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101. The future of monetization in Dust : Finding better ways - in Feedback/Requests [original thread]
In planetside 2 there are cosmetic weapon/armor camo kits you can buy, along with vanity variations, extra fins on your fighter, etc. Things like that are usually cool and welcome. Corp specific things would also be a fun direction they could g...
- by Azri Sarum - at 2013.05.13 06:10:00
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102. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I've seen that 'phantom round' effect multiple times this weekend. It seems to occur after a fresh spawn, with the first shot. At least thats where i noticed it. It was noticeable because i would fire a round and still be at 6. I'm not sure if its...
- by Azri Sarum - at 2013.05.13 06:04:00
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103. (request) drone assist. - in Feedback/Requests [original thread]
Seems like a point defense role would work well for drones. Deploy them at a location and let them defend it, or have them follow you attacking targets in your area. I would only suggest it not be something like eve, where almost all ships have d...
- by Azri Sarum - at 2013.05.13 05:58:00
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104. [Request] More War Points - in Feedback/Requests [original thread]
I agree that some of the OP's suggestions would be hard to implement. That said, I like the ideas he has and I think bonuses for more cooperative team play would be a meaningful addition to the game. Its all to easy to simply play solo, but this...
- by Azri Sarum - at 2013.05.13 05:46:00
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105. [Feedback / Request] Change armor to only penalize sprint speed. - in Feedback/Requests [original thread]
While items modify sprint speed now there is no reason this will always be the case. EVE has examples of modules that boost your base speed, so its something we could see at some point down the line. This should at least be considered. The penalt...
- by Azri Sarum - at 2013.05.13 05:38:00
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106. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
PT SD wrote: No wonder, sorry bro stay on your boat. Because, you no nothing of Land Operations. But, back to my other question. Why are you doing/discussing game balance, this was not in the job description? The job of the CPM is to facil...
- by Azri Sarum - at 2013.05.13 05:22:00
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107. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I agree that the current system is convoluted, devoid of early specializations, and lacking clear upgrade paths. Both Iron Wolf Saber and Kesi Raae Kaae seem to be going in the right direction imo. I think two concepts of the current system clash...
- by Azri Sarum - at 2013.05.12 21:17:00
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108. Amarr Logistics Suit - in Feedback/Requests [original thread]
NeoWraith Acedia wrote: You guys are thinking of it as a logi is the problem, it's just an assault that gave up some HP and speed so it could carry more equipment. And that right there is the problem. It seems like the suit is not focused on...
- by Azri Sarum - at 2013.05.12 17:35:00
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109. Revert back to original dropsuit types? - in Feedback/Requests [original thread]
I feel the specializations and suit bonuses are missing at early levels. If we use EVE as a template, you can start out and get into normal dps frigates very quickly, but there are logistic and ewar variants available too. You can then skill up ...
- by Azri Sarum - at 2013.05.12 09:01:00
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110. Feedback - Skill System (have I finally cracked it!?) - in Feedback/Requests [original thread]
So it seems people agree that the current multipliers cause SP brick walls at times, and that more frequent upgrades would make progression feel like its actually happening. I agree with the concerns others brought up about adding more skills, it...
- by Azri Sarum - at 2013.05.12 04:10:00
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