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1321. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: I like how everyone in this game plays solo and then complains about imbalance. I've played logi, I've played logi following behind protoheavy with all plates and damage mods. I've played Logi with a heavy who RDVd his own...
- by Arkena Wyrnspire - at 2013.06.17 15:10:00
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1322. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Awesome thread, need to be seen by CCP. A little idea for armor tanking love: since shields have a low slot module buffing them (shield regulators) why don't give armor a high slot module? Reactive Nano Membrane, hig...
- by Arkena Wyrnspire - at 2013.06.17 10:40:00
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1323. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
THE WOOKIE 72 wrote: Arkena Wyrnspire wrote: Firstly, HMGs already do more DPS than ARs. What you are suggesting makes heavies have much much more EHP, while simultaneously being able to destroy EVERYTHING in a single burst at the same ran...
- by Arkena Wyrnspire - at 2013.06.17 10:16:00
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1324. Counter-snipe bonus? - in Feedback/Requests [original thread]
I hear you get 50 WP for counter-sniping successfully.
- by Arkena Wyrnspire - at 2013.06.17 09:02:00
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1325. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: Arkena Wyrnspire wrote: This would makes heavies ludicrously overpowered. no it would make them the counter to ARs. which it is supposed to do. so, ARs doing dps like a militia blaster turret is not OP, but a h...
- by Arkena Wyrnspire - at 2013.06.17 08:42:00
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1326. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Changelog: Added Stephen Rao's table. Added some more stuff on movement penalties. Fixed an error in comparison in P4. Explained applied skills in P4. Emphasised the importance of role definition.
- by Arkena Wyrnspire - at 2013.06.17 08:21:00
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1327. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
This would makes heavies ludicrously overpowered.
- by Arkena Wyrnspire - at 2013.06.17 08:08:00
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1328. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
True Adamance wrote: BL4CKST4R wrote: I would like to add that for the roles of armor and shields that armor should not be forced to be slow, in a way. I believe shields should excel in active battle by having high shield repairs and the abi...
- by Arkena Wyrnspire - at 2013.06.17 07:55:00
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1329. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
It was nice to wake up to this positive response. Master Jaraiya - Thanks! Cass Barr wrote: Good post. You might want to explicitly state that the move penalties on plates effect strafe speed as well. Yes, I think I'll do that. It's ...
- by Arkena Wyrnspire - at 2013.06.17 07:47:00
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1330. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Master Jaraiya wrote: Excellent post. +1 I would add something to P5: Although you iterated on this when discussing the Flux Grenade, I feel you should go more in depth in the comparison between how easy it is for shield tank suits to quickly...
- by Arkena Wyrnspire - at 2013.06.16 22:47:00
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1331. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Whoops, missed unit 10. This has now been corrected.
- by Arkena Wyrnspire - at 2013.06.16 21:59:00
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1332. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Reserved.
- by Arkena Wyrnspire - at 2013.06.16 21:57:00
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1333. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
New post: https://forums.dust514.com/default.aspx?g=posts&t=87752&find=unread I hope to see support there as well.
- by Arkena Wyrnspire - at 2013.06.16 21:46:00
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1334. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P9] Tanking progression from basic to prototype Much of this thread has been centred around the complex level, where modules are at their maximum effectiveness. This is not the only place there are problems though - there are lots of them with ...
- by Arkena Wyrnspire - at 2013.06.16 21:16:00
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1335. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P11] Complex suggestions and feedback Here is an idea from Cat Merc. His problem is that a lot of fixes just turn armor into slightly different shields - which I agree with. This is a more novel fix, which might take a bit more work to implemen...
- by Arkena Wyrnspire - at 2013.06.16 21:16:00
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1336. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P12] Notable Feedback Reserved.
- by Arkena Wyrnspire - at 2013.06.16 21:16:00
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1337. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P6] Fittings and slot layouts At first glance, armour is easier to fit. That is, in fact, true to an extent. The lower CPU requirement for armour modules can help fitting quite nicely. This is a good thing for armour tankers. Armour plates do, ho...
- by Arkena Wyrnspire - at 2013.06.16 21:15:00
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1338. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P7] Resistances and weaponry This is another important problem. LetGÇÖs look at whatGÇÖs anti-shield and whatGÇÖs anti-armour. Anti-shield: Scrambler Rifle Laser Rifle Flux Grenade* Anti-armour: Flaylock Pistol Mass Driver Locus Grenade ...
- by Arkena Wyrnspire - at 2013.06.16 21:15:00
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1339. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P8] The new modules Here we get to the new stuff, the modules which are meant to GÇÿfixGÇÖ armour. They fail in their mission. This is based on data that was taken from the GÇÿFight your own warGÇÖ video. These may not be the final numbers, an...
- by Arkena Wyrnspire - at 2013.06.16 21:15:00
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1340. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[P3] HP values HP values are, of course, a very important part of the balance. This is one of the core issues with armour tanking in its current state. In essence, the problem is that armour tankers get lower HP than shield tankers. This wouldnGÇÖ...
- by Arkena Wyrnspire - at 2013.06.16 21:14:00
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