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181. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
Prince Ombra wrote: How do suit changes work lore-wise, anyway? Is your character actually getting naked on the battlefield and then struggling to get into their pants while bullets whiz overhead? Prince Ombra wrote: How do suit changes w...
- by Andius Fidelitas - at 2012.10.14 05:51:00
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182. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
Altina McAlterson wrote: Exploit or not is it really a big deal? Supply depots don't move, so it only gives a "bonus' to defenders and that is fitting with most people's concepts of war. The defenders always have a slight advantage in resources...
- by Andius Fidelitas - at 2012.10.14 05:16:00
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183. Will/Should the MCC ever move and be pilotable? - in General Discussions [original thread]
Well, where it would make sense to pilot the MCC is of course at the beginning of battle. When deploying at the start of an operation, one has to still select wether to approach from the North, East, West, etc. )of the target (especially in the so...
- by Andius Fidelitas - at 2012.10.14 03:36:00
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184. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
Brilliant idea!! I hope this mode comes in a future expansion. And a must, since we Gallente are the drone masters.... hehehe
- by Andius Fidelitas - at 2012.10.14 02:37:00
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185. (Request) Temporary Friendly Fire Missions - in Feedback/Requests [original thread]
Raven Tesio wrote: Could've sworn it was in DUST at one point, surprised it isn't anymore except for ya know Orbital Bombardments or Running people over. Shame cause would be nice to keep shooting the back of someones head to kill them for ste...
- by Andius Fidelitas - at 2012.10.12 06:07:00
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186. (Request) Temporary Friendly Fire Missions - in Feedback/Requests [original thread]
As fascinating as discussing theory is, how about we start putting friendly fire to the test eh? Give us the players the choice of playing Friendly Fire mode instant battles, and allow us the testers firsthand experience of friendly fire to exp...
- by Andius Fidelitas - at 2012.10.12 03:12:00
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187. Update from IRC 10/10/2012 - in General Discussions [original thread]
tribal wyvern wrote: To prevent earning WP or boosting just make it so you can't repair damage OR can't earn WP by repairs to a vehicle etc that was self/squad/team inflicted, its simple. No need for all this tweaking this and tweaking that to...
- by Andius Fidelitas - at 2012.10.10 08:46:00
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188. Severe graphics glitch on capturable missile nodes. - in Technical Support/Bugs [original thread]
I noticed this with certain frequency on the map that has 3 capturable missile nodes, wide fields dotted with spiky rock formations. The nodes had a super jaggedy appearance, almost bug like in appearance. On another hand, have to admit that for ...
- by Andius Fidelitas - at 2012.10.10 08:19:00
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189. Random Spawning vs Opposite Side Spawning, what is best? - in General Discussions [original thread]
Not bad suggestions, but yes. I do ponder wether random spawn will still be around when fighting for planets thought.
- by Andius Fidelitas - at 2012.10.08 21:56:00
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190. Random Spawning vs Opposite Side Spawning, what is best? - in General Discussions [original thread]
Just like the majority of you, I have my gripes when it comes to random spawning (especially when we spawn at point blank range of a foe, an opportunistically disposes of us). In light of this though, when it comes to pure death matches, what pre...
- by Andius Fidelitas - at 2012.10.08 18:48:00
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191. New Blog: Friendly Fire ON - in General Discussions [original thread]
Zekain Kade wrote: Every time you kill a team mate, you should lose an equal amount of war points you would have gained by destroying, or killing an enemy. This! It would definately incentivize more carefull fighters. Still, I bet you the ...
- by Andius Fidelitas - at 2012.10.08 16:56:00
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192. Orbital Strikes and Friendly Fire Enabled = Perfect Game - in General Discussions [original thread]
Bosse Ansgar wrote: Agree totally. However you need to make the repercussions worse that just loosing more points that you get for killing the enemy. I'd say that if you kill an ally with an orbital strike you don't get any points at all from t...
- by Andius Fidelitas - at 2012.10.05 17:03:00
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193. AR's need a nerf. - in General Discussions [original thread]
To OP Your posting privilages need a nerf.
- by Andius Fidelitas - at 2012.10.05 16:56:00
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194. Would you like to know more? - in General Discussions [original thread]
And the Spanish translation for it is also top notch. Although it uses the European accent, even Latinamericans will have no trouble understanding it. XD
- by Andius Fidelitas - at 2012.10.01 22:47:00
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195. WEEEE!! - in General Discussions [original thread]
Forlorn Destrier wrote: Has anyone tried sniping from the Deployment Room? (So that's what they meant on the release notes when everyone was like "deployment room huh?) Just tried it out. Nope, can't snipe, let alone shoot anything from the...
- by Andius Fidelitas - at 2012.10.01 21:16:00
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196. (Feedback): Improved Game stability? - in Feedback/Requests [original thread]
I take back what I wrote, decided to pop for a few minutes, it crashed on me on the span of 7 minutes.....
- by Andius Fidelitas - at 2012.09.29 04:11:00
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197. screenshot feature?kinda needed it earlier - in Feedback/Requests [original thread]
Noob Noobuler wrote: From Costa Rica wrote: NDA, sooo nop whats is NDA? The Contractual terms that state that you are not to reveal any kind of info about the beta outside of this forum (pictures included) . We can still take pictures...
- by Andius Fidelitas - at 2012.09.28 23:16:00
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198. (Feedback): Improved Game stability? - in Feedback/Requests [original thread]
I don't know about you all, but I decided to wing myself a grand total of 8 hours of game play these two days (Tis my days off, hehe ), and to my surprise, the game has not crashed at all, unlike the way I had it last week. I still get a moment...
- by Andius Fidelitas - at 2012.09.28 23:12:00
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199. So is it pretty much Militia or Proto? - in General Discussions [original thread]
Speaking from the perspective from the good ol fashioned grunt (assault class player) Well, as they are right now, I don't consider proto suits and gear worth money as regular suits. As far as I am concerned, they are not THAT far above a militia...
- by Andius Fidelitas - at 2012.09.28 23:04:00
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200. Shotguns - in General Discussions [original thread]
Brother, I have 0 skills invested in shotgun, and even the militia shotgun is beauty, especially in the deathmatches where you fight in close quarters. The only thing you are right about is the detection at times, other than that, shotguns are go...
- by Andius Fidelitas - at 2012.09.27 02:46:00
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