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          DumpsterJuice 
          Krusual Covert Operators Minmatar Republic
  34
  
          
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        Posted - 2013.07.10 02:23:00 -
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          I think it would be nice to be able to select a merc in game, and put a bounty on his head for killing him X amount of times, the first person to accomplice this feat would get the isk that you have prepaid when you placed the bounty on his head. There could be a board up in your merc quarters which you could select a few bounties to hunt from at a time. Any thoughts? | 
      
      
      
          
          Pregnancy-leave rituals 
          Mannar Focused Warfare Gallente Federation
  662
  
          
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        Posted - 2013.07.10 02:28:00 -
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          Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die. | 
      
      
      
          
          BL4CKST4R 
          WarRavens League of Infamy
  680
  
          
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        Posted - 2013.07.10 02:30:00 -
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          Its a good idea but people could abuse it to troll the crap out of others, I think bounties for winning FW games would be a lot better. Also there is no actual benefit from ensuring somebodies death in battle unless it is a really good player that would actually have the potential to change the tide of the battle, but again that would only benefit in FW or PC battles. | 
      
      
      
          
          Asirius Medaius 
          Planetary Response Organization
  19
  
          
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        Posted - 2013.07.10 02:31:00 -
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          Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.  
  Have to agree with this. The mindset of the future would probably just realize that is a joke; although, EVE online does precisely the same thing, so this is up in the air. | 
      
      
      
          
          True Adamance 
          PIE Inc. Praetoria Imperialis Excubitoris
  515
  
          
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        Posted - 2013.07.10 03:18:00 -
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          BL4CKST4R wrote:Its a good idea but people could abuse it to troll the crap out of others, I think bounties for winning FW games would be a lot better. Also there is no actual benefit from ensuring somebodies death in battle unless it is a really good player that would actually have the potential to change the tide of the battle, but again that would only benefit in FW or PC battles.  
  I know who I'm going to bounty Mr Minnie Terrorist Wolf...... (( all in good fun of course)) | 
      
      
      
          
          Chunky Munkey 
          Amarr Templars Amarr Empire
  735
  
          
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        Posted - 2013.07.10 03:23:00 -
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          Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.  
  Get some rage mail from 13 and you'll probably change your stance. | 
      
      
      
          
          Cy Clone1 
          Kinsho Swords Caldari State
  88
  
          
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        Posted - 2013.07.10 03:28:00 -
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          I would love that idea. | 
      
      
      
          
          Xocoyol Zaraoul 
          Zumari Force Projection Caldari State
  667
  
          
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        Posted - 2013.07.10 04:36:00 -
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          Asirius Medaius wrote:Have to agree with this. The mindset of the future would probably just realize that is a joke; although, EVE online does precisely the same thing, so this is up in the air.  
  In EVE online, if you are podded then you have to replace an extremely expensive clone and if it is not updated enough (the clone) then you can make someone lose SP, and it is possible to ruin someone financially in that game unlike who-cares-DUST 514 where you are expected to die.
  EVE is built upon Survival. DUST 514 is built upon Death. | 
      
      
      
          
          Zero Notion 
          Red Star Jr.
  23
  
          
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        Posted - 2013.07.10 04:39:00 -
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          It's not about the killing, really, just the mild annoyance of having to replace a clone and vengeance. Basically, the warfare in Eve/Dust is all about attrition. | 
      
      
      
          
          Xocoyol Zaraoul 
          Zumari Force Projection Caldari State
  667
  
          
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        Posted - 2013.07.10 04:45:00 -
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          It's also knowing that whatever you are flying suddenly has an increased risk of being ganked, which can be stressful if you ever fly expensive fits. | 
      
      
      
          
          Void Echo 
          Internal Error. League of Infamy
  450
  
          
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        Posted - 2013.07.10 04:47:00 -
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          it would make sense to put the bounty on his most expensive fitting so when people kill him, it costs him isk | 
      
