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Prince Ombra
Tronhadar Free Guard Minmatar Republic
29
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Posted - 2012.10.14 04:20:00 -
[31] - Quote
How do suit changes work lore-wise, anyway? Is your character actually getting naked on the battlefield and then struggling to get into their pants while bullets whiz overhead? |
Andius Fidelitas
Algintal Core Gallente Federation
51
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Posted - 2012.10.14 05:16:00 -
[32] - Quote
Altina McAlterson wrote:Exploit or not is it really a big deal? Supply depots don't move, so it only gives a "bonus' to defenders and that is fitting with most people's concepts of war. The defenders always have a slight advantage in resources but lack mobility. I'm in a heavy suit, couple of people run up on my and I kill them, get full armor on the depot and wait for the next group. Everyone knows where I am, so the next time they bring 4 guys and I die. Seems perfectly reasonable to me, since defending a position removes your ability to retreat it all evens out.
This.
Besides, the character making the switch is vulnurable to sniper fire, especially if the sniper is a far away cliff, so one has to be fast with the buttons.
Also.... don't like this tactic, crybabies, how is this for suggestion: Destroy the Supply Depot? They aren't invulnarable you know, you can negate that advantage for all. A couple of well placed rockets, and boom, no more supply depot.
Adapt or die you babies. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.10.14 05:26:00 -
[33] - Quote
Prince Ombra wrote:How do suit changes work lore-wise, anyway? Is your character actually getting naked on the battlefield and then struggling to get into their pants while bullets whiz overhead?
Nanite construction, your suit is literally built around your clone. |
Andius Fidelitas
Algintal Core Gallente Federation
51
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Posted - 2012.10.14 05:51:00 -
[34] - Quote
Prince Ombra wrote:How do suit changes work lore-wise, anyway? Is your character actually getting naked on the battlefield and then struggling to get into their pants while bullets whiz overhead?
Prince Ombra wrote:How do suit changes work lore-wise, anyway? Is your character actually getting naked on the battlefield and then struggling to get into their pants while bullets whiz overhead?
For me, one way I can imagine what is occurring is similar to what occurs in Iron Man 2:
http://www.youtube.com/watch?v=lZm9fC7UsFc&feature=related
The mechanisms to rapidly get out and in out of a suit of armor inside a supply depot (or outside in this case), is not something far fetched in the super advanced tech of the Eve universe, especially when mixed with nanite construction (speeding up the process of Iron Man by who knows how many folds).
And from a lore stand point, it would make sense. Since we are the planet side equivalent of capsuleers, it is also natural that we get the best equipment as they also have, since we command the wealth and power that regular expendable mercenaries cannot afford to do. So it is natural that we can quickly switch from armor to armor at a moments whim. |
Your MonkeyWrench
Seituoda Taskforce Command Caldari State
14
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Posted - 2012.10.14 13:47:00 -
[35] - Quote
Full shield and armor on the new suit. 20 seconds delay if you want to switch back to the old suit. (It's getting repaired meanwhile)
Comments? |
Cpl Quartz
127
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Posted - 2012.10.14 13:55:00 -
[36] - Quote
just make it cost isk to swap a broken suit, like taking a repair in station in eve over going outside with an armor repper. you want quick fix you pay for it.
i reported this months back in case it wasnt intended. it's prolly intended to be like this though. |
BASSMEANT
ZionTCD Legacy Rising
109
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Posted - 2012.10.14 14:02:00 -
[37] - Quote
doesn't sound like a problem =
just make it so that whatever build you switch from counts against your inventory.
you keep switching like that, you lose that fitting. and this includes the modules, etc.
if you're wearing it and switch to another kit at a depot, it should count as a loss of that fit.
