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3561. A tactical game - in General Discussions [original thread]
Oso Peresoso wrote: BL4CKST4R wrote: IIn a previous post I worked that this game needs faster deaths, and it has come to my attention that Dust 514 is supposed to be a tactical shooter But that's wrong. BL4CKST4R wrote: But, lets say ...
- by BL4CKST4R - at 2013.07.09 16:31:00
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3562. A tactical game - in General Discussions [original thread]
James-5955 wrote: The words "Dust" and "tactical" being used in the same sentence... it makes me die a little inside. I saw another thread about this before and I'll share my opinion again, Dust is not even close to tactical. It has the tactica...
- by BL4CKST4R - at 2013.07.09 16:17:00
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3563. A tactical game - in General Discussions [original thread]
stlcarlos989 wrote: I agree about the Flaylocks and also MDs and contact grenades but strafing and maintaining aim on a target who is also strafing takes alot of skill especially when using the DS3. There is a punishment, a squad of militia wi...
- by BL4CKST4R - at 2013.07.09 16:14:00
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3564. So, uh, CCP, when will you make the Gallente AR do what it's supposed to do? - in General Discussions [original thread]
Buster Friently wrote: Cat Merc wrote: Buster Friently wrote: Hitscan weapons are cheeze. The AR is EZ mode partially because of this. Most of the weapons are hitscan, which makes them easier, but most of the hitscan weapons have drawbac...
- by BL4CKST4R - at 2013.07.09 16:06:00
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3565. So, uh, CCP, when will you make the Gallente AR do what it's supposed to do? - in General Discussions [original thread]
Oso Peresoso wrote: Cat Merc wrote: Don't care which, just make them behave as should. Assault rifles are rifles , not SMGs. I don't know where you get this idea anything Gallente must be shortrange by definition. Cat Merc wrote: ...
- by BL4CKST4R - at 2013.07.09 15:59:00
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3566. A tactical game - in General Discussions [original thread]
stlcarlos989 wrote: I've never seen anything about CCP stating they want this to be a tactical shooter, if you have a link to that then post it. When I first heard about this game almost 4 years ago CCP stated they wanted it be be a cross betwe...
- by BL4CKST4R - at 2013.07.09 15:58:00
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3567. Amarr Assault suit. wat? - in General Discussions [original thread]
I guess what they mean by "Fight Your Own War" is fighting with your suit choice.
- by BL4CKST4R - at 2013.07.09 15:31:00
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3568. [Request] Reduce ADS movement speed, and increase ADS tracking speed - in Feedback/Requests [original thread]
Title
- by BL4CKST4R - at 2013.07.09 15:24:00
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3569. Amarr Assault suit. wat? - in General Discussions [original thread]
A B Ablabab wrote: Do we know why the Amarr assault suit isn't at all suitable for amour tanking? I may have missed a memo but I'd have thought of all the races it'd be the Amarr with a fitting like the Gallente assault. Any explanations ap...
- by BL4CKST4R - at 2013.07.09 15:19:00
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3570. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
RINON114 wrote: If flux start doing damage to armour I will quit. I wouldn't mind if they did as long as armor wasn't so crappy.
- by BL4CKST4R - at 2013.07.09 15:18:00
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3571. A tactical game - in General Discussions [original thread]
In a previous post I worked that this game needs faster deaths, and it has come to my attention that Dust 514 is supposed to be a tactical shooter where CCP stated that they did not want to create another twitch shooter. But, lets say that Dust 51...
- by BL4CKST4R - at 2013.07.09 15:17:00
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3572. 3x all HP - in Feedback/Requests [original thread]
Aero Yassavi wrote: Eris Ernaga wrote: Sinboto Simmons wrote: Non constructive? None of it good idea actually. But expect to be trolled for this though. On another note: the ehp of all dropsuits were flattened because many were upset ...
- by BL4CKST4R - at 2013.07.09 14:23:00
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3573. YOUR WEEKLY GAME BREAKING BUG! - in General Discussions [original thread]
Proper grammar would of gotten this post a like.
- by BL4CKST4R - at 2013.07.09 14:08:00
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3574. Where can i read more bout the jets? - in General Discussions [original thread]
Moochie Cricket wrote: 2020 Yeah around 2020 when CCP finishes fixing the core issues.
- by BL4CKST4R - at 2013.07.09 14:06:00
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3575. HUD - in Feedback/Requests [original thread]
zapfrog wrote: Actually this topic has been brought up before and it received overwhelming support so I thought I would bring it up again. Sometimes I wonder if CCP is really listening. Nope.
- by BL4CKST4R - at 2013.07.09 14:05:00
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3576. Request - Shield Converter Module - in Feedback/Requests [original thread]
Aero Yassavi wrote: Since there are obviously not enough modules in favor of armor tankers, here is an idea I've been thinking of. Shield Converters Divert the energy of shields into repairing armor. High Slot Basically when your armor is dam...
- by BL4CKST4R - at 2013.07.09 13:00:00
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3577. AV efficiency - in Feedback/Requests [original thread]
shaman oga wrote: I'm not a dedicated AV, but i've tried the ADV variants off all the AV weapons (except the plasma cannon, is the PC AV???) Changing efficiency levels would balance the situation: AV grenades They should be there to kill...
- by BL4CKST4R - at 2013.07.09 12:39:00
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3578. Core Godlock pistol! - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: Scheneighnay McBob wrote: It's only good when hit detection works properly. You can jump over the explosion. So you want to turn this into bunnyhop 514? No thanks. Its more like super bunny hop because if you try...
- by BL4CKST4R - at 2013.07.09 12:38:00
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3579. Flaylock solution without nerfing damage and splash - in Feedback/Requests [original thread]
Nerfing the damage and splash would make it useless, but giving it a trajectory will force people to actually be skilled in its use. Also I am a Logistics I can't really use it :I
- by BL4CKST4R - at 2013.07.09 12:29:00
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3580. What Caldari Prime really was - in General Discussions [original thread]
Well if you want your own planet get out of our system.
- by BL4CKST4R - at 2013.07.09 12:25:00
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