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241. PRO - in The War Room [original thread]
Ydubbs81 RND wrote: My last statement that you quoted is truth. If you feel that you are good and belong to a corp that's good, you may want to grab a district to call your own. "may" You "may" want to grab a district to call your own. Y...
- by Baal Roo - at 2013.09.09 00:23:00
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242. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Logibro wrote: Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Uh huh. I wouldn't recommend anyone hold their breath while waiting on this one.
- by Baal Roo - at 2013.09.08 23:46:00
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243. ISK disscusion :-) - in General Discussions [original thread]
KingBlade82 wrote: The Terminator T-1000 wrote: I wish we all knew how ISK is calculated. Sometimes I only get 200 WP in a match and I end up with more ISK than we I make 1,000 WP.... isk is calculated based on what u destroy so if ur te...
- by Baal Roo - at 2013.09.08 23:41:00
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244. ISK disscusion :-) - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Baal Roo wrote: ISK rewards are still way too high. STFU. isk rewards are not high it takes 3 games to pay off my cheap tank and 10 games to pay off my good tank and it's not even an enforcer which would take ...
- by Baal Roo - at 2013.09.08 22:44:00
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245. End of Match Discrepancies - in General Discussions [original thread]
I too wish this information was made a bit more clear for players. It really seems like the amount of damage being done by the cannons fluctuate, and the amount of "ticks" or "bars" left for the losing team varies pretty heavily from match to matc...
- by Baal Roo - at 2013.09.08 22:37:00
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246. If tanks are so horrible - in General Discussions [original thread]
Fizzer94 wrote: Crimson Cerberes wrote: The question is if tanks are so horrible that they cause all of these qq threads about tanks, why do I see them all the time? Because tankers aren't tryhards. They tank because they WANT to and beca...
- by Baal Roo - at 2013.09.08 22:26:00
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247. ISK disscusion :-) - in General Discussions [original thread]
ISK rewards are still way too high.
- by Baal Roo - at 2013.09.08 22:22:00
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248. PRO - in The War Room [original thread]
Ydubbs81 RND wrote: Baal Roo wrote: If people in Subdreddit want to play PC, it's their own responsibility to make it happen. Many different people have attempted to put together more "serious" groups, but no one ever shows. The overwhelmin...
- by Baal Roo - at 2013.09.08 07:39:00
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249. PRO - in The War Room [original thread]
Zatara Rought wrote: Baal Roo wrote: Zatara Rought wrote: Baal Roo wrote: For me personally, it's the community. Subdreddit is an awesome community, and derping about with the guys (and gals) in our corp is fun enough to keep me comi...
- by Baal Roo - at 2013.09.08 02:29:00
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250. PRO - in The War Room [original thread]
Zatara Rought wrote: Baal Roo wrote: For me personally, it's the community. Subdreddit is an awesome community, and derping about with the guys (and gals) in our corp is fun enough to keep me coming back for a few matches a week. Furthermo...
- by Baal Roo - at 2013.09.08 00:49:00
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251. Does anyone else feel that currently, Fittings only revolve around DPS+HP increases - in General Discussions [original thread]
File this thread into the "no duh" category. Seriously though, I'm 100% in agreement on this one. The funniest thing I see is people talking about the "deep" fitting system in Dust 514. Yeah, it's deep, as long as you don't mind doing really poor...
- by Baal Roo - at 2013.09.08 00:39:00
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252. 1.4 = New Rules 4 PC. - in The War Room [original thread]
Pryke Bastion wrote: Heavy Salvo wrote: ehm, I dont think you should be cashing in on aim assist, if aim assist is what makes you feel as though you can compete than you are one of the many who relies on a crutch almost like...an op weapon :...
- by Baal Roo - at 2013.09.08 00:36:00
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253. The Map dudes - in General Discussions [original thread]
Zekain K wrote: Gilbatron wrote: crying about bad spawnpoints in a game where you can create your own spawnpoints anywhere on the map is a bit hypocritical, don't you think ? try creating your own spawn point when you spawn into a spawn tra...
- by Baal Roo - at 2013.09.07 23:55:00
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254. PRO - in The War Room [original thread]
Ydubbs81 RND wrote: Baal Roo wrote: Thor Odinson42 wrote: Green Living wrote: I had more fun with PRO in MAG then I have ever had in an online game. Unfortunately the fun didn't carry over to Dust. At some point you want to see if t...
- by Baal Roo - at 2013.09.07 23:45:00
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255. PRO - in The War Room [original thread]
Thor Odinson42 wrote: Green Living wrote: I had more fun with PRO in MAG then I have ever had in an online game. Unfortunately the fun didn't carry over to Dust. At some point you want to see if trying to be good is fun spoiler: It's n...
- by Baal Roo - at 2013.09.07 22:23:00
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256. Why this game might fail - in General Discussions [original thread]
SgtDoughnut wrote: Uh the new matchmaking once the bugs on day one got fixed is amazing, haven't been stomped or stomped the crap out of anyone since then, always very close and hardfought battles. *edited* with what your parents told you that...
- by Baal Roo - at 2013.09.07 22:10:00
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257. The Map dudes - in General Discussions [original thread]
Honestly, I think Dust 514 has the worst maps of just about any FPS I've ever played.
- by Baal Roo - at 2013.09.07 06:09:00
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258. CCP, what is holding back higher (in-battle) player counts - in General Discussions [original thread]
We know the PS3 can handle larger player counts, so it's not the PS3. We know UR3 can handle larger player counts, so it's not UR3. We know all of the "serious" corporations can handle larger player counts (look at any of the "wars" in PC and th...
- by Baal Roo - at 2013.09.07 06:02:00
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259. Keystones - A few thoughts on Dust's deeper issues - in General Discussions [original thread]
I've been making these same arguments for the last year, so I'm glad to see someone else making them to eloquently. I 100% agree with you Leither. You've touched on the 3 biggest problems of Dust 514: Terrible Maps, Boring game modes, and a hair ...
- by Baal Roo - at 2013.09.07 02:40:00
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260. The so called aimbot-vid inside - in General Discussions [original thread]
bolsh lee wrote: I hate to call it an Aimbot and being I don't speak Russian Im not sure if hes moving it himself but it looks damn close to an Aimbot at 2:00 in and 3:30.... Had to watch this without sound, but it seems he figured it out a...
- by Baal Roo - at 2013.09.07 02:26:00
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