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1141. Un-nerf the TAR's hipfire - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Clearly the OP was one of those people who exploited the TAR when it was 'the" weapon. I'm voting for no as well. I didn't even start playing this game until after the TAR nerf.
- by Awry Barux - at 2014.02.24 03:24:00
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1142. Un-nerf the TAR's hipfire - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: the TARGǪhmmmmmGǪ..i don't recall ever seeing those in existenceGǪ..Oh wait! they used to be OP because of hip fire! No, they used to be OP with a 30-round clip, SCR-level ROF, and tight hip-fire. It lost all of tho...
- by Awry Barux - at 2014.02.24 03:19:00
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1143. OP compared to what? - in General Discussions [original thread]
Bones McGavins wrote: And yes the gap between std and proto shotty is bigger than other guns in regards to damage. Most guns add 2-5 damage from std to proto. I believe the shotty adds quite a bit. *sigh* And what is the ROF of these guns t...
- by Awry Barux - at 2014.02.24 03:17:00
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1144. Un-nerf the TAR's hipfire - in Feedback/Requests [original thread]
Seriously. There's no balance justification for leaving it like this.
- by Awry Barux - at 2014.02.24 02:35:00
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1145. Freindly reminder to CCP - in General Discussions [original thread]
I think you'd have better luck recruiting people buying bondage gear. It takes quite a bit of masochism to survive Dust's NPE.
- by Awry Barux - at 2014.02.24 02:24:00
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1146. how about that game where america got decimated? - in General Discussions [original thread]
SPORTS
- by Awry Barux - at 2014.02.24 02:20:00
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1147. [Module Idea] Code Encryptor - in Feedback/Requests [original thread]
I like it, but why low slot? Lows are crowded as it is. I say high slot, we need something other than damage mods and shields there. I guess precision enhancers will count in 1.8, but still.
- by Awry Barux - at 2014.02.24 02:14:00
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1148. I love this game - in General Discussions [original thread]
This one just happened minutes ago: Playing Dom on Fracture Road, I take my dropship to that one incredibly good sniping spot (the tallest building in the skirmish-B complex, with the two antennae on top) only to discover a red is already there. ...
- by Awry Barux - at 2014.02.24 01:46:00
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1149. I love this game - in General Discussions [original thread]
Flanking around the hills in a Manus Peak ambush in my G-1 scout, I see a Minja running with his knives out. He stops and stares for a second while I SMG him but doesn't put away his knives, so I leave him with a sliver of health and we start tang...
- by Awry Barux - at 2014.02.24 01:12:00
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1150. Remove invincibility after switching suits at supply depots - in Feedback/Requests [original thread]
Derpty Derp wrote: Don't let them take the supply depo then... I've been on both ends of this and well, it take a second or two to actually select the suit you want, which if you were actually about to kill the guy, would give you the time need...
- by Awry Barux - at 2014.02.23 23:51:00
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1151. I remember in 1.6 - in General Discussions [original thread]
True Adamance wrote: Awry Barux wrote: True Adamance wrote: No they wouldn't. I can physically see my tanking getting worse throughout 1.7 since I have no fear of losing my HAV.....its like the moral of The Dark Knight Rises in Dust 514....
- by Awry Barux - at 2014.02.23 23:34:00
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1152. I remember in 1.6 - in General Discussions [original thread]
True Adamance wrote: No they wouldn't. I can physically see my tanking getting worse throughout 1.7 since I have no fear of losing my HAV.....its like the moral of The Dark Knight Rises in Dust 514...... How can I more faster, hit harder, rea...
- by Awry Barux - at 2014.02.23 23:04:00
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1153. Why do people leave in the last ~30 seconds of a match? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Derpty Derp wrote: Because Scotty put me in the match that had 40 seconds to go... This. So, then, why did someone else leave with 40 seconds remaining? Is it really just cascading departures from whenever the ma...
- by Awry Barux - at 2014.02.23 22:46:00
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1154. Why do people leave in the last ~30 seconds of a match? - in General Discussions [original thread]
Syeven Reed wrote: Awry Barux wrote: Seriously, why? Don't you receive no rewards if you leave before the match ends? You do get rewards yes... But id hope that it would be automatic if a player leaves the battle (with more than 300WP) it ...
- by Awry Barux - at 2014.02.23 22:43:00
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1155. Why do people leave in the last ~30 seconds of a match? - in General Discussions [original thread]
Seriously, why? Don't you receive no rewards if you leave before the match ends?
- by Awry Barux - at 2014.02.23 22:28:00
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1156. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
On one hand: I 100% agree with your points. On the other hand: A full set of map redesigns and a variety of new equipment is going to take CCP years- literally. For now, a numerical nerfbat is needed, because we shouldn't have to live (or, usually...
- by Awry Barux - at 2014.02.23 21:49:00
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1157. Remove invincibility after switching suits at supply depots - in Feedback/Requests [original thread]
I'm sick of scrubs swapping between heavy suits and abusing 3-5 seconds of invincibility when defending supply depots. There should be some danger to changing dropsuits in the field, as opposed to it being a win button.
- by Awry Barux - at 2014.02.23 21:07:00
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1158. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Brian LaFleur wrote: Ghost Steps wrote: i think we whould get 1 last respec (being warned that is the last). Also the respec option with aur is a good idea 4 days to come as it is a name change (is not like u cant get an identity change in t...
- by Awry Barux - at 2014.02.23 19:05:00
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1159. New weapon idea for the brave - in Feedback/Requests [original thread]
Hoover Damn wrote: thor michaelson wrote: Would love to see a weapon tag system for the swarm missiles in Dust. A pack of tag's that if a player so equipped was to run and tag a lav or a hav that all swarm shots in a increased weapon range ...
- by Awry Barux - at 2014.02.23 17:41:00
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1160. Scumbag Caldari Heavy or Scumbag Gallente Heavy? - in General Discussions [original thread]
Cal heavy. 3x comp damage mods, comp shield energizer, comp shield regulator, Ishy AFG, magsec SMG. End of story unless you have a dedicated logi.
- by Awry Barux - at 2014.02.23 17:25:00
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