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321. Is Caldari underpowered? - in General Discussions [original thread]
Ivy Zalinto wrote: We arent under powered...Rail rifles are a damn problem currently. Knives are beautiful...Snipers are good in the right hands. I see no problem. Captain, see for yourself problem? Snipers only if they are Proto, even then...
- by Asha Starwind - at 2014.03.22 16:25:00
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322. Irony - in General Discussions [original thread]
Alena Ventrallis wrote: Used to be that Caldari Logistics with Gallente rifle was OP. Now it's the Gallente Logi with the Caldari rifle. Everything changes. Everything stays the same. Shield tanking was the meta at the time, AR is anti-shi...
- by Asha Starwind - at 2014.03.22 13:55:00
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323. Cal. or Min Scout cannot decide - in General Discussions [original thread]
Your portrait is minmatar.
- by Asha Starwind - at 2014.03.22 13:17:00
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324. What'd you get? - in General Discussions [original thread]
I'll tell you after the respec. Damn autocorrect.
- by Asha Starwind - at 2014.03.22 08:50:00
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325. cloaking field weaknesses - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Aero Yassavi wrote: They should of taken lessens from EVE. After turning off the cloak there should be a small time penalty in which you cannot do anything but move around, and If someone gets too close then cloak br...
- by Asha Starwind - at 2014.03.22 03:36:00
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326. going commado - in General Discussions [original thread]
waistr wrote: Donn Cuailgne wrote: -snip- but the way to get rewards is using sidearms ...... they are all crap!!!! I bought a 100 suits just kill me please at least someone comes out ahead this is a non event Caldari - MSe...
- by Asha Starwind - at 2014.03.22 03:28:00
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327. cloaking field weaknesses - in General Discussions [original thread]
Goro Scornshard wrote: So if someone cloaked runs, that'll create visible distortion but if one is hit by a stray shot or even bumped into by another merc will that cause distortion? Also I'm unclear whether cloaked mercs are hidden even from ...
- by Asha Starwind - at 2014.03.22 03:08:00
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328. going commado - in General Discussions [original thread]
Going commando the only way a scout can, dual magsecs baby!
- by Asha Starwind - at 2014.03.22 01:24:00
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329. How much SP will you get back? - in General Discussions [original thread]
4 mil, only have 12 million on this toon.
- by Asha Starwind - at 2014.03.22 01:22:00
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330. Just Nuked An HAV - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Vulpes Dolosus wrote: Lorhak Gannarsein wrote: In pubs they're quite effective. Otherwise they're appallingly bad. Anything, and I mean anything that missiles can do, a railgun can do better. This is the sa...
- by Asha Starwind - at 2014.03.22 00:32:00
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331. 1.8 nerfing AV again with grenade nerf? - in General Discussions [original thread]
Marc Rime wrote: Asha Starwind wrote: Marc Rime wrote: Doesn't matter. It's only a theoretical nerf ;). "Grenade count reduced by 1" What's so theoretical about it? It's a capacity/clip size nerf. Only if CCP, reduces cpu/pg according...
- by Asha Starwind - at 2014.03.22 00:05:00
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332. So I spent the day with my proto swarms - in General Discussions [original thread]
Judge Rhadamanthus wrote: I have some footage that will make your (if you are a swarmer) blood boil. I'm pretty sure you'll be pressed to find one that will be bothered at this point. After saying countless times there is something wrong wi...
- by Asha Starwind - at 2014.03.22 00:00:00
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333. Can Dusts' Graphics get any better? - in General Discussions [original thread]
I don't think it can on the ps3, it already at it's limits. There are games that look better the resources demanded at single time those games are probably significantly lower... smaller areas/map sections, fewer number of textures, hidden or not ...
- by Asha Starwind - at 2014.03.21 23:34:00
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334. The number of tanks are too high - in General Discussions [original thread]
deezy dabest wrote: True Adamance wrote: deezy dabest wrote: They need to raise the cost of tank hulls and bring swarms back close to pre-1.7 level as well as fixing the damage application problems with swarm v all vehicles. As for forges...
- by Asha Starwind - at 2014.03.21 23:14:00
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335. 1.8 nerfing AV again with grenade nerf? - in General Discussions [original thread]
Marc Rime wrote: Doesn't matter. It's only a theoretical nerf ;). "Grenade count reduced by 1" What's so theoretical about it? It's a capacity/clip size nerf. Only if CCP, reduces cpu/pg accordingly (by 1/3rd), it's technically not a nerf.
- by Asha Starwind - at 2014.03.21 23:02:00
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336. Your most embaressing death? - in General Discussions [original thread]
Not mine but I witnessed it, FW at the beginning of a match, I hop in a waiting drop ship with 5 other randoms it takes off and heads for the city. As it flies over the home point two berries decide they'll get off there and try to bail. Dropship...
- by Asha Starwind - at 2014.03.21 11:30:00
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337. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
STEALTH HUNTER ZERO wrote: KingBabar wrote: STEALTH HUNTER ZERO wrote: Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to...
- by Asha Starwind - at 2014.03.21 09:40:00
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338. A change to tank weakpoints. - in Feedback/Requests [original thread]
Good suggestion but just to nitpick RL tanks are weakest at the top, javelins and some tow missiles are designed to exploit this.
- by Asha Starwind - at 2014.03.21 09:21:00
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339. Whats more upsetting? roadkill or nova knife melee death?? - in General Discussions [original thread]
Road kills don't bother me because the bumper sticker on my LAV reads '99 problems you ain't one', and you know what they say 'do unto others...' and what not. Melee knife kills I'd lol.
- by Asha Starwind - at 2014.03.21 05:14:00
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340. I find it amusing how people whined about the shield penalty - in General Discussions [original thread]
Cat Merc wrote: Asha Starwind wrote: Sorry but the battle likes to chase after me when I have 0 shields. Yeah, which is why you activate cloak :P Yeah, I'll just activate that cloak that I've fitted on the assault/logi/heavy suit or the...
- by Asha Starwind - at 2014.03.21 03:56:00
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