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1301. just played a near full length ambush because of camping heavys - in General Discussions [original thread]
I guess I don't understand what you're saying. Are you implying that most people currently play heavies? If so, I'd like to see your evidence, because my own experiences don't seem to line up with that claim. I'd say I notice about 1/4 of the pl...
- by Baal Roo - at 2013.02.23 02:28:00
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1302. The Gek is OP? - in General Discussions [original thread]
Crimson Moon V wrote: I don't play computer games. I play video games to dominate. If I wanted a challenge I would pick up a rubix cube. Besides people don't spec into lazors because they want a challenge. They spec into it because they have ...
- by Baal Roo - at 2013.02.23 02:01:00
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1303. CCP's logic behind shield hardeners? - in General Discussions [original thread]
Y0UR NAME HERE wrote: JW v Weingarten wrote: Baal Roo wrote: Y0UR NAME HERE wrote: Takahiro Kashuken wrote: Shield hardeners blow tbh when compared against the armor versions 60sec and a 15sec cooldown This ^^ shields serious...
- by Baal Roo - at 2013.02.23 00:18:00
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1304. Ban tanks from public Ambush - in General Discussions [original thread]
No, they don't need to ban tanks from pub matches. They just need to give the more "serious" players some alternative to pub stomping that is more fun and more incentivized.
- by Baal Roo - at 2013.02.23 00:03:00
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1305. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
Free Beers wrote: Baal Roo wrote: Telcontar Dunedain wrote: There are serious issues with the AUR in regards to cost and the boosters, none of which were raised by the OP. This thread is scrubby and ignorant, you should all feel bad for ...
- by Baal Roo - at 2013.02.23 00:01:00
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1306. CCP's logic behind shield hardeners? - in General Discussions [original thread]
Y0UR NAME HERE wrote: Takahiro Kashuken wrote: Shield hardeners blow tbh when compared against the armor versions 60sec and a 15sec cooldown This ^^ shields seriously got messed up here. That's why armor is better, your hardners will ...
- by Baal Roo - at 2013.02.22 23:59:00
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1307. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
Telcontar Dunedain wrote: There are serious issues with the AUR in regards to cost and the boosters, none of which were raised by the OP. This thread is scrubby and ignorant, you should all feel bad for posting in it. the irony is strong wi...
- by Baal Roo - at 2013.02.22 23:56:00
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1308. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: xXl DeathDealer lXx wrote: I think that a good fix to this is to remove having to manually hack something. Make it so that you automatically hack when within a few yards of an objective when no enemies are ther...
- by Baal Roo - at 2013.02.22 23:52:00
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1309. Purposely being killed by your own douche-bag teammates. - in Feedback/Requests [original thread]
Soldiersaint wrote: Doshneil Antaro wrote: iceyburnz wrote: If you guys seriously think that going around executing people who don't play the way you want them to will help the game. Its poorly thought out with little thought of the cons...
- by Baal Roo - at 2013.02.22 23:49:00
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1310. Purposely being killed by your own douche-bag teammates. - in Feedback/Requests [original thread]
Nariec wrote: I'm not asking to lessen or take out friendly fire altogether, but add a feature where you can KICK OUT players who KILL YOU, or punish them, for example, the team killer loses the exact amount of ISK on the dropsuit that they kil...
- by Baal Roo - at 2013.02.22 23:44:00
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1311. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
King Kobrah wrote: The AUR complex shield extenders that perform just as well as proto and have less CPU/PG requirements is "pay to win" no matter how small the advantage. It should be "pay to advance faster" not "pay for items better than ISK...
- by Baal Roo - at 2013.02.22 23:37:00
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1312. Drop Uplinks outside of squad are OP (something to try in ambush) - in General Discussions [original thread]
Kinky Burrito wrote: It worked pretty well the first couple of days after the change, but now everyone is catching on and you see 4 or 5 uplinks in an ambush match. Definitely needs something, maybe a cap on WP over time like triage? I mean, it...
- by Baal Roo - at 2013.02.22 23:31:00
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1313. The Gek is OP? - in General Discussions [original thread]
it's not necesarily OP, but the abundance of players using it shows that it's probably not quite balanced properly. It's either too cheap, too low on CPU/PG, or too easy to skill into... possibly a combination of the three.
- by Baal Roo - at 2013.02.22 23:19:00
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1314. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
The AUR items absolutely NEED to be better than the ISK equivelants. In fact, I woud say as it currently stands, they are WAY to similar to ISK variants. It's important to remember that we are playing a beta, and as such we don't yet have a play...
- by Baal Roo - at 2013.02.22 23:16:00
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1315. CSM MINUTES!!!!! EVE/DUST Connection - in General Discussions [original thread]
so basically "We're working on a star map" and "NDA". Okay, thanks for wasting my time CCP.
- by Baal Roo - at 2013.02.22 23:10:00
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1316. Question about corp battles - in General Discussions [original thread]
it's all 8v8, and I wouldn't recommend wasting corp funds on them. They are awful and pointless.
- by Baal Roo - at 2013.02.22 23:09:00
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1317. Purposely being killed by your own douche-bag teammates. - in Feedback/Requests [original thread]
No. More friendly fire, not less.
- by Baal Roo - at 2013.02.20 11:36:00
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1318. [Suggestion] MORE FPS EXPERIENCE - in Feedback/Requests [original thread]
Hagintora wrote: Django Quik wrote: You can't patent a 'control setup'. http://www.google.com/patents/US5350176 Quote: The controller (326) receives local command signals created by a set of player controls (316). Unless I'm re...
- by Baal Roo - at 2013.02.19 20:30:00
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1319. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
Mithridates VI wrote: The "is it a beta or is it not a beta" is a matter of semantics, which seems to be getting a lot of people bent out of shape. When a word means different things to various parties in a conversation, the way rational people...
- by Baal Roo - at 2013.02.19 00:44:00
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1320. Yeahh, thats what I´m talking about.. - in General Discussions [original thread]
and to think, you are operating at 50% efficiency, being that you only have half a squad.
- by Baal Roo - at 2013.02.18 23:21:00
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