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61. [Request] Change how the drop uplink works - in Feedback/Requests [original thread]
Cat Merc wrote: Easy, uplink only works on ground. Also, I thought of that, so you can't spawn within a certain distance of an enemy, and if you take damage you can't be spawned on until you're back to 100%. I'm still not sure i like it. CC...
- by Azri Sarum - at 2013.07.16 20:57:00
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62. posible balancing idea - in Feedback/Requests [original thread]
As a balance mechanic, i think thats completely the wrong approach. People throw proto suits at noobs in public matches, i think a few thousand extra isk for ammo wouldn't even be noticed. I would like to see ammo variants down the road, and whe...
- by Azri Sarum - at 2013.07.16 20:35:00
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63. [Request] Change how the drop uplink works - in Feedback/Requests [original thread]
Cat Merc wrote: Mobius Wyvern wrote: Better yet, make this a piece of equipment that the "Command" suit gets fitting bonuses for. That's a neat idea. Maybe have a special version that has unlimited uses and cuts the spawn time in half, in...
- by Azri Sarum - at 2013.07.16 20:28:00
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64. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Caldari already have their weapon, the nova knife. I only suggested caldari because it was already there color
- by Azri Sarum - at 2013.07.16 08:59:00
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65. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
This thread is so full of awesome ideas, its crazy. Here are a couple images that might make some interesting weapons once they are sci-fi'd up a bit. Caldari blade Amarr spear Both from the hellboy movies but very cool nonetheless.
- by Azri Sarum - at 2013.07.16 07:53:00
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66. [Request] Bring back nanite corpse decomposition - in Feedback/Requests [original thread]
Sinboto Simmons wrote: thought this was brought back? swear I've seen it around Only in our dreams of a finished, polished DUST
- by Azri Sarum - at 2013.07.16 07:46:00
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67. [Feedback] MCC explosions are hideously ugly - in Feedback/Requests [original thread]
Honestly what we have now looks more like a placeholder animation than anything. Some sexy mcc crashing / exploding would be most welcome.
- by Azri Sarum - at 2013.07.16 07:44:00
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68. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
Perhaps we just need to update their current design to reduce the spamming and make them more tactical. The ones we have now feel... dumb. There is no more thought to their placement other than make sure we have a bunch close to the target and hop...
- by Azri Sarum - at 2013.07.16 07:22:00
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69. [Feedback] Dropship Turrets Aiming View - in Feedback/Requests [original thread]
It could be improved a touch but could we try and avoid iron sights? We are thousands of years in the future, with everything from faster than light travel to nanites, and you want civil war era iron sights?. We can do better, something that fits...
- by Azri Sarum - at 2013.07.15 23:08:00
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70. Mordu's Challenge: Give us a full week without rule changes - in Feedback/Requests [original thread]
Soraya Xel wrote: CCP has now changed the rules on the event TWICE. I've wasted lives and missed opportunities based on incomplete or incorrect variations of the rules that CCP has put out. This behavior is unacceptable. CCP needs to settle on...
- by Azri Sarum - at 2013.07.15 22:47:00
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71. Dropsuits for level 2 and level 4 - in Feedback/Requests [original thread]
Rian CuThalion wrote: Or some sort of passive skill (PG/CPU/etc.) to give us a reason to hit these levels other than to getting to lvl 3 & 5. I like this better than the current 'unlocks'. It feels more rewarding (even if the bonuses are...
- by Azri Sarum - at 2013.07.14 18:39:00
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72. [Request] Event counter - in Feedback/Requests [original thread]
Valmar Shadereaver wrote: basicly like the market screen in MQ but whit event info and smaller in size While i think just a web page would be enough (probably easier to implement since it wouldn't need patching the client), I would love to ...
- by Azri Sarum - at 2013.07.14 18:15:00
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73. [Request] Event progress tracker - in Feedback/Requests [original thread]
+1 on this. This isn't the first time you have done an event where it is do 100x something, if your going to keep doing them (hope you do) then a nice web interface where we can see our progress is a must.
- by Azri Sarum - at 2013.07.12 07:22:00
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74. [Request] SP deposit into Skills - in Feedback/Requests [original thread]
So we're talking of a hybrid between what EVE has and what DUST has? You play the games, accruing SP (passive only in EVE, passive + active in DUST) and it goes into your pool of available SP. You can spend that SP in chunks to fully buy skills,...
- by Azri Sarum - at 2013.07.07 23:57:00
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75. [Request] Reduce Dropsuit Electronics/Engineering to x3 - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: I don't mind skill sinks in the right places, but I'm with Aeon in that I don't like some of the deeper investments early in the curve on universally applied skills. This was why we pushed CCP to address the skill ...
- by Azri Sarum - at 2013.07.07 23:46:00
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76. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
Mobius Wyvern wrote: You're not factoring in CQC, man. What happens when someone comes after you at close range with a shotgun or something? If they're in a shield-tanked Scout suit, they can move fast enough that there's no way you're going ...
- by Azri Sarum - at 2013.07.06 02:43:00
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77. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
I see what your saying for the snipers, when you're looking for a head you don't want anything right over the target. Its something that will require some testing for sure. The positioning i was thinking would be outside your health ring, outside...
- by Azri Sarum - at 2013.06.19 22:01:00
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78. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Thanks for taking the time to make those. Especially the visuals. Nothing aids a discussion better than something that gets all parties on the same page. Some of the strongest suggestions (imo) - Unifying grenades and equipment - Treating grena...
- by Azri Sarum - at 2013.06.19 20:06:00
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79. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Seems faster to load. Less hanging before displaying content. Very nice. As an aside, can we get a link to the dev blogs from the forums like we have on the eve forums please?
- by Azri Sarum - at 2013.06.13 04:20:00
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80. controler customization - in Feedback/Requests [original thread]
This needs to happen, and equipment needs to be at the top of the list of things we can bind to controls. Equipment gets switched to all the time in matches, especially if you're a logi. We should be using buttons for what we use most. I don't us...
- by Azri Sarum - at 2013.06.12 08:09:00
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