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FLAY LOCKED
Condotta Rouvenor Gallente Federation
69
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Posted - 2014.04.23 01:15:00 -
[1] - Quote
I know this is stupid of me to ask, but can anyone help me on how I should go about on using the MagSec?
I currently have proficiency to three, but even after investing all this SP into it, I can't seem to get any consistent kills against any frames aside from MLT, Starter, and STD fits.
As a sidearm in close quarters combat, I find that switching to it after having exhausted the magazine from my main weapon proves to be troublesome due to its slight charge up time. I get better results from my Flaylock and SMG.
As a main, fighting enemies from a distance usually nets me more assists than kills. I don't know what's wrong, but it seems to lack that finishing power for me.
Is it best used for flanking and catching opponents off guard? I'm lost when it comes to its application. |
Hakyou Brutor
G0DS AM0NG MEN Dirt Nap Squad.
224
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Posted - 2014.04.23 01:18:00 -
[2] - Quote
FLAY LOCKED wrote:I know this is stupid of me to ask, but can anyone help me on how I should go about on using the MagSec?
I currently have proficiency to three, but even after investing all this SP into it, I can't seem to get any consistent kills against any frames aside from MLT, Starter, and STD fits.
As a sidearm in close quarters combat, I find that switching to it after having exhausted the magazine from my main weapon proves to be troublesome due to its slight charge up time. I get better results from my Flaylock and SMG.
As a main, fighting enemies from a distance usually nets me more assists than kills. I don't know what's wrong, but it seems to lack that finishing power for me.
Is it best used for flanking and catching opponents off guard? I'm lost when it comes to its application. It's not a CQC weapon, don't try to use it as one. It's like using the rail rifle in CQC, it works, just not half as well as the combat rifle or assault rifle would. If you want a reliable sidearm for CQC use the SMG.
I'm a logi now! :D
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4012
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Posted - 2014.04.23 01:19:00 -
[3] - Quote
I consider my MagSec as a wild sexy lady who's all over the place with her attitude but always catches my back when I need her most.
For me, its my finisher or my last resort. I hardly ever aim down sights with it.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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AngelflamesP
Dragon Fire Syndicate
3
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Posted - 2014.04.23 01:20:00 -
[4] - Quote
Hey I understand how you feel 0.0 I have the same proffieciency as you do and i have the same problem. If you ask me i would say its not like a normal SMG such as the one in Dust because it doesnt really have the rate of fire and the charge up time gets in the way of the kills. I like it alott but i never found it as a good sidearm to switch to when you run out of bullets but to me it is good for flanking and getting the opponent off gaurd |
Joel II X
Dah Gods O Bacon
2421
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Posted - 2014.04.23 01:20:00 -
[5] - Quote
You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. |
Henrietta Unknown
Sooper Speshul Ponee Fors Dropsuit Samurai
154
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Posted - 2014.04.23 01:23:00 -
[6] - Quote
I usually like Caldari stuff, but thus far I have only gotten one or two kills on wounded enemies.
A standard submachine gun is more reliable. I guess when they said that the Magsec was to dominate the field and the older SMG, they were pointing at the wrong FOTM. |
FLAY LOCKED
Condotta Rouvenor Gallente Federation
69
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Posted - 2014.04.23 01:31:00 -
[7] - Quote
Joel II X wrote:You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. So... all I need is better aim to make it work? But that god awful kick makes it so hard to keep a steady track on moving targets... |
Asha Starwind
817
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Posted - 2014.04.23 01:37:00 -
[8] - Quote
FLAY LOCKED wrote:Joel II X wrote:You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. So... all I need is better aim to make it work? But that god awful kick makes it so hard to keep a steady track on moving targets...
Don't ADS and land headshots.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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jerrmy12 kahoalii
Proficiency V.
1142
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Posted - 2014.04.23 01:39:00 -
[9] - Quote
FLAY LOCKED wrote:I know this is stupid of me to ask, but can anyone help me on how I should go about on using the MagSec?
I currently have proficiency to three, but even after investing all this SP into it, I can't seem to get any consistent kills against any frames aside from MLT, Starter, and STD fits.
As a sidearm in close quarters combat, I find that switching to it after having exhausted the magazine from my main weapon proves to be troublesome due to its slight charge up time. I get better results from my Flaylock and SMG.
