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681. Commando and Logistics suits - in Feedback/Requests [original thread]
Shooter Somewhere wrote: Return logi slayers? no. what would be the point of assaults. If any balancing needs to happen to keep logis from becoming slayers after becoming a heavy suit, then that would be fine, take away more of their module ...
- by Banjo Robertson - at 2014.09.08 20:32:00
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682. Commando and Logistics suits - in Feedback/Requests [original thread]
Short and simple. Switch logistic suits and commando suits. Logi would be better off as a heavy suit, gaining an eHP bonus but being a little slower. Commando would be better as a medium suit, losing some eHP but gaining a speed/scanning bonus...
- by Banjo Robertson - at 2014.09.08 19:57:00
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683. 1 Heavy 1 Logi 2 Orbitals (youtube vid) - in General Discussions [original thread]
One suggestion I would have is maybe swap out your nanjo injector for a nanjo hive, or a triage hive, might give you more WP than your nano injector did and it would allow you to keep using the repair tool instead of having to swap back and forth ...
- by Banjo Robertson - at 2014.09.05 16:44:00
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684. Did they ever add those new officer weapons from the data event? - in General Discussions [original thread]
Cant wait to see the new Officer weapons, I also wonder how the Balac/Krin are going to be balanced/changed with the rifle changes they are planning for delta.
- by Banjo Robertson - at 2014.09.05 12:19:00
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685. BONUS SP - in General Discussions [original thread]
I'm in favor of either raising the cap or just multiplying SP gain by some factor higher than 1.0
- by Banjo Robertson - at 2014.08.25 12:45:00
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686. Legion did not get green light - in General Discussions [original thread]
It would be nice to hear from anyone who is working on legion how the progress is coming along, whether they have already gotten the green light, or how close to making a presentation for green light approval they are.
- by Banjo Robertson - at 2014.08.15 02:46:00
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687. New balancing method - in Feedback/Requests [original thread]
Part of the balancing of modules has been making their benefit greater the higher their tier, with an increase in cpu/pg to compensate for the increased performance. But there is another method of module balance that I do not believe has been exp...
- by Banjo Robertson - at 2014.06.18 02:01:00
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688. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
Why not just make all damage mods 4% damage boost, but reduce cpu/pg for enhanced by 10% from the basic, and then reduce cpu/pg of complex by 10% from the enhanced. They all have the same damage effect so it doesnt 'break' the game, but they requ...
- by Banjo Robertson - at 2014.06.16 12:16:00
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689. [CPM1 Sign-up] Who is still running? - in The Council's Chamber [original thread]
At least I will be prepared to run for CPM2, if there is one.
- by Banjo Robertson - at 2014.06.03 16:20:00
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690. [CPM Elections] 400 votes - in General Discussions [original thread]
Well I was gonna run for CPM on the platform of trying to get CCP to deliver on their promises by bringing as many features from legion into dust as possible. But I dont have a passport so I won't be running for CPM 1.
- by Banjo Robertson - at 2014.05.29 04:52:00
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691. New scanning Ewar idea - in Feedback/Requests [original thread]
bumpty bump for the best idea about scanning distance
- by Banjo Robertson - at 2014.05.29 04:36:00
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692. [CPM1 Sign-up] Who is still running? - in The Council's Chamber [original thread]
Well I was going to run for CPM, but I dont have a passport.
- by Banjo Robertson - at 2014.05.29 04:30:00
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693. New scanning Ewar idea - in Feedback/Requests [original thread]
of course, you could also bump up the dB values of vehicles under this system if you wanted them to be scanned from even further away as well. 200dB for lavs, 500dB for havs, 700 db for drop ships.
- by Banjo Robertson - at 2014.05.24 23:20:00
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694. New scanning Ewar idea - in Feedback/Requests [original thread]
Ok, I think passive scanning needs a tweek. Everyone knows how it currently works, you have a maximum range and a dB that you can scan. Here's how I would like to see it change. Your current maximum scanning range is your new optimal scanning ...
- by Banjo Robertson - at 2014.05.24 22:57:00
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695. CCP Rattai - in Feedback/Requests [original thread]
Harpyja wrote: CCP Rattati wrote: Banjo Robertson wrote: Come on CCP Rattati, its easy, just reply with either 'yes we will let you have passive sp on all 3 characters at once' or 'no this is not going to happen' it takes less than 2 minu...
- by Banjo Robertson - at 2014.05.24 15:21:00
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696. Rifle Usage (response to Rattati comment) - in Feedback/Requests [original thread]
CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: There is such a direct correlation between sales, consumption and efficiency that it is almost irrelevant which one uses on a macro level to study behavior. Thanks for your con...
- by Banjo Robertson - at 2014.05.24 15:17:00
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697. suggestion: dropsuit tier progression overhaul - in Feedback/Requests [original thread]
I'm not sure if this would even be worth considering by CCP Rattati and crew, and I'm not sure if this could be done server side through a hotfix or if it would require an update, but here is my idea. Currently, dropsuits within a racial niche b...
- by Banjo Robertson - at 2014.05.24 05:08:00
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698. CCP Rattai - in Feedback/Requests [original thread]
CCP Rattati wrote: Banjo Robertson wrote: Come on CCP Rattati, its easy, just reply with either 'yes we will let you have passive sp on all 3 characters at once' or 'no this is not going to happen' it takes less than 2 minutes to do, or let ...
- by Banjo Robertson - at 2014.05.24 04:28:00
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699. Small ALPHA request - in Feedback/Requests [original thread]
CCP Rattati wrote: castba wrote: Can we please have the volume of the nanohive sound effect reduced? They currently drown out everything, especially if there are two or more near each other. I already have a request out our audio guys abo...
- by Banjo Robertson - at 2014.05.24 03:48:00
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700. CCP Rattai - in Feedback/Requests [original thread]
Come on CCP Rattati, its easy, just reply with either 'yes we will let you have passive sp on all 3 characters at once' or 'no this is not going to happen' it takes less than 2 minutes to do, or let us know if you are considering it. Stop ignoring...
- by Banjo Robertson - at 2014.05.23 15:29:00
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