close-mid SCR=mid LR = mid- long By that, i dont see how un...
- by Bendtner92 - at 2013.06.01 19:36:00
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1074. [Feedback] Weapon Ranges - in Feedback/Requests [original thread]
Looking through the weapon ranges in this thread was depressing to be perfectly honest. Weapons that should be mid to long range (or straight up long range) have such low optimals that they're actually considered pure mid range weapons (Tactical...
- by Bendtner92 - at 2013.06.01 17:57:00
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1075. One fix to the scrambler rifle that is highly needed - in General Discussions [original thread]
Last I checked there wasn't really anything wrong with the Scrambler Rifle. Except that it's meant to be a medium range weapon and it's currently mostly a close range weapon, but other than that it doesn't really need anything.
- by Bendtner92 - at 2013.06.01 15:44:00
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1076. [Feedback] Spawning - in Feedback/Requests [original thread]
Bump.
- by Bendtner92 - at 2013.05.31 17:59:00
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1077. Pick Your Side. (sandbox threatened to become US only) - in General Discussions [original thread]
And why would the change on the 4th stop any EU corps from taking US districts on the weekends and flip the timers? If they're good enough to win matches that is.
- by Bendtner92 - at 2013.05.31 12:17:00
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1078. [Feedback] Spawning - in Feedback/Requests [original thread]
Wojciak wrote: if they do that they should have spawning at CRUs that are being hacked not possible or longer, because almost every time i try to hack a CRU some one spawns behind me and kills me and i can do a thing because of it. I think i...
- by Bendtner92 - at 2013.05.30 22:10:00
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1079. Planetary conquest performance feels like an insult. - in General Discussions [original thread]
Mobius Wyvern wrote: Also, it actually helps to set your server to EU. US based or not, the EU server seems to handle traffic far better. I'm in EU and did set it to EU servers. Btw I get tons of lag in battles against SI (EU) and almost not...
- by Bendtner92 - at 2013.05.30 15:23:00
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1080. Planetary conquest performance feels like an insult. - in General Discussions [original thread]
Mobius Wyvern wrote: KingBabar wrote: Framerate is so bad it resembles MAG at its absolutely worst, on its 128 vs 128 gamemode, you know, at which time the game suffered a massive player drop and was for all intents and purposes a "dead game...
- by Bendtner92 - at 2013.05.30 15:05:00
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