Pages: [1] 2 |
1. A suggestion for a future where skill respecs are possible...yet at a price - in Feedback/Requests [original thread]
I suppose this was probably my fault for mentioning a future skill respec at this point in time after all the previous issues. This was really just meant to be an idea that could at least focus some discussion away from players being entitled to...
- by Asmadai - at 2013.05.29 05:56:00
|
2. A suggestion for a future where skill respecs are possible...yet at a price - in Feedback/Requests [original thread]
Cosgar's Alt wrote: Stop trying to ask for respecs. The only reason why we needed the one in Uprising was because of the changes to the skill tree, and the optional one was for people that got ripped off by bugged or misleading skills. Outside ...
- by Asmadai - at 2013.05.29 05:41:00
|
3. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Good post. I appreciate how you chose to break down your thoughts into the +/- etc. category. As a RE user I would say that they are still effective but could certainly use changes such as more splash damage at higher levels. The problem at the ...
- by Asmadai - at 2013.05.29 05:39:00
|
4. A suggestion for a future where skill respecs are possible...yet at a price - in Feedback/Requests [original thread]
Following this second respec I am incredibly happy with my character so I could care less if this happens. But I have been reading a lot about characters who are interested in having yearly or paid-for respecs at a future date. I don't really beli...
- by Asmadai - at 2013.05.29 05:33:00
|
5. [Suggestion] I just solved MCC Camping with a 5 minute MS Paint drawing - in Feedback/Requests [original thread]
Starne wrote: Matakage wrote: If you disagree with the picture, then you're pretty much admitting you're an MCC camper. Do you have a problem with spawning above the hole? If so, why? nice pic. ccp should hire u for concept art but in tru...
- by Asmadai - at 2013.05.25 15:54:00
|
6. A/V Genades - in Feedback/Requests [original thread]
Just a thought, but what if AV grenades did substantially less damage BUT in exchange created a reduction in the vehicles speed and say turret turn speed? So AV nades go from killers to disablers? Armour reps could repair the damage either from t...
- by Asmadai - at 2013.05.21 07:48:00
|
7. Reduce SPs to Proximity Explosives to balance the murder taxi's - in Feedback/Requests [original thread]
Nova Knife wrote: While it's not the only solution : More people need to carry AV grenades. That's one of the reasons LAV Mayhem is such a viable strategy. Most of the time, no one bothers to try to stop them. Back on topic though : Like said...
- by Asmadai - at 2013.05.17 08:10:00
|
8. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Agreed.
- by Asmadai - at 2013.05.16 18:29:00
|
9. [Request] Allow passengers of LAV to do more beside admiring vistas... - in Feedback/Requests [original thread]
Perhaps just make it the ability to use your secondary weapon while riding shotgun.
- by Asmadai - at 2013.05.15 16:54:00
|
10. [Future Request] Actual Cities - in Feedback/Requests [original thread]
I would love that. If we had capture points for city districts with in street/building fighting I'd...I'd...need a new pair of pants.
- by Asmadai - at 2013.05.15 05:10:00
|
11. [Request] Active Scanner WP - in Feedback/Requests [original thread]
I support this as I do want to focus on the active scanner. For snipers it wouldn't be that hard to mix a secondary fire mode through their scope that essentially put down a frago on a marked enemy infantry/vehicle. They wouldn't be able to shoo...
- by Asmadai - at 2013.05.13 22:34:00
|
12. Easy AFK farmer solution - in Feedback/Requests [original thread]
Or simply put a 60 second timer on the MCC space similar to what happens in the redzone. Instant kick at that point.
- by Asmadai - at 2013.05.11 05:47:00
|
13. A Second Respec - in Feedback/Requests [original thread]
Hey, I'd like to direct everyone here: https://forums.dust514.com/default.aspx?g=posts&m=775918#post775918 Looks as if the CPM had a meeting with CCP today to discuss a variety of matters and from that I'd say we will get one. Cheers!
- by Asmadai - at 2013.05.09 17:30:00
|
14. Request - 5/14 - in Feedback/Requests [original thread]
I'd direct you all to this: https://forums.dust514.com/default.aspx?g=posts&m=775918#post775918
- by Asmadai - at 2013.05.09 17:26:00
|
15. Idea: Dual Wielding Module. - in Feedback/Requests [original thread]
I'd honestly prefer to ability to use nanite injectors while holding a scrambler pistol or something. Or to detonate remotes. Dual wielding equipment (single hand held ones) and a sidearm would be good.
- by Asmadai - at 2013.05.09 17:06:00
|
16. A Second Respec - in Feedback/Requests [original thread]
I can't see ANY downside to allowing for a second respec upon full release. The game changed drastically and because of people speccing into new and different things CCP is able to receive feedback on what may need to be broken or fixed. Our mista...
- by Asmadai - at 2013.05.08 19:48:00
|
17. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
I agree with this. +1 One thing that was not making sense to me was how this is a squad based game. Tactics such as covering fire do not exist because if you have squad members crossing an area your assault rifle can not hit an enemy to make them...
- by Asmadai - at 2013.05.07 23:15:00
|
18. A Second Respec - in Feedback/Requests [original thread]
skinn trayde wrote: There are many ways that this can go, 1. Everyone gets to respec again on the 14th, all stuff is refunded AGAIN. 2. Everyone gets to respec again, but this time you have to keep what you have and deal with it. 3. Optional r...
- by Asmadai - at 2013.05.07 15:42:00
|
19. [Request] Color blind Mode - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Asmadai wrote: Doshneil Antaro wrote: I know this post won't get much love, but green and blue are the same color to me, just slightly different shades. As a squad leader, I have a hard time marking or even finding ...
- by Asmadai - at 2013.05.07 06:13:00
|
20. [Request] Color blind Mode - in Feedback/Requests [original thread]
Doshneil Antaro wrote: I know this post won't get much love, but green and blue are the same color to me, just slightly different shades. As a squad leader, I have a hard time marking or even finding my squad if I get seperated from them. Post ...
- by Asmadai - at 2013.05.07 05:51:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |