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3501. How I Learned to Stop Fighting and Love the Isk - in General Discussions [original thread]
Well CCP now has 2 days to fix this.
- by BL4CKST4R - at 2013.07.10 11:21:00
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3502. flaylock master race - in General Discussions [original thread]
clone casul wrote: ah my life is so simple, people rage at me all the time because I made the right choice on my skill tree. my core flaylock pistol has helped me kill most of all of you, I have not lost a single match since I got it. what lo...
- by BL4CKST4R - at 2013.07.10 11:18:00
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3503. [Request] Reduce explosive penalties on armor - in Feedback/Requests [original thread]
Currently the explosive penalty on shields and armor is 70/130, respectively, this makes most explosives able to 2-shot, or 3 shot in the case of the flaylock, any armor suit even at max armor HP. The reason this is unfair for armor suits is becau...
- by BL4CKST4R - at 2013.07.10 11:13:00
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3504. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Galvan Nized wrote: Mobius Wyvern wrote: That's far from what's being suggested here. These changes are designed to make the two options equivalent, but different. These suggestions (from the op) are far from making them equivalent...the...
- by BL4CKST4R - at 2013.07.10 10:46:00
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3505. [Request] Reduce ADS movement speed, and increase ADS tracking speed - in Feedback/Requests [original thread]
Fist Groinpunch wrote: BL4CKST4R wrote: Reducing ADS movement speed makes it so gunfights are actually gun fights, not strafe fights. This is a shooting game not Dance Dance Revolution. Full support. It adds nothing to the game. Except ...
- by BL4CKST4R - at 2013.07.10 03:50:00
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3506. OH NOW I GET IT! - in General Discussions [original thread]
oh
- by BL4CKST4R - at 2013.07.10 03:46:00
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3507. OH NOW I GET IT! - in General Discussions [original thread]
oh
- by BL4CKST4R - at 2013.07.10 03:45:00
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3508. OH NOW I GET IT! - in General Discussions [original thread]
True Adamance wrote: LIKED UNTIL I HAVE 514...... clever! EDIT- My hopes and dreams are smashed I now have 515...... HUH
- by BL4CKST4R - at 2013.07.10 03:42:00
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3509. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: BL4CKST4R wrote: About to risk my 150K suit to test it for you :( EDIT: 326 shields, took my HP down to 46. That is 280 Damage, 280/400 = 0.7, or 70% damage against shields. 46 shields 526 armor to 88 HP. If I sum t...
- by BL4CKST4R - at 2013.07.10 02:58:00
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3510. walking around the warbarge with weapons - in General Discussions [original thread]
There are more important things to work on.
- by BL4CKST4R - at 2013.07.10 02:42:00
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3511. Make your own bounty - in General Discussions [original thread]
Its a good idea but people could abuse it to troll the crap out of others, I think bounties for winning FW games would be a lot better. Also there is no actual benefit from ensuring somebodies death in battle unless it is a really good player that...
- by BL4CKST4R - at 2013.07.10 02:30:00
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3512. [Request] Reduce ADS movement speed, and increase ADS tracking speed - in Feedback/Requests [original thread]
Bump :)
- by BL4CKST4R - at 2013.07.10 00:03:00
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3513. Ferroscale Armors Worth It? - in General Discussions [original thread]
True Adamance wrote: BL4CKST4R wrote: IceShifter Childhaspawn wrote: Armor tankers only care about their HP. Speed is a side effect. The ferroscale is supposed to create stronger scouts. The reactive plate is simply a nod to the dual tank...
- by BL4CKST4R - at 2013.07.09 23:11:00
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3514. 3x all HP - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: 3x might be too much but fights should last longer. If I want to die within 3 seconds I play CoD. Then start wiggling fights, they last anywhere from 2-5 clips on your gun :)
- by BL4CKST4R - at 2013.07.09 23:00:00
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3515. Ferroscale Armors Worth It? - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Armor tankers only care about their HP. Speed is a side effect. The ferroscale is supposed to create stronger scouts. The reactive plate is simply a nod to the dual tanking assaults who fit basic reppers and a pla...
- by BL4CKST4R - at 2013.07.09 22:57:00
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3516. [Feedback] Strafing speed increase - 3 points - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: BL4CKST4R wrote: Nitrobeacon wrote: Trust me it works with anything even with commando suits At the moment yes, but not if it was reduced. It would only work if your hip firing. Yes hip firing in dust is ver...
- by BL4CKST4R - at 2013.07.09 22:51:00
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3517. Ferroscale Armors Worth It? - in General Discussions [original thread]
Makyre Vahliha wrote: Proto Logi with x5 Ferroscale Armors would have decent armor bonuses with no movement penalty vs x5 Std. Armors with high HP and movement penalty....hmm. I guess the Ferroscales would work better if the Logi use close-rang...
- by BL4CKST4R - at 2013.07.09 22:45:00
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3518. Ferroscale Armors Worth It? - in General Discussions [original thread]
They are more penalizing than regular armor plates due to the extremely high CPU/PG costs.
- by BL4CKST4R - at 2013.07.09 22:44:00
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3519. Objective Play/Teamwork/Solo - in General Discussions [original thread]
8213 wrote: 90% of DUST players I run into a digruntled CoD players. They got their asses kicked on CoD, but they do well on DUST. How can they turn around and say that DUST is harder? How can you do worse at a game that is easier? I look at th...
- by BL4CKST4R - at 2013.07.09 22:08:00
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3520. (request) give back the equipment slots/cup pg - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: i prefer to remove the equipment slot on assaults and add 1 to scouts. But i would also remove 1H and 1L slot for logis too As long as its compensated for the logis by making us faster, higher EHP,and a side arm. Can't ...
- by BL4CKST4R - at 2013.07.09 21:33:00
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