Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gooly
26
|
Posted - 2012.09.28 19:48:00 -
[1] - Quote
Before I go any further I'm not whining or crying, just asking for other peoples opinions. Because it is a closed beta there isn't really going to be a constant stream of new players so most folks playing have trained up for the good suits and weapons and that's cool. I'm not able to use T2 or Proto suits (are we using T1, T2 and T3 for suits?) so I pretty much die constantly.
And yes, I know it's not all about gear but when someone can take me out with a 5 shot burst from a Duvolle AR from 100 yards away there's not much "skill" that's going to save me. So anyone else in that boat, do you just use Militia fits? I'm completely broke all the time from restocking. My issue isn't really damaging the other guy