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141. Please normalize Logistics slot progression - in Feedback/Requests [original thread]
el OPERATOR wrote: The-Errorist wrote: Breakin Stuff wrote: Just normalize equipment and take away an amarr logi high slot. If they want yo keep the sidearm so desperately let them. Just take away a fitting slot. All suits in a class m...
- by Auris Lionesse - at 2014.12.04 21:48:00
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142. 5 more weapons would be nice - in General Discussions [original thread]
Fizzer XCIV wrote: Arkena Wyrnspire wrote: If any weapons are needed, they would be the Amarr heavy weapon and the Gallente heavy weapon. And the Amarr Grenade, whatever that may be. Still hoping for a Flashbang on steroids. Burns so brigh...
- by Auris Lionesse - at 2014.12.02 20:18:00
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143. 5 more weapons would be nice - in General Discussions [original thread]
no. amarr would have a mace. its more of a holy paladin thing to not use a blade. clerics often have blunt weapons. so a golden mace for amarr. or at the very least a large golden claymore. (2h sword) gallente are unorthodox in design and often...
- by Auris Lionesse - at 2014.12.02 20:08:00
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144. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
True Adamance wrote: poison Diego wrote: CCP Rattati wrote: Dear Players, So pretty much guys, we are killing every other scout than the caldari Caldari is gonna be the way to go... wait... does CCP favourite the Caldari? What a reve...
- by Auris Lionesse - at 2014.12.02 20:00:00
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145. Serious question, why can't we reuse heavyweapon models for new ... - in Feedback/Requests [original thread]
True Adamance wrote: Auris Lionesse wrote: 3 reasons. 1 hmg isnt gold and isnt stylish. it cant be an amarr weapon. 2 the forgegun is already a railgun and the gallente use railguns so theres no need of remaking the forgegun. 3 gallente don...
- by Auris Lionesse - at 2014.12.02 19:56:00
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146. Serious question, why can't we reuse heavyweapon models for new ... - in Feedback/Requests [original thread]
True Adamance wrote: Cody Sietz wrote: just make lasers come out of the HMG for Amarr and make plasma morter rounds come out of the ForgeGun/HMG. Instead of reusing light weapons and such...Ya know... Filthy non Amarrian heathen! Rattati...
- by Auris Lionesse - at 2014.12.02 19:53:00
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147. Serious question, why can't we reuse heavyweapon models for new ... - in Feedback/Requests [original thread]
3 reasons. 1 hmg isnt gold and isnt stylish. it cant be an amarr weapon. 2 the forgegun is already a railgun and the gallente use railguns so theres no need of remaking the forgegun. 3 gallente dont use mortars. mortars are artillery and therefor...
- by Auris Lionesse - at 2014.12.02 19:49:00
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148. Thoughts On Redesigning The HMG And Sentinels - in Feedback/Requests [original thread]
i agree on spool time.
- by Auris Lionesse - at 2014.12.02 18:49:00
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149. Dust should have launched with tutorials like these! - in Feedback/Requests [original thread]
assaults are not common soldiers and neither are they grenadiers. poor video choice for the assault category. but i get what your trying to say. yes dust has terrible tutorials and doesnt teach players new to neweden how they game world operates ...
- by Auris Lionesse - at 2014.12.02 18:48:00
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150. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Auris Lionesse wrote: Breakin Stuff wrote: Greiv Rabbah wrote: Breakin Stuff wrote: We really need to quit trying to apply EVE ship terminology to DUST weapons and suits. They don't always translate well. Nor...
- by Auris Lionesse - at 2014.12.02 18:37:00
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151. New heavy weapons? - in Feedback/Requests [original thread]
Megaman Trigger wrote: Auris Lionesse wrote: still waiting on clarification about what the gal mortar is supposed to be and why the gallente have need of long range minmatar themed artillery when we already have the forgegun since gal use ra...
- by Auris Lionesse - at 2014.12.02 18:35:00
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152. How do you counter this? - in General Discussions [original thread]
capture and hold the other 4 objectives.
- by Auris Lionesse - at 2014.12.02 04:41:00
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153. If There Was a Class on the Culture of New Eden... - in General Discussions [original thread]
LUGMOS wrote: Maitue Mae wrote: How the Gallente and Caldari split. This^ I think a lot of people don't even know that the Caldari used to be a part of the Federation. also why they dont know that the gallente use rail weapons also and...
- by Auris Lionesse - at 2014.12.02 04:37:00
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154. So my name - in General Discussions [original thread]
idk. you have a better name than a majority of the community id say. you have a proper name. sounds a little to french/traditional for the year 20-30k but thats just a nitpick. maybe theyre jealous they didnt have the forethought to make a seriou...
- by Auris Lionesse - at 2014.12.02 04:35:00
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155. How many would agree? - in General Discussions [original thread]
has the consideration been made that maybe a standard hav shouldnt be able to fit all proto mods and a weapon? i understand theres no proto tank. but i think its appropriate that a standard tank has fitting difficulty with mods that rank much high...
- by Auris Lionesse - at 2014.12.02 04:30:00
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156. New heavy weapons? - in Feedback/Requests [original thread]
manboar thunder fist wrote: Omg a bf3 mortar type weapon that renders the heavy immobile while aiming i agree with this much, this is exactly what i think of when i read plasma mortar. i disagree about the range op stuff though. have you u...
- by Auris Lionesse - at 2014.12.02 04:22:00
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157. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: Breakin Stuff wrote: We really need to quit trying to apply EVE ship terminology to DUST weapons and suits. They don't always translate well. Nor can a dropsuit be treated like a ship for balanc...
- by Auris Lionesse - at 2014.12.02 04:14:00
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158. New heavy weapons? - in Feedback/Requests [original thread]
still waiting on clarification about what the gal mortar is supposed to be and why the gallente have need of long range minmatar themed artillery when we already have the forgegun since gal use rails interchangably with blasters. there needs to b...
- by Auris Lionesse - at 2014.12.02 04:02:00
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159. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Slave of MORTE wrote: Auris Lionesse wrote: pretty sure you can do like 7-8k with 2 fuel injectors and missiles on a cal tank as well. mixing armor shield and reppers. Running 2 active propulsion units on any vehicle is actually impossibl...
- by Auris Lionesse - at 2014.11.29 05:39:00
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160. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
True Adamance wrote: Auris Lionesse wrote: pretty sure you can do like 7-8k with 2 fuel injectors and missiles on a cal tank as well. mixing armor shield and reppers. Mix armour and Shield Modules a Gunnlogi can attain roughly 10,000 EHP...
- by Auris Lionesse - at 2014.11.29 05:38:00
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