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41. Community Misconception + Developmental Oversight = Fatal Flaw - in Feedback/Requests [original thread]
First numbered list was great, then you went off on a strange tangent of peripheral bugs which have no bearing on the overall gameplay. -1.
- by Arramakaian Eka - at 2013.01.26 02:19:00
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42. To ccp - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: tribal wyvern wrote: I believe I'm speaking for most of the vet community when I say PLEASE stop nerfing weapons You're not. Yes, he is.
- by Arramakaian Eka - at 2013.01.26 02:16:00
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43. [VOTING] Community opinion about the laser rifle - in Feedback/Requests [original thread]
WE NEED TO PUT A STOP TO NERFs AND QQ AS A COMMUNITY. I've seen too many games destroyed by people who spend more time on forums and are better at forum trolling than playing the game. With the pace the nerf bat is swinging Dust is turning into y...
- by Arramakaian Eka - at 2013.01.25 23:15:00
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44. Laser Rifles are way too Over Powered. - in Feedback/Requests [original thread]
No, they're not. Stop asking for nerfs that are not necessary. And wrong forum.
- by Arramakaian Eka - at 2013.01.25 19:36:00
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45. Flame on!!!! - in Feedback/Requests [original thread]
Enji Elric wrote: Arramakaian Eka wrote: I agree that the FPS mechanics are mediocre for a modern FPS. And this is coming from an FPS veteran with 15+ years of FPS gaming. ... nothing against you particularly I am so tired of people start...
- by Arramakaian Eka - at 2013.01.25 11:08:00
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46. Flame on!!!! - in Feedback/Requests [original thread]
I agree that the FPS mechanics are mediocre for a modern FPS. And this is coming from an FPS veteran with 15+ years of FPS gaming. But there's more to Dust than mere gunplay - teamplay, participating in corp battles and upcoming faction warfare, ...
- by Arramakaian Eka - at 2013.01.25 01:49:00
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47. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
bump for n00bs - it could be much worse!
- by Arramakaian Eka - at 2013.01.22 13:35:00
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48. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: At the moment, it feels like there are plenty easy win button : - Nades as i mentionned already - Fake snipes that are insta-hit and require no skill whatsoever - Pray and spray HMG that is accurate as hell 1st bullet...
- by Arramakaian Eka - at 2013.01.18 18:55:00
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49. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I love you man. No homo. Thank you, good sir. No homo hugs all around.
- by Arramakaian Eka - at 2013.01.18 01:57:00
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50. [SUGGESTION] A way to fix SP once and for all - in Feedback/Requests [original thread]
Umbat Boki wrote: You're doing it wrong. You throw random ideas and then try to understand why it works or not. Try to think from up to bottom: from general purpose to details. What is SP system for? What it should achieve? The main reason of ...
- by Arramakaian Eka - at 2013.01.16 12:36:00
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51. [SUGGESTION] A way to fix SP once and for all - in Feedback/Requests [original thread]
Garth Mandra wrote: 1. CCP has been advertising the active side of things for a while so they'd need to renege on that or develope some other system that is active. A non-issue. Only closed beta testers know that, and a handful of those who...
- by Arramakaian Eka - at 2013.01.16 12:29:00
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52. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
We all know the nerf bat is coming. A nice rundown by Rayan Storm here - TLDR: everything will get nerfed because people don't understand rock-paper-scissors gameplay, don't like that their pet weapon/dropsuit/vehicle isn't invincibl...
- by Arramakaian Eka - at 2013.01.16 10:08:00
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53. [SUGGESTION] Net Worth reporting - in Feedback/Requests [original thread]
Aeon Amadi wrote: Long as it shows how much the other team lost in ISK value, I'm happy with the idea. Heh, good point. Leaderboard after each game could include ISK lost/destroyed by player for further ranking and e-peen measurement opportu...
- by Arramakaian Eka - at 2013.01.14 13:29:00
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54. [SUGGESTION] Net Worth reporting - in Feedback/Requests [original thread]
There should be a better mechanic for tracking ISK in Dust. Currently we only know how much ISK we have on our account, and everything else is left for the player. A better mechanic is warranted - a mercenary is out there for thrills and money, af...
- by Arramakaian Eka - at 2013.01.14 13:10:00
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55. [SUGGESTION] A way to fix SP once and for all - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I don't think this will work for the FPS community. We like immediate rewards for our actions. I've been mainly an FPS player since Wolfenstein 3D came out. You are right, but it goes farther than that: us FPS pl...
- by Arramakaian Eka - at 2013.01.12 22:55:00
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56. [SUGGESTION] A way to fix SP once and for all - in Feedback/Requests [original thread]
We've heard the complaints before the daily SP cap was put in place. We've heard the moans after the daily SP cap. We've heard the suggestions to cap that way, this way, SP pools and baths and beyond - yet they will just create another problem and...
- by Arramakaian Eka - at 2013.01.12 20:18:00
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57. [SUGGESTION] Fix spawn camping by equipping CRUs with a radar - in Feedback/Requests [original thread]
Chunky Munkey wrote: I'm torn between "HTFU noobs", and "noobs, come make this game successful". Me too. But I think it's best that we get them hooked first, and HTFU them only after they are deep in the trenches ;)
- by Arramakaian Eka - at 2013.01.11 13:59:00
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58. [SUGGESTION] Fix spawn camping by equipping CRUs with a radar - in Feedback/Requests [original thread]
PROBLEM: Spawn camping is not a major problem for us in closed beta since most of us know how to avoid it. But it is a problem when we go open beta, and especially at release. N00bs will only get spawn camped a few times before they quit the gam...
- by Arramakaian Eka - at 2013.01.10 18:12:00
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59. CCP's New SP Cap... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Arramakaian Eka wrote: CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are only fo...
- by Arramakaian Eka - at 2013.01.08 15:36:00
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60. CCP's New SP Cap... - in Feedback/Requests [original thread]
CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are only for the active skill gains.
Passive gain will ...
- by Arramakaian Eka - at 2013.01.08 15:11:00
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