As a main, fighting enemies from a distance usually nets me more assists than kills. I don't know what's wrong, but it seems to lack that finishing power for me.
Is it best used for flanking and catching opponents off guard? I'm lost when it comes to its application. It has bad hit detection.
I <3 girl gamers
Tears, sweet delicious tears
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Awry Barux
Ametat Security Amarr Empire
2055
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Posted - 2014.04.23 01:45:00 -
[10] - Quote
I only ever use it in conjunction with a shotgun. It's not a finishing-people-off gun, it's a "I need something with 45m range and good DPS" sidearm for emergencies when you can't close range. Don't be afraid to suffer through the charge up time again if you need to reset the recoil, the delay is better than missing.
Nerdier than thou
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Louis Domi
Pradox One Proficiency V.
229
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Posted - 2014.04.23 01:46:00 -
[11] - Quote
FLAY LOCKED wrote:I know this is stupid of me to ask, but can anyone help me on how I should go about on using the MagSec?
I currently have proficiency to three, but even after investing all this SP into it, I can't seem to get any consistent kills against any frames aside from MLT, Starter, and STD fits.
As a sidearm in close quarters combat, I find that switching to it after having exhausted the magazine from my main weapon proves to be troublesome due to its slight charge up time. I get better results from my Flaylock and SMG.
As a main, fighting enemies from a distance usually nets me more assists than kills. I don't know what's wrong, but it seems to lack that finishing power for me.
Is it best used for flanking and catching opponents off guard? I'm lost when it comes to its application.
Your name would suggest you are locked only to flaylocks, if you have trouble using a weapon don't use it. |
Moochie Cricket
Fatal Absolution Dirt Nap Squad.
709
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Posted - 2014.04.23 01:55:00 -
[12] - Quote
Point the aiming reticle over the enemy and then pull the trigger. Keep it centered on the red dot until he is dead. That is the best advice I can give you.
"Military training is preferable, but anyone who can fly a plane would be useful."
"I can fly. I'm pilot."
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DEZKA DIABLO
THE FOOTCLAN
664
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Posted - 2014.04.23 01:56:00 -
[13] - Quote
I use Amar scout, gallente, and caldari scouts ( proto) and I have min at adv.
I have found certain weapons work with certain suits and actually I think ccp did a great job pairing racial weapons with suits: Gal=sg Min=cr/md
The caldari scout or gallente work good with the RR and magsec because of the suits natural bonuses.
Pairing it on a caldari scout with a RR and magsec works well, I attack at a range that my RR beats their light weapon, and my magsec moves in when their wounded and out ranges their sidearm.
City maps dump it for a smg, open maps use it as a baby RR/AR.
Works better this way, noton every suitor all weapons, find its partner
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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Jackof All-Trades
The Black Renaissance
576
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Posted - 2014.04.23 02:05:00 -
[14] - Quote
Are the kick skills applying now? Before the kick skills weren't working which made it have a terrifyingly high kick.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Cyrius Li-Moody
0uter.Heaven
5000
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Posted - 2014.04.23 02:08:00 -
[15] - Quote
Mag sec isn't really a CQC weapon. You don't ever want to fight <20m with it. It get's sloppy. Keep engagements around 25+ and you'll be golden. You'll lose to an SMG almost every time if you get too close.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Disturbingly Bored
Forum Warfare
2239
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Posted - 2014.04.23 02:14:00 -
[16] - Quote
Once upon a time, I cried, "WTF CCP, MagSec stats are ridiculous! This thing is going to make the AR obsolete!"
Boy was I ever wrong.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Forever ETC
703rd Ishuk-Raata Enforcement Directive
372
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Posted - 2014.04.23 02:18:00 -
[17] - Quote
You have to become one with the weapon. When they gave the kick to the RR in 1.8(which I don't use anymore cuz I found a new love in the AScR), I adapted. You use the recoil to your advantage. How you ask? Simple. Aim for the feet and let the recoil guide you to a headshot.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
THIS IS AMARR!!!