Peace B |
Cpl Quartz
127
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Posted - 2012.10.14 14:06:00 -
[38] - Quote
maybe not all the modules just the broken suit? that's if this needs looking at at all. |
BASSMEANT
ZionTCD Legacy Rising
109
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Posted - 2012.10.14 14:13:00 -
[39] - Quote
whatever was on that fit...
if you switch it out to another then that fit goes bye bye and the numbers count.
bring up a new version of the same fit with fresh data? that's one less of everything on that fit. switch enough and the you invalid the fit beause you delete all the modules or whatever.
anything else is just handholding.
oh and this shouldn't be at ALL possible in null
just in the kiddie pool.
Peace B |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.10.14 14:30:00 -
[40] - Quote
Like most of you I think the feature is fine, but the depot should also repair your armor if you change to a different load out with the same suit type. The way it is now, I receive full armor repairs when switching from an assault fit to a logi fit, but I get nothing when switching from one assault fit to another. So clever people will just make similar assault/logi fittings that they can switch between during the heat of battle, eliminating the need to switch a second time (which would make you vulnerable to snipers and other attackers for much longer). But then, what's the point of having this nuisance in the first place if it is easily circumvented? So imo it should just be removed.
On the other hand, making supply depots giant armor reppers for everybody around it would be hugely overpowered. Just imagine a bunch of heavies all hiding behind one corner of the depot, constantly being repped. Way too easy for the defenders, not a single logi would be required, and no advanced gear like repping nano hives either. |
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Tbone322
D3ath D3alers RISE of LEGION
124
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Posted - 2012.10.14 14:48:00 -
[41] - Quote
Supply depots are fine the way they are, and I see nothing wrong with this "exploit." This feature is half the reason I even worry about taking and controlling them. I don't think you should lose equipment for swapping to a new suit. If you swap back to your old suit it should be fully repaired because the Supply depot repaired it for you while it was in there. If you don't like people doing it then take the supply depot from them.
Right now supply depots are important tactical assets on the battlefield for people who know what they're doing, can we please keep it this way. |
immortal ironhide
SyNergy Gaming
80
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Posted - 2012.10.14 14:51:00 -
[42] - Quote
BASSMEANT wrote:
if you switch it out to another then that fit goes bye bye and the numbers count.
bring up a new version of the same fit with fresh data? that's one less of everything on that fit. switch enough and the you invalid the fit beause you delete all the modules or whatever.
this def would be a terrible idea.
so ill be going around the field in assault or hmg fit and a tank drops in on the enemy team, and i need my forge gun. i have 2 options: 1) Suicide or get killed costing me the suit and all modules on that suit 2) Go to the supply depot and switch suits at no penalty so i can deal with the tank. then when it is gone switch back so im not at a huge advantage and losing more isk when i die.
make switching cost you the suit and modules then noone will switch to deal with vehicles. not sure how many people walk around all the time with their swarms launchers, but i figure most switch at a supply depot or after they get killed.
still dont know why there isnt a supply depot on every ambush map tho. have lost so many suits and a ton of isk from having my forge gun out to deal with tanks and then cant switch.
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BASSMEANT
ZionTCD Legacy Rising
109
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Posted - 2012.10.14 15:58:00 -
[43] - Quote
noooo...
that's not what i'm saying:
if you do what you're talking about, there's no cost.
if you switch from broken suit to other fitting to fresh version of original fitting and accept original fresh version, then broken version counts as cost.
THAT's fair
Peace B |
immortal ironhide
SyNergy Gaming
80
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Posted - 2012.10.14 16:40:00 -
[44] - Quote
So if i switch from damaged assault to forge to take out a tank then back to same assault fit it costs me?
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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.10.14 16:51:00 -
[45] - Quote
BASSMEANT wrote:noooo...
that's not what i'm saying:
if you do what you're talking about, there's no cost.
if you switch from broken suit to other fitting to fresh version of original fitting and accept original fresh version, then broken version counts as cost.
THAT's fair
Peace B
doesnt supply depots already repair armor anyway? i dont see the problem here tbqh like we really need this game even slower, maybe the person that was shooting him should of finished his kill instead of letting him get to a supply depot and have time to swap fits for a fresh good one. |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
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Posted - 2012.10.14 18:34:00 -
[46] - Quote
immortal ironhide wrote:So if i switch from damaged assault to forge to take out a tank then back to same assault fit it costs me?
