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1701. Looking for Minmatar medium fits. - in Rookie Training Grounds [original thread]
Riggin Scheer wrote: I've never really used the suit before, and am used to armor tanking suits. So any tips for using shield tanked suits? I know that they're faster but more fragile and all that, but what else? Also, some fitting advice woul...
- by Awry Barux - at 2013.11.15 19:16:00
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1702. [Bug]Turbo negate's recoil mechanic's - in Technical Support/Bugs [original thread]
I'm not too concerned about it. The recoil isn't hard to handle even without pulsing, and it's quite easy to replicate the no-recoil effect as long as you can move your fingers.
- by Awry Barux - at 2013.11.15 07:41:00
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1703. I went to the darkside - in General Discussions [original thread]
Cosgar wrote: And people complain about the mass driver... Yep. Take 4 Freedom MD shots with two complex damage mods, package them into one little ball, then add another 25% radius buff on top of the one from MD Ops. Then make them airburst...
- by Awry Barux - at 2013.11.15 07:35:00
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1704. Black Eagle Challenge CAW-CAW! - in General Discussions [original thread]
Cass Caul wrote: Repost of what I said on another B.E. thread: B.E. has 2 secret low slot modules. a basic kincat and a basic card-reg. it has 5% more speed and 5% more stamina than the standard Gallente Scout, which would account for the lack ...
- by Awry Barux - at 2013.11.15 07:23:00
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1705. finding squad hives - in Feedback/Requests [original thread]
Yeah +1
- by Awry Barux - at 2013.11.15 04:14:00
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1706. Do lasers actually do less damage at close range? - in Rookie Training Grounds [original thread]
Now that I think about it, removing the close range damage falloff might go a long way towards making the LR viable in 1.7
- by Awry Barux - at 2013.11.15 02:56:00
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1707. Active scanners are balanced, In game content isn't - in General Discussions [original thread]
Don't play this semantic game, please. Out of balance is out of balance- saying that the problem is due to unimplemented new equipment, as opposed to overpowered current equipment, is meaningless. Something not having an answer or counter to it m...
- by Awry Barux - at 2013.11.15 00:17:00
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1708. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Yeah +1, this problem infuriates me every time.
- by Awry Barux - at 2013.11.15 00:04:00
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1709. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
First spawn of the game, or when more uplinks are needed: Logistics M/1 1x 'Dren' Assault Rifle 1x Core Locus Grenade 3x Basic Shield Extender 2x Basic Armor Plate 1x Enhanced Cardiac Regulator 1x Allotek Nanohive 1x A-45 Quantum Active Scanner 1x...
- by Awry Barux - at 2013.11.14 23:09:00
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1710. So I tried *not* using.... - in General Discussions [original thread]
Viktor Hadah Jr wrote: Awry Barux wrote: The simplest way to combat this as a newb: SAVE your first 1.5 million SP, then throw it into grenades. Core Locus grenades can and will 1-shot protobears, or at least cut them down to size. Is it the...
- by Awry Barux - at 2013.11.14 22:03:00
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1711. So I tried *not* using.... - in General Discussions [original thread]
The simplest way to combat this as a newb: SAVE your first 1.5 million SP, then throw it into grenades. Core Locus grenades can and will 1-shot protobears, or at least cut them down to size. Is it the ultimate cheese tactic? Yes. Will protobears d...
- by Awry Barux - at 2013.11.14 21:13:00
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1712. The Heavy Dropsuit Bonuses Direly Need A Change - in General Discussions [original thread]
Templar XIII wrote: Text Grant wrote: https://forums.dust514.com/default.aspx?g=posts&t=120508 I have minmatar logi Lvl 5 and my minmatar assault only gets its usual 1 hp per second... Iam a dedicated heavy, but have skilled into minm...
- by Awry Barux - at 2013.11.14 21:05:00
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1713. The Heavy Dropsuit Bonuses Direly Need A Change - in General Discussions [original thread]
Templar XIII wrote: Chunky Munkey wrote: I was not aware that your central premise had been proven. In fact I was rather confident of the contrary. Perhaps I am mistaken? Please take the time and create one fit of your choice with a basi...
- by Awry Barux - at 2013.11.14 21:03:00
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1714. Matchmaking fixes- when? - in General Discussions [original thread]
Kane Fyea wrote: Awry Barux wrote: Kane Fyea wrote: There will never be good matchmaking with this tiny playerbase. Matchmaking can only be effective when there is a good amount of players. Care to back that up with anything other than...
- by Awry Barux - at 2013.11.14 20:47:00
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1715. Matchmaking fixes- when? - in General Discussions [original thread]
Jadd Hatchen wrote: Awry Barux wrote: Matchmaking needs to split squads between teams. I've said it before and I'm going to keep saying it until CCP acknowledges that current matchmaking is worthless. This is a simple, simple fix. Instead o...
- by Awry Barux - at 2013.11.14 20:39:00
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1716. Matchmaking fixes- when? - in General Discussions [original thread]
Kane Fyea wrote: There will never be good matchmaking with this tiny playerbase. Matchmaking can only be effective when there is a good amount of players. Care to back that up with anything other than a blind assertion? Even if we get the sa...
- by Awry Barux - at 2013.11.14 20:37:00
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1717. [REQUEST] Change the effect of kinetic catalyzers - in Feedback/Requests [original thread]
Joel II X wrote: Roy Ventus wrote: Joel II X wrote: From sprint speed to base speed. Also, with this change, CCP should also lower the increase of the stats. For example: the militia kincat increases your stats by 5%. Lower it to 3%. Then...
- by Awry Barux - at 2013.11.14 20:31:00
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1718. Matchmaking fixes- when? - in General Discussions [original thread]
Matchmaking needs to split squads between teams. I've said it before and I'm going to keep saying it until CCP acknowledges that current matchmaking is worthless. This is a simple, simple fix. Instead of filling teams one by one, fill a battle wi...
- by Awry Barux - at 2013.11.14 20:04:00
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1719. Orbital Artillery - in Feedback/Requests [original thread]
Awesome! Do want. I thirst for the tears of EVE players who lose a ship due to our ground actions.
- by Awry Barux - at 2013.11.14 19:54:00
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1720. A Simple Nerf to Scanners - in General Discussions [original thread]
Keri Starlight wrote: Vulpes Dolosus wrote: This plus make the directional scans as designed (get rid of the spinning technique). Not really, Multi-directional scanning is intended, since there are Scanner variants with a 5 seconds scanni...
- by Awry Barux - at 2013.11.14 19:23:00
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