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141. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Bayeth Mal wrote: The Market Agent and extra ISK from loyaltyrank all need to be tossed out on their ass. Because they're harming our chances of a economic meta game. The possibility for an economic meta game (of sorts ...
- by Bayeth Mal - at 2015.02.06 11:39:00
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142. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: I need to balance feature development with revenues, that's simply my job. The problem I have can be simplified down to a disagreement with your balancing of this. All of ...
- by Bayeth Mal - at 2015.02.06 10:02:00
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143. Scout Registry / Killboard - in General Discussions [original thread]
It wasn't just me. It was the whole squad experiencing it.
- by Bayeth Mal - at 2015.02.06 00:51:00
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144. Scout Registry / Killboard - in General Discussions [original thread]
I just watched a player go 32/0 in a std logi suit with RE's. It was the Gal lag facility and because of it he could just walk through without taking damage and players couldn't get away from him. We could all see him coming and try to kill him b...
- by Bayeth Mal - at 2015.02.06 00:02:00
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145. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Bayeth Mal wrote: Arkena Wyrnspire wrote: Judge Rhadamanthus kicked off CPM, top kek. Although he wasn't doing anything anyway. Why's that? Inactivity I hear. Apparently he couldn't be reached and wasn't showing to m...
- by Bayeth Mal - at 2015.02.05 22:02:00
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146. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Judge Rhadamanthus kicked off CPM, top kek. Although he wasn't doing anything anyway. Why's that?
- by Bayeth Mal - at 2015.02.05 21:31:00
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147. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Problem is that everytime you leave for work, I don't know if you are ever coming back :), Awww... Well the way the 1 and 3 day active boosters work already works towards helping the heavy weekend players, so there's t...
- by Bayeth Mal - at 2015.02.05 08:37:00
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148. Scout Registry / Killboard - in General Discussions [original thread]
So Rattati, what's your thoughts on Dust leaning a little too far towards being overly rewarding to people able to log in every day? Or the juxtaposition of people getting left out? I'm not sure if you saw my earlier posts but for the entire time...
- by Bayeth Mal - at 2015.02.05 05:22:00
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149. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Bayeth Mal wrote: So... Just had another interview this morning and walked away with another job offer.... I hate making decisions. They're both so awesome! Can I have one? I just turned down the remote island one. Fant...
- by Bayeth Mal - at 2015.02.05 02:28:00
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150. Scout Registry / Killboard - in General Discussions [original thread]
For some reason my ISP is acting up so I haven't been able to download the update.
- by Bayeth Mal - at 2015.02.05 00:52:00
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151. Scout Registry / Killboard - in General Discussions [original thread]
Oh cool. Ask Rattati a direct question but it gets buried in Tourist spam. Great. Yep. Still annoyed by the two days thing.
- by Bayeth Mal - at 2015.02.04 22:58:00
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152. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Smart stuff. So what's your position on Dust leaning a little too far towards being overly rewarding to people able to log in every day? Or the juxtaposition of people getting left out? I'm not sure if you saw my earlier ...
- by Bayeth Mal - at 2015.02.04 11:15:00
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153. Scout Registry / Killboard - in General Discussions [original thread]
Rattati supposedly wrote: Monetization for it is hindsight, and intended for play-on-the-weekend-3-kid-dads like me that can't play every day, but would love to upgrade to get some experimental weapons one day.[/i] But that's my problem. The...
- by Bayeth Mal - at 2015.02.04 05:14:00
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154. Scout Registry / Killboard - in General Discussions [original thread]
So... Just had another interview this morning and walked away with another job offer.... I hate making decisions. They're both so awesome!
- by Bayeth Mal - at 2015.02.04 02:32:00
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155. Scout Registry / Killboard - in General Discussions [original thread]
So... initial reviews are generally nothing great? Is it really worth the 1.0? Also I'm not impressed with this daily log in stuff. In my last job that just wasn't physically possible for me to do for more than 4 or 5 days in a row as I travell...
- by Bayeth Mal - at 2015.02.03 21:52:00
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156. Scout Registry / Killboard - in General Discussions [original thread]
I'm an Ecologist (I'm pretty sure we've discussed this before but I don't expect people to remember ). For most of my career I've been working as an Environmental Advisor/Consultant. A lot of it to do with mining and industrial industries. EPA ...
- by Bayeth Mal - at 2015.02.03 12:42:00
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157. Scout Registry / Killboard - in General Discussions [original thread]
Bear in mind I've just moved back in with the girlfriend after living apart for a year and a half. That's why I took up playing Dust, living in a different small town. And the pay for this job is a lot. Like hilariously a lot. Like do the job fo...
- by Bayeth Mal - at 2015.02.03 12:01:00
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158. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: I don't understand all the rage over the damage increase. It's barely going to do anything. What's the max you can get it up to? My understanding is it's 1% a level.
- by Bayeth Mal - at 2015.02.03 10:52:00
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159. Scout Registry / Killboard - in General Discussions [original thread]
So some of you may remember a couple of months ago I was joking about how a potential employer spent thousands of dollars to fly me across the country, put me up in a resort hotel just so they could talk to me in person. Well it's a funny story t...
- by Bayeth Mal - at 2015.02.03 10:48:00
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160. Scout Registry / Killboard - in General Discussions [original thread]
So... who wants to place bets on what kind of bugs we're gonna get hit with? Rail Rifles will start firing lazer beams? The Warbarge will give 100,000 ISK per minute? The weapon damage upgrade will be 100% per level rather than 1%? Remember thes...
- by Bayeth Mal - at 2015.02.03 07:56:00
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