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101. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
Edit my previous post.
- by Asha Starwind - at 2014.04.23 12:38:00
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102. Scouts + Cloaks and all the other bounses = Assualts buffed %300 - in General Discussions [original thread]
Takron Nistrom wrote: I say just start with removing the scan profile bonus while cloaked, and if that doesnt work, get rid of profile bonuses. Should've just stopped at get rid of profile profile bonuses.
- by Asha Starwind - at 2014.04.23 12:33:00
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103. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
Negative Ghostrider. SL Max ammo is 6, magazine + reserve. You max out at 11 not 14 rounds You're still at least one short with Ammo V.
- by Asha Starwind - at 2014.04.23 11:33:00
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104. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
Forgot to add nanohive or supply depot needed, since you would've run out of ammo half way through. And shield regen ticks when they do come in are missing.
- by Asha Starwind - at 2014.04.23 11:22:00
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105. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
You can add "make all areas ground accessible is stair/ladders to anywhere that's currently only accessible via dropship.(e.g.rooftops)" I find it funny that many people talking about the wanting the redline changed are some of the most avid roof...
- by Asha Starwind - at 2014.04.23 11:14:00
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106. Sniper rifles need buff... - in General Discussions [original thread]
First off, the sway that needs to go off the bat.
- by Asha Starwind - at 2014.04.23 10:25:00
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107. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Korvin Lomont wrote: Lance 2ballzStrong wrote: CCP Rattati wrote: 1. I have thought that too, but have imagined that fitting penalties for "non core" weapons would be smart, not locking options just making th...
- by Asha Starwind - at 2014.04.23 10:22:00
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108. 20,000,000 SP and still.. - in General Discussions [original thread]
16m sp I can but I don't.
- by Asha Starwind - at 2014.04.23 10:05:00
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109. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
Monkey MAC wrote: Have been saying this for donkey's my friend, glad to see someone has finally acknowledged us. However I would like to point out for your discussion a Gallante Sentinel is capable of achieving 1900 EHP does that not seem a lit...
- by Asha Starwind - at 2014.04.23 09:55:00
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110. future qqs - in General Discussions [original thread]
Michael Arck wrote: You weren't saying that when the RRs were being talked about... yea, I'm still upset about that ^^this
- by Asha Starwind - at 2014.04.23 02:32:00
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111. I need help on using the MagSec SMG - in General Discussions [original thread]
FLAY LOCKED wrote: Joel II X wrote: You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. So... all I need is better aim to make it work? But...
- by Asha Starwind - at 2014.04.23 01:37:00
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112. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
Joel II X wrote: I can kill you WITHOUT the cloak. You're just looking for ways to nerf a Gallente weapon. ^^did not read a lick past the title.
- by Asha Starwind - at 2014.04.23 01:33:00
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113. Imperial Spartan Templar - in General Discussions [original thread]
Cat Merc wrote: So, is this suit designed to do as much damage as possible and then die? Because you basically have no armor reps. 0/10 because if you design a suit to do that, it needs to be cheap There's probably a disclaimer on there...
- by Asha Starwind - at 2014.04.23 01:11:00
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114. Don't really see a point running Caldari Vehicles.. - in General Discussions [original thread]
Jason Pearson wrote: I love my Caldari stuff, I run Caldari everything 90% of the time. Unfortunately I don't really see much point in running Caldari Vehicles instead of Gallente. It just doesn't seem survivable enough compared to the Gallente...
- by Asha Starwind - at 2014.04.23 00:32:00
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115. Kill feed. - in General Discussions [original thread]
I've all along but you brain damaged ppl were too busy with "OMG RR too OP! It haz teh long, dps should be low, pls nerf."
- by Asha Starwind - at 2014.04.22 13:45:00
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116. Its as if they know... - in General Discussions [original thread]
Only map that keeps the layer of dust on my SR thin.
- by Asha Starwind - at 2014.04.22 13:40:00
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117. Does anyone else dislike the Gallente medium helmet? - in General Discussions [original thread]
Aeon Amadi wrote: I'm just wondering where the backpacks are. Backpacks are a min/amarr thing. Echoist wrote: I actually like the Gallente suits, Caldari on the other hand... well let's just say *throws up* oh exc... *throws up*... plea...
- by Asha Starwind - at 2014.04.22 05:42:00
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118. Should fitting penalties be introduced? - in General Discussions [original thread]
Monkey MAC wrote: No but there should be a 5% bonus. Never penalise someone for using something differnt. Reward them for using racial parity. Point taken, edited OP.
- by Asha Starwind - at 2014.04.21 14:33:00
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119. Federal Marines don't know how to train their soldiers - in General Discussions [original thread]
Maybe he's left handed.
- by Asha Starwind - at 2014.04.21 14:11:00
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120. Should fitting penalties be introduced? - in General Discussions [original thread]
*assumed full racial parity has been established* Should a fitting penalty be introduced for using differenr race weapons/equip on a suit? e.g. +10% to a CR's fitting cost when equipped on a non-minmatar suit.
- by Asha Starwind - at 2014.04.21 14:09:00
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