      
      
          
          da GAND 
          187. League of Infamy
  39
  
          
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        Posted - 2013.07.10 04:50:00 -
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          interesting, we would have to be able to actually find the target though instead of just going into random pub matches and hoping to find them on the opposite team and actually run into that specific person on the battlefield. | 
      
      
      
          
          XxWarlordxX97 
          Internal Error. League of Infamy
  3951
  
          
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        Posted - 2013.07.10 04:52:00 -
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          Why not put the persons name on here then have everyone hunt him | 
      
      
      
          
          Maken Tosch 
          DUST University Ivy League
  3225
  
          
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        Posted - 2013.07.10 04:53:00 -
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          There was a discussion about this not too long ago. The best bounty system that can be implemented and isn't exploitable in any big way is that of the Eve Online bounty system.
  1. Player A slaps a 100 million ISK bounty on Player B. 2. Player C kills Player B. 3. Player B lost 10 million ISK worth of items. 4. System deducts 20% of the loss value from Player B's bounty pool and awards it to Player C. 5. Player C goes home with 2 million ISK. 6. Player B now has a 98 million ISK bounty on him.
  Simple and effective. All you have to do is applying to Dust with dropsuits and modules and we are set. | 
      
      
      
          
          Maken Tosch 
          DUST University Ivy League
  3225
  
          
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        Posted - 2013.07.10 04:55:00 -
          [15] - Quote 
          
           
          XxWarlordxX97 wrote:Why not put the persons name on here then have everyone hunt him  
  You have a higher likelihood of finding him in faction warfare matches since they don't come up as often as regular pub matches. Although I would love to see a system in place where we can follow a bounty into a match. | 
      
      
      
          
          OZAROW 
          A.N.O.N.Y.M.O.U.S. League of Infamy
  130
  
          
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        Posted - 2013.07.10 05:19:00 -
          [16] - Quote 
          
           
          DumpsterJuice wrote:I think it would be nice to be able to select a merc in game, and put a bounty on his head for killing him X amount of times, the first person to accomplice this feat would get the isk that you have prepaid when you placed the bounty on his head. There could be a board up in your merc quarters which you could select a few bounties to hunt from at a time. Any thoughts?   I like that you see a guy on the forum that you wanna get even with put the attack order on his head in a pub match make him wast 5 mill in proto suits an pay ur squad | 
      
      
      
          
          Pandora Mars 
          Afterlife Overseers
  69
  
          
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        Posted - 2013.07.10 06:32:00 -
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          I must admit it's tempting...
  I would seriously pay someone for blowing up duna2002's happy tank, for example...   | 
      
      
      
          
          XxWarlordxX97 
          Internal Error. League of Infamy
  3954
  
          
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        Posted - 2013.07.10 16:39:00 -
          [18] - Quote 
          
           
          Maken Tosch wrote:XxWarlordxX97 wrote:Why not put the persons name on here then have everyone hunt him  You have a higher likelihood of finding him in faction warfare matches since they don't come up as often as regular pub matches. Although I would love to see a system in place where we can follow a bounty into a match.   Like if I put a bounty on you for 10isk and Anyone can get it | 
      
      
      
          
          Canari Elphus 
          Pro Hic Immortalis League of Infamy
  174
  
          
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        Posted - 2013.07.10 16:47:00 -
          [19] - Quote 
          
           
          1 million ISK bounty on SoTa if you kill him once with a lolsma cannon ;)
  Have to have screenshot of killfeed for payout. | 
      
      
      
          
          Vavilia Lysenko 
          Company of Marcher Lords Amarr Empire
  142
  
          
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        Posted - 2013.07.10 16:49:00 -
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          Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.  
 
