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21. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Sorry, I'm way too lazy to go hunt down a link for you, but I do remember reading a dev post that confirmed that they do plan to implement a system where the percentage of damage dealt factors into how many war points you get.
- by Aquinarius Zoltanus - at 2013.07.08 06:18:00
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22. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I can confirm that the MD rounds connect much more consistently now, and we've received a small boost in splash radius. My Exo-5 now lists a 4.2m radius. I'm glad I stuck by the MD. I consider the last 2 months as some hardcore practice on gettin...
- by Aquinarius Zoltanus - at 2013.07.04 00:29:00
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23. The new revival mechanics - in Feedback/Requests [original thread]
I haven't had much chance to play since the patch, can anyone confirm that you can revive someone who's been hit by an LAV? Because one thing that made the LAV blight worse was that you could never revive people killed by them. If we can now, I'll...
- by Aquinarius Zoltanus - at 2013.07.03 17:25:00
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24. Scouts should take less fall damage - in Feedback/Requests [original thread]
Cosgar wrote: Scouts to take less fall damage, a double jump, and possibly their inertia dampeners to be usable at lower heights. Can we give them a screw attack as well?
- by Aquinarius Zoltanus - at 2013.06.13 17:15:00
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25. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
I'm not going to go as in depth as some of these people here, I just wanted to make a quick suggestion (which I know has been suggested before, but it's worth reiterating. CCP: Hopefully at this point you realize that the transition from Academy ...
- by Aquinarius Zoltanus - at 2013.06.06 22:43:00
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26. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Because I feel The need to remind CCP at least once on each of these pages that this nerf was bogus and not based on months of beta, here's the quote again. I will be here every day until I manage to help this community...
- by Aquinarius Zoltanus - at 2013.05.31 00:08:00
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27. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
I have never been killed by a Plasma Cannon, either while in a vehicle or on the ground. I have seen someone with one only once, and I killed them easily. The other new weapons added in Uprising I've seen plenty of in the mix (and been killed by p...
- by Aquinarius Zoltanus - at 2013.05.28 17:43:00
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28. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Sete Clifton wrote: Maybe it's a waste for you. If you cap out in two or three days, then just by the three day booster (I'm assuming they still exist). For a lot of people it takes them the full week, because they don't have as much time to pl...
- by Aquinarius Zoltanus - at 2013.05.21 05:22:00
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29. [FEEDBACK] Proto-Frame is cheaper than 15% Reload Speed - in Feedback/Requests [original thread]
Completely agreed. This skill is really helpful for a Mass Driver user, but at that price it's really not worth it. I don't want to grind for weeks just for an extra 3% boost to reload speed (on only one weapon!)
- by Aquinarius Zoltanus - at 2013.05.21 00:18:00
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30. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
I'm sorry, but 2 days of 'casual' play? You must've played 6 hours per day at least. The cap is fine, and I can hardly hit it, and I generally play 2-3 hours at a time and not every day. I'm glad it's there so I'm not so horribly behind (though I'...
- by Aquinarius Zoltanus - at 2013.05.20 23:42:00
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31. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Sorry, this thread is a little old but I'm seeing it for the first time. Glad to have a confirmation from the Devs that they are working on this. One thing that CCP Nothin didn't mention in his post that I would really like to see is some sort of ...
- by Aquinarius Zoltanus - at 2013.05.20 23:39:00
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32. Request - Bail out of the side of LAVs - in Feedback/Requests [original thread]
It seems a bit silly that right now when you hop out of an LAV you're immediately put in front on the hood. It gets especially ridiculous when you jump out of a moving one and essentially run yourself over. Maybe to balance it add a tuck-and-roll ...
- by Aquinarius Zoltanus - at 2013.05.20 23:28:00
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33. Job Posting Forum Section - in Feedback/Requests [original thread]
I think with PC battles going off at all sorts of random times, we need a section of the forums to post ads for assistance in battle. Here's an example of what I'm thinking of: "Topic: Dedicated Tank Driver Needed for PC Battle at 07:00 GMT Body...
- by Aquinarius Zoltanus - at 2013.05.17 23:17:00
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34. When was the last time anyone in a PUB match got revived? - in Feedback/Requests [original thread]
I'm copying a post I just put in General Discussion. Hope this helps for anyone reading this that tries to use the injector. Aquinarius Zoltanus wrote: It should be obvious to anyone who reads these forums that a lot of people have had serious...
- by Aquinarius Zoltanus - at 2013.05.15 17:02:00
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35. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
Buster Friently wrote: So your entire complaint boils down to it taking more SP? Deal with it. My point is that I am a dedicated player and have bought multiple Merc Packs, but there's no way I'm spending weeks of my life grinding in ord...
- by Aquinarius Zoltanus - at 2013.05.14 02:00:00
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36. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'm angry because you fools are complaining about arbitrary things when there's 22 vehicles which is so broken it's stupid, then CCP somehow, they listen to you. Please don't try to derail my thread. I made this becaus...
- by Aquinarius Zoltanus - at 2013.05.14 01:11:00
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37. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
I feel that there are multiple things wrong with this skill in Uprising. First of all, why did you change it so that we have to train in it for each weapon individually? That really ups the SP it takes to be effective with any particular weapon, a...
- by Aquinarius Zoltanus - at 2013.05.14 00:08:00
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38. [Request] Officer Nova Knives - in Feedback/Requests [original thread]
Yeah, seriously, everything that doesn't have an officer variant yet should get one. So Nova knives, Shotguns, Laser Rifles, Mass Drivers and Swarm Launchers should all get officer gear. I mean ARs already have two separate officer weapons, but yo...
- by Aquinarius Zoltanus - at 2013.05.13 18:41:00
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39. Feedback - Nova Knives - in Feedback/Requests [original thread]
I agree, they are so much fun now. I made an alt just to try them out, and even with starting SP they are awesome. All I did was train into the standard Minmatar Light and Advanced Nova Knives and went to town. I think part of it too is that the...
- by Aquinarius Zoltanus - at 2013.05.09 18:34:00
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40. MMRPG, Online Gaming, Gaming Software Companies Doomed to repeat the same NERFin... - in Feedback/Requests [original thread]
I don't know, I think you're generalizing a bit here. All nerfs are not created equal. There is a difference between 'tastefully' nerfed and nerfed to oblivion. I think it's when they react by nerfing to oblivion the OP weapon of the month that's ...
- by Aquinarius Zoltanus - at 2013.05.09 17:52:00
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