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141. [Feedback] Scouts - in Feedback/Requests [original thread]
The problem with the Amarr Scout is that everyone got a dropsuit command SP refund. The Amarr Scout is the Human/Mario of Scouts. It has nothing it excels at but has the slot layout geared to focus on anything it wants. It won't have the scan rang...
- by Appia Vibbia - at 2014.05.18 15:23:00
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142. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: In short, Minmatar Commandos are by far the most commonly used currently. Please discuss why, and come up with tweaking suggestions to make them more aligned with his brethren (that includes buffing the other three) Comba...
- by Appia Vibbia - at 2014.05.18 14:42:00
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143. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
... 21) Return 'Quafe' Scout gk.0 to its original pink 21a) Return 'Black Eagle' Scout G/1-Series back to its original Black with white highlights 21b) Return color scheme to Minmatar brown, Amarr Gold, Caldari gunmetal, and Gallente Green- rather...
- by Appia Vibbia - at 2014.05.16 17:07:00
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144. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
John Demonsbane wrote: However, I might suggest 15/15 for laser weapons to start: if you changed the profile of the LR to be 10/10 that thing would become death incarnat... wait.. . *looks at huge inventory of laz0r rilfes*... I've said ...
- by Appia Vibbia - at 2014.05.16 16:56:00
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145. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
If this was an option, I'd transfer a few of my Alts over to Legion. Too much time and money spent on this game, and pretty sure I'd lose my BPOs, to ever have Appia leave. I'm staying with DUST until it either succeeds or goes down the drain- And...
- by Appia Vibbia - at 2014.05.02 15:52:00
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146. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Gavr1Io Pr1nc1p wrote: you forgot to include hit detection, better dispersion on the AR, and more aim assist on moving targets with the AR, but other than that its ok. We've had our disagreements in the past, but this is pretty good Appia, +1. ...
- by Appia Vibbia - at 2014.03.19 00:34:00
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147. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Ninja Troll wrote: So many numbers, my eyes and brain hurt. Checked the 1.8 SDE values and there have been no changes to the RoF of Shotguns. Didn't notice any changes to damage or anything else. And why would there be any changes? They nev...
- by Appia Vibbia - at 2014.03.18 21:07:00
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148. shotgun changes 1.8 - in Feedback/Requests [original thread]
Nice for Aero's confirmation that it will be 15% to shield damage at lvl 5. That means I don't need to adjust any values.
- by Appia Vibbia - at 2014.03.18 20:17:00
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149. [Request] Optimization of Team Chat Channel - in Feedback/Requests [original thread]
What's team chat? oh. right. that thing that's hardly worked during the whole of Uprising >_>
- by Appia Vibbia - at 2014.03.17 02:03:00
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150. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Ivan Avogadro wrote: This whole thread might actually prove the idea further to CCP, as their priority this build is to increase TTK . It sucks that the shotgun prof wont meaningfully change engagements, but I still can't see CCP legitimately ...
- by Appia Vibbia - at 2014.03.14 16:25:00
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151. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Sana Rayya wrote: I see the shotgun in the same light I see nova knives. If you're comparing them against other weapons in a head on, "fair" fight scenario, you're doing it wrong and are probably already dead. From my own experience running th...
- by Appia Vibbia - at 2014.03.14 16:11:00
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152. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Korvin Lomont wrote: GREEN DEATH21 wrote: Ok I lied, I read your whole post. I see your point and I agree, the RoF proficiency is critical to it's effectiveness. Changing the proficiency from RoF to SD damage without changing the RoF on the...
- by Appia Vibbia - at 2014.03.14 09:47:00
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153. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Spectral Clone wrote: I know your intention here Appia, but do you really think CCP gives a damn about what you just typed? Of course not. I know how changes happen. Regardless of data and logic it's rules of the Suburbs out here. Whoever com...
- by Appia Vibbia - at 2014.03.14 08:57:00
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154. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Prototype is the endgame. For this section I will ignore the people that just dropped SP into the role at level 5 but are vets thatGÇÖve been playing long enough to accumulate the 22 million SP it takes to max out Dropsuit Upgrades, Proto Role sui...
- by Appia Vibbia - at 2014.03.14 03:43:00
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155. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Now, letGÇÖs have a face-off Gallente vs Gallente, the worst match up. Both sides know each otherGÇÖs strengths and weaknesses and no one has the weapon profile bonus. Lets compare a new guy and a vet against the basic weapons again. A basic shiel...
- by Appia Vibbia - at 2014.03.14 03:40:00
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156. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
C-1 guys now have 425EHP and 539EHP G-1 guys have 497EHP and 711EHP. 1.2 seconds against the lower SP C-1, 1.44 seconds against the C-1 vet, 1.36 against the low SP G-1, and 1.92 seconds against the high SP G-1. Prof V Duvolle AR has TTK of 1.0...
- by Appia Vibbia - at 2014.03.14 03:40:00
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157. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
The shotgun in DUST 514 is a terrible weapon. There are many reason for this, from people having 100% movement speed walking backwards to damage profile when facing armor tanked or dual tanked suits, or how all the new maps have virtually 0 cover ...
- by Appia Vibbia - at 2014.03.14 03:39:00
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158. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
So the AR is in the middle of the road for fitting cost. It is less than the Rail but more than the Combat. It has a 60 bullet clip (highest) and the shortest of range. In a game where shields are so much less than armor (numbers value wise) it ha...
- by Appia Vibbia - at 2014.03.13 02:39:00
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159. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assau...
- by Appia Vibbia - at 2014.03.10 00:25:00
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160. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Alldin Kan wrote: This is because CCP was too dense to realize that their Battle Academy has a terrible WP limit to leave. More like, what Scalesdini said, in that closed beta vets know what it is like to get a respec every time they logged i...
- by Appia Vibbia - at 2014.02.17 20:24:00
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