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1401. Could we get more sheild from extenders again please - in General Discussions [original thread]
Kiiran-B wrote: BL4CKST4R wrote: JARREL THOMAS wrote: The basic armor plate gives off so much hp but the sheilds need advance to match that. Armor is supposed to have more HP......... But you can run pretty much just as fast as me. ...
- by BL4CKST4R - at 2014.03.29 14:27:00
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1402. Scouts observations from a real scout - in General Discussions [original thread]
I haven't notice the being invulnerable to damage thing so I can't say anything about it, but I do disagree with the precision enhancers I try to run at least one.
- by BL4CKST4R - at 2014.03.29 14:16:00
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1403. Player mentality (Scouts and HP) - in General Discussions [original thread]
BIind Shot wrote: BL4CKST4R wrote: Brick tanked scouts exist because it is the nature of the game, in its current state, that HP supercedes any other option. What module would you place in your lows/highs as a medium suit? It sure as hell is...
- by BL4CKST4R - at 2014.03.29 14:01:00
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1404. Radical Idea: Prototype gear should be cheaper! - in Feedback/Requests [original thread]
RINON114 wrote: As the title says: If PRO gear was cheaper then everybody would use it. The only people consistently using it are those with millions upon millions of isk. It could help alleviate the pubstomping? Prototype gear shouldn't b...
- by BL4CKST4R - at 2014.03.29 13:59:00
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1405. Artistic idea for cloak change - in Feedback/Requests [original thread]
Denn Maell wrote: This isn't a nerf this thread, just an artistic suggestion that think would be interesting. Change the shimmer of the cloak so it is tinted more blue when the Cloaked person is moving towards you, and red when they are moving...
- by BL4CKST4R - at 2014.03.29 13:52:00
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1406. Ion 80Gj blaster turret - in General Discussions [original thread]
shaman oga wrote: It's creepy. My corpmate DCed and i took his tank. I remember how it was in 1.6, i was not able to hit targets beyond 50 meters, now 200+ meters and i can still do a lot of damage. This is quite stupid imo, blaster are cqc tur...
- by BL4CKST4R - at 2014.03.29 13:50:00
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1407. [Request] Neutron/Ion name swap - in Feedback/Requests [original thread]
Arx Ardashir wrote: If it's not too late to retrain everyone, can we swap the neutron and ion cannon names? In EVE, electron blasters are the weakest (also, can we rename the "80 GJ Blaster" to "80GJ Electron Blaster?"), ions are mid-grade, an...
- by BL4CKST4R - at 2014.03.29 13:48:00
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1408. Assault Dropship - in General Discussions [original thread]
LudiKure ninda wrote: If dropships will remain paper planes,can price be lower at least?? Why are they so expencive? What is that that makes ADS so expencive?? High rate of fire? Transport capability? Are they designed ONLY for people who ...
- by BL4CKST4R - at 2014.03.29 13:47:00
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1409. Player mentality (Scouts and HP) - in General Discussions [original thread]
Bethhy wrote: Text Grant wrote: Dual tanking in dust is almost required by CCP's idea of TTK. So I think there are 2 real problems that need fixed, TTK and a buff to non health modules. Shield and armor parity..... True Shield tanks re...
- by BL4CKST4R - at 2014.03.29 13:45:00
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1410. Player mentality (Scouts and HP) - in General Discussions [original thread]
Marc Rime wrote: The real problem is the fact that once you stack more than ~3 HP mods (especially armour) the base values of the suit don't really matter any more. The obvious solution is to discourage stacking too much EHP. If you change t...
- by BL4CKST4R - at 2014.03.29 13:42:00
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1411. Player mentality (Scouts and HP) - in General Discussions [original thread]
Yan Darn wrote: Agreed. On my ADV fit I've settled on using a complex extender and a basic reactive for tank - I have the holy scout trinity of complex precision enchancers, range amps and dampener in the rest. I'm a scout with ewar mods but ...
- by BL4CKST4R - at 2014.03.29 13:38:00
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1412. Player mentality (Scouts and HP) - in General Discussions [original thread]
Brick tanked scouts exist because it is the nature of the game, in its current state, that HP supercedes any other option. What module would you place in your lows/highs as a medium suit? It sure as hell isn't going to be a bunch of dampeners, you...
- by BL4CKST4R - at 2014.03.29 13:28:00
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1413. Railgun Range Nerf is Bad - in Feedback/Requests [original thread]
Now I see why CCP wanted to remove the ADS, being an ADS pilot myself its sad to see my favorite vehicle being abused.
- by BL4CKST4R - at 2014.03.29 13:16:00
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1414. The armor/sheild tanking scouts - in General Discussions [original thread]
xSir Campsalotx wrote: BL4CKST4R wrote: xSir Campsalotx wrote: gallente scout can get close to what 750 armor and a cal scout can get 450 shield? 363 armor HP from 3 enhanced plates, most Gallente suits runs with at least 1 armor repai...
- by BL4CKST4R - at 2014.03.29 13:05:00
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1415. Could we get more sheild from extenders again please - in General Discussions [original thread]
JARREL THOMAS wrote: The basic armor plate gives off so much hp but the sheilds need advance to match that. Armor is supposed to have more HP.........
- by BL4CKST4R - at 2014.03.29 12:53:00
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1416. The armor/sheild tanking scouts - in General Discussions [original thread]
xSir Campsalotx wrote: gallente scout can get close to what 750 armor and a cal scout can get 450 shield? 363 armor HP from 3 enhanced plates, most Gallente suits runs with at least 1 armor repairer and barely anybody uses complex plates thi...
- by BL4CKST4R - at 2014.03.29 12:32:00
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1417. The armor/sheild tanking scouts - in General Discussions [original thread]
Lightning xVx wrote: There should be a penalty for armor stacking, but you shouldn't be restricted to one playstyle like everyone else. (IMO) I and another corpmate brought up the idea of If you have THAT much armor, you should light up like a ...
- by BL4CKST4R - at 2014.03.29 12:26:00
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1418. The armor/sheild tanking scouts - in General Discussions [original thread]
BrownEye1129 wrote: Something, I've heard someone mention how the armor plate speed penalty should affect scouts a tad bit more. I would be happy with that. Or increasing the hit box when equipping armor plates the smaller the frame the more no...
- by BL4CKST4R - at 2014.03.29 12:25:00
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1419. Assault Suits are Gimped - in General Discussions [original thread]
Funkmaster Whale wrote: CCP you really need to address the Assault suits sometime soon. What you did to medium suits was just sad. You got rid of somewhat useful bonuses and replaced them with utterly pathetic ones. Not only that, the stat ...
- by BL4CKST4R - at 2014.03.29 11:58:00
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1420. assault suit QQ - in General Discussions [original thread]
Its to CPU capped, not saying its a huge problem but its just annoying when there is so much wasted PG, there is a reason for that to
- by BL4CKST4R - at 2014.03.29 11:45:00
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