  You would be effectively putting the bounty on their suit. 
  In the same way that EvE bounties are about destroying the Ship the pilot is in (payouts are based on the value of the ship they are flying) or the, hopefully, expensive pod they are using. | 
      
      
      
          
          Knight SoIaire 
          Rent-A-Murder Taxi
  1146
  
          
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        Posted - 2013.07.10 16:50:00 -
          [21] - Quote 
          
           
          Chunky Munkey wrote:Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.  Get some rage mail from 13 and you'll probably change your stance.  
  13? | 
      
      
      
          
          calisk galern 
          BurgezzE.T.F
  521
  
          
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        Posted - 2013.07.10 16:50:00 -
          [22] - Quote 
          
           
          I suggested bounties in the feedback forums.
  the general consuses was to mimic eve bounties, if you put a 1 million isk bounty on a player, the people getting him will get a portion of that based on what fitting he was wearing at the time he died.
  so a 200k fit is destroyed the killer would get 40% of that at 80k until the bounty has been fully paid out
  the other part of my suggestion in that thread was to allow us to track and join a player who has a bounty on him.
  i.e player with 25million isk bounty is showed as on, click to join his game. | 
      
      
      
          
          XxWarlordxX97 
          Internal Error. League of Infamy
  3955
  
          
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        Posted - 2013.07.10 16:52:00 -
          [23] - Quote 
          
           
          Canari Elphus wrote:1 million ISK bounty on SoTa if you kill him once with a lolsma cannon ;)
  Have to have screenshot of killfeed for payout.   
  Can't do the screenshots, but can I use my HMG? | 
      
      
      
          
          Scheneighnay McBob 
          Blueberry Gunners
  2192
  
          
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        Posted - 2013.07.10 17:10:00 -
          [24] - Quote 
          
           
          Amount of ISK destroyed is what the bounty really needs to be. | 
      
      
      
          
          Canari Elphus 
          Pro Hic Immortalis League of Infamy
  174
  
          
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        Posted - 2013.07.10 17:33:00 -
          [25] - Quote 
          
           
          XxWarlordxX97 wrote:Canari Elphus wrote:1 million ISK bounty on SoTa if you kill him once with a lolsma cannon ;)
  Have to have screenshot of killfeed for payout.   Can't do the screenshots, but can I use my HMG?  
  That's no fun. I want to see people running after SoTa with those idiot guns. He gets free kills and we get to laugh our rears off | 
      
      
      
          
          SickJ 
          420Bubble420
  77
  
          
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        Posted - 2013.07.10 18:37:00 -
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          Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.   False. They can die. Often, and repeatedly.  
  | 
      
      
      
          
          Sgt Buttscratch 
          Algintal Core Gallente Federation
  407
  
          
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        Posted - 2013.07.10 18:42:00 -
          [27] - Quote 
          
           
          an idea designed against: Thales sniper users, expensive tankers and drop ships, everything else aint worth the time or isk | 
      
      
      
          
          Maken Tosch 
          DUST University Ivy League
  3234
  
          
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        Posted - 2013.07.10 19:19:00 -
          [28] - Quote 
          
           
          XxWarlordxX97 wrote:Maken Tosch wrote:XxWarlordxX97 wrote:Why not put the persons name on here then have everyone hunt him  You have a higher likelihood of finding him in faction warfare matches since they don't come up as often as regular pub matches. Although I would love to see a system in place where we can follow a bounty into a match.  Like if I put a bounty on you for 10isk and Anyone can get it  
  10 ISK? Is that all? Not even worth the trouble. Slap a 1 million ISK bounty on me and then you start seeing people chase me. | 
      
      
      
          
          calisk galern 
          BurgezzE.T.F
  523
  
          
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        Posted - 2013.07.10 19:19:00 -
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          Sgt Buttscratch wrote:an idea designed against: Thales sniper users, expensive tankers and drop ships, everything else aint worth the time or isk  
  then use it for that.
 
  | 
      
      
      
          
          Maken Tosch 
          DUST University Ivy League
  3234
  
          
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        Posted - 2013.07.10 19:20:00 -
          [30] - Quote 
          
           
          Pregnancy-leave rituals wrote:Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die.  
  Immortality doesn't matter. The bounty system from Eve Online works just nicely and every player in Eve is an immortal person just like in Dust. | 
      
      
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