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1721. A Simple Nerf to Scanners - in General Discussions [original thread]
Sgt Kirk wrote: I think the margin of error should come up if you have a certain db rating just barely below the scan level and have it not come up at all if you are well below the scan frequency. This. For example, if someone can hide fr...
- by Awry Barux - at 2013.11.14 19:22:00
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1722. 1.7 AAA my love letter to ccp - in General Discussions [original thread]
Protip: Options -> Video -> Effect Detail, set it to low. Same with texture detail. Bam, you're over 30 fps, at least outside of PC.
- by Awry Barux - at 2013.11.14 18:41:00
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1723. When the new rifles come out. - in Feedback/Requests [original thread]
Yeah +1, though I must say that if I knew a change like this was coming, I wouldn't have picked Amarr- I want free rail rifles :(
- by Awry Barux - at 2013.11.14 18:06:00
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1724. Dropships in 1.7: Maybe actually viable now for getting forges off roofs? - in General Discussions [original thread]
Shield hardeners may be the solution! 30 seconds of extreme resistance should be plenty of time to drop an infantry squad on top of a tower. Thoughts? Am I totally wrong?
- by Awry Barux - at 2013.11.14 18:00:00
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1725. DPS comparision between AR, Combat rifle and Rail Rifle - in General Discussions [original thread]
Yeah, according to wolfman the RR will have very high recoil, plus it has a 0.2 second spool up time, which may not sound like much, but when you come around a corner vs an AR, it's .2 seconds of DPS you're missing. Stop your doom and gloom. When...
- by Awry Barux - at 2013.11.14 17:36:00
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1726. Useless Scanner - in Technical Support/Bugs [original thread]
I too have noticed this.
- by Awry Barux - at 2013.11.14 06:04:00
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1727. Recent Sniper Rifle Hit Detection - in General Discussions [original thread]
I too have noticed that quite a few of my on-target shots (at least 20%) now result in shield flash, but no damage being applied. This is on all sorts of targets, at all ranges- it's not a terrain glitch, as I first suspected. CCP fixed everything...
- by Awry Barux - at 2013.11.14 04:24:00
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1728. Need Help: Scrambler Pistol/SMG Combo? - in Rookie Training Grounds [original thread]
Quil Evrything wrote: What people above say is.... true... to a point. If all you have is scrambler level 1. but if you get it to 3, or better yet, level 4... you may find yourself not missing your SMG at all. other than for the extra ammo, t...
- by Awry Barux - at 2013.11.13 22:43:00
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1729. Let's talk dust: Who's an 'average' player in here? - in General Discussions [original thread]
I vary anywhere between 1/10 and 10/2 depending on level of intoxication. Integrate over intoxication and I end up being pretty much average to slightly above average (overall k/d between 1-1.5).
- by Awry Barux - at 2013.11.13 19:35:00
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1730. Black Eagle writeup, for scouts - in General Discussions [original thread]
Anyone know if you still get extra suits if you get the 5 kills using a non Black Eagle weapon? I.e. I want to slap a sniper on it, does that still count for earning more suits?
- by Awry Barux - at 2013.11.13 18:49:00
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1731. [Request] Better Equipment? More WP! - in Feedback/Requests [original thread]
Static nanohive resupply points are fine- higher level hives have more capacity and multiple deployment, which = more WP per nanohive/fitting than standard gear. Drop uplinks benefit in the same way as nanohives- more spawns per unit + multiple de...
- by Awry Barux - at 2013.11.13 06:53:00
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1732. Print the bonus on the suit - in General Discussions [original thread]
Takron Nistrom wrote: Does it seem backwards to anyone else that the suit doesnt have the bonus in the description. In stead it is printed on the skill. The skill should be the variable source and the actual bonus should be on the suit. No...
- by Awry Barux - at 2013.11.12 20:14:00
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1733. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
CLONE117 wrote: criticizing my grammar... still remains in the troll section. im not cherry picking anything with those stories. and sure they are both true... there is that high chance of not finding that sniper because majority of the tim...
- by Awry Barux - at 2013.11.12 19:53:00
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1734. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
CLONE117 wrote: ^ i can play the insult/troll/stupidity game too. but i choose not too.. because im not a raging idiot.. this thread may involve sniper zoom or scopes. but most of these threads on the forums never stay on topic. and since ...
- by Awry Barux - at 2013.11.12 19:38:00
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1735. [Request] Rollover SP - in Feedback/Requests [original thread]
+1
- by Awry Barux - at 2013.11.12 18:43:00
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1736. [REQUEST] Nova knives - in Feedback/Requests [original thread]
Yeah, projectile hit detection seems pretty good- just make NKs have a virtual projectile with, say, a 1-2m optimal and 0% damage at 3m. It wouldn't be overpowered, and it might actually work!
- by Awry Barux - at 2013.11.12 18:39:00
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1737. [Request] Idea to improve Nanite Injectors - in Feedback/Requests [original thread]
+1, though I'd say maybe 30% across the board for 1/3/5/7 seconds
- by Awry Barux - at 2013.11.12 18:12:00
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1738. [Suggestion] Vehicles on fire - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Galvan Nized wrote: shaman oga wrote: If are at 0 shield and 0 armor with infantry you are not dead and you can still control your character. It should be the same with ALL the vehicles. While this is true, Dship...
- by Awry Barux - at 2013.11.12 18:00:00
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1739. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
CLONE117 wrote: i feel if anything if snipers range was shortened to be around 475 meters or less. that could get rid of the redzone sniping or tone it down. which in turn makes snipers to be closer into the battle. and with that in mind shoul...
- by Awry Barux - at 2013.11.12 17:51:00
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1740. The Burst HMG -- What is it good for, and how should I use it? - in Rookie Training Grounds [original thread]
From dicking around on my heavy alt, I'd say it's more of a "corner-humping" weapon than stand-and-deliver, in comparison to the normal HMG. The burst has much higher DPS during the burst than the normal HMG, but similar/lower overall DPS, so bas...
- by Awry Barux - at 2013.11.11 20:05:00
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