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Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
357
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Posted - 2014.04.23 02:26:00 -
[18] - Quote
I've actually enjoyed the usage I've gotten out of the Magsec, it's a fun little gun and it looks cool, plus the range and stats on it aren't too bad. I'd recommend not trying to use it as a sidearm though. Treat it as your main, shoot someone, then switch to whatever light weapon you're using to finish. The gun definitely seems to be more of an ambush weapon, along with the bolt pistol and it doesn't really function too well in straight up fights. Learn to manage that recoil too. If you've only ever played games like Dust and CoD, then this will take time, but once you get accustomed to it, it's pretty easy to work with, even if the proficiency skill doesn't work on the gun yet. Oh, and don't start shooting at people whom you don't have an advantage over, whether that be health or positioning. It's not going to win 1v1 firefights, but getting their health halfway down before they figure out what's hitting them ensures your victory.
Nova Knives are OP! Nerf em before you lose all your proto suits!
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1420
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Posted - 2014.04.23 02:33:00 -
[19] - Quote
It's a spray and pray weapon at it's finest. I'd suggest back peddling and keeping your target at a decent range, or at least far enough that their strafing and jumping isn't too disruptive. It does have a shallow clip so I suggest only start firing when you get into a decent position.
Me in my ADS: 1,2
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Joel II X
Dah Gods O Bacon
2429
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Posted - 2014.04.23 16:33:00 -
[20] - Quote
FLAY LOCKED wrote:Joel II X wrote:You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. So... all I need is better aim to make it work? But that god awful kick makes it so hard to keep a steady track on moving targets... You'll get the hang of it. |
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danie braz
Krusual Covert Operators Minmatar Republic
0
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Posted - 2014.04.23 16:38:00 -
[21] - Quote
I use it as sidearm for my swarm launcher set. |
MINA Longstrike
546
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Posted - 2014.04.23 16:39:00 -
[22] - Quote
FLAY LOCKED wrote:Joel II X wrote:You need better aim than you would with the SMG (needs a better name, just like the AR). I think the Bolt Pistol makes a better back up, but whatever. So... all I need is better aim to make it work? But that god awful kick makes it so hard to keep a steady track on moving targets...
The SMG and SCP are short range sidearms. The Bolt Pistol and Magsec are Mid-range sidearms. If someone is closer than 20-30 meters, you don't want the magsec or bolt-pistol, you want the SMG or SCP.
Magsec pairs up quite nicely with a weapon like a laser rifle or sniper rifle, but it does not match up well with weapons like the AR or CR.
It's kick is bad, but it is essentially an assault rail rifle (minus a few points of damage per shot) as a sidearm. Just stay out of extreme CQB, stick to burst firing it (about 10 shots per 'burst') and you'll probably find it a bit more manageable. DO NOT EVER HOLD THE TRIGGER CONTINUOUSLY ON IT.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
61
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Posted - 2014.04.23 17:16:00 -
[23] - Quote
I don't mean to be rude, but is it that hard to pull down on the right stick to control the recoil? I've learned this from other games that include recoil.
Also, when dealing with the charge time, try to fire before moving around a corner, or jump when out of cover to survive the first few rounds of the enemy.
Personally, I love the Magsec. It feels like an assault rifle. The sound and damage is amazing, and a nice parity with the shotgun. I would use the Bolt pistol more often, but the ranges are currently bugged, but the damage is still nice. |
Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
624
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Posted - 2014.04.23 17:36:00 -
[24] - Quote
Jackof All-Trades wrote:Are the kick skills applying now? Before the kick skills weren't working which made it have a terrifyingly high kick. This was an issue and since I haven't seen any word stating otherwise , prob still is .
I doubt that the skills are working . This was a problem after the drop because I seen numerous posts stating the same , so guess they didn't fix it yet .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Takron Nistrom
Tinfoil Hatz
366
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Posted - 2014.04.23 17:38:00 -
[25] - Quote
Personally, I dont think any sidearm should be powerful enough to use as a main. A sidearm is a finisher. That is where the balance issues come from, people wanna use them as a main.
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Chunky Munkey
Amarr Templars Amarr Empire
4002
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Posted - 2014.04.23 18:31:00 -
[26] - Quote
It's a good compliment to mid range combat with the AR.
Other than that I'm stuck for suggestions.
No.
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sebastian the huds
Legions of Infinite Dominion Zero-Day
99
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Posted - 2014.04.23 18:35:00 -
[27] - Quote
I have fitting opt 4 in this gun and i have to say....... it works very well as a main weapon next to my GN-13 flaylock. It, like all sidearms, is a 1) hit and run or 2) FINISH HIM!
Either way, it works well on a scout.
sebastian the huds (insert any weapon) whoever i want
Weapon operation 5 in most weapons
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