Doesn't it already work like that? I always assumed it did, and I still switch out to deal with major threats like tanks. Switching for free is silly, it seems obvious to me that you should lose the suit you switch away from. |
Marston EV
Doomheim
75
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Posted - 2012.10.14 18:47:00 -
[47] - Quote
Maken Tosch wrote:I believe this is an exploit. My brother did the same thing to his heavy suit. When he got to the supply depot he was wearing an assault. Then an enemy merc jumped him and started shooting him. My brother switched suits to his heavy instantly healing him even while being shot at and killed the merc shooting him.
CCP addressed this "exploit" a long time ago back right around or after the E3 build..... you used to be able to go to a supplly depot and select the same fitting you were already wearing at the time. This would then give you a whole new suit with full health/ammo and it wouldn't cost you anything. Now though, you have to select a differn't suit and then go back and select the one you were wearing. It really isn't that big of a deal at all in my opinion. If your opponent has enough precense of mind to go ahead and do that during a fight, AND not get killed by you or whoever while hes doing that then....... i mean come on!! now i dont know if it costs you a suit to go ahead and switch it like that, but if it does then this "exploit" isn't really an exploit anymore. Its like the same as dying and saving yourself the 10 second respawn delay. |
BASSMEANT
ZionTCD Legacy Rising
109
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Posted - 2012.10.15 14:05:00 -
[48] - Quote
as long as it costs him that broken rig and everything in it fine.
if it's just swap and swap back with no loss...
that's training wheels for kids
Peace B
ps who cares in hi sec? if someone does it in null, you just tk em and it balances out. |
Nomed Deeps
The Exemplars
91
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Posted - 2012.10.15 14:21:00 -
[49] - Quote
Not sure how this could be fixed if this was determined an exploit as there's no way to properly transfer damage from one fit over to another different fit (such as changing from heavy to assault). Best possible solution would probably create a cool down/timer for switching out loadouts like one swtich a minute or so but that would just put further load into the game. At this point, I don't see too much of a problem how this currently. That may change in the future though. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.10.15 14:27:00 -
[50] - Quote
It's not an exploit as you change your fit. Thus changing for a brand new armor. Thing is, when you change, you're vulnerable and may get killed.
Imo, this isnt an exploit at all. It's just logic.
Told you people, Supply are essential. |
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Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.10.15 15:29:00 -
[51] - Quote
i think this should be fixed in a manner that cost no/minimal extra overhead.
IMO it should not be instantanious to change a fit. Even with the tech level it should take some time to despawn you old fit and spawn your new one.
Something like "Please wait while your current Dropsuit is reprocessed T-10sec" Please wait while your new drop suit is Created T-10sec"
10 seconds may be a bit long (put here as an example) but it takes 10 seconds to create you drop suit inbetween each death. A few second delay when safe to change to a AV fit no issue. Few second delay to try and avoid a deathnot going to happen unless you can hide for long enough to switch.
Nothing should be free and a free instant heal is OP'd IMO |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2012.10.15 16:11:00 -
[52] - Quote
Blunt Smkr wrote:lol i was in a match yesterday an i rushed this heavy chilling by a resupply an i took him to nathing but he was hiding behind the resupply so i couldnt finish him off. so i figured easy kill once he pokes his head out but nope he switches dropsuit an boom full health an wreacks me. i didnt care much it just cought me off guard cause i didnt think they could do that. havnt seen it happen again so idk if its an exploit plus i'll be rdy next time that **** happens lol
think that was me..... cause I remember doing exactly that and I've seen your name in game a lot.... did you have a blue with you aswell? I told a couple of my clan mates about this and we had a long discussion about whether or not we think it's an exploit and like most people ni this thread we think it is fine as is as we couldn't think of anything to fix it and if you let the guy change suits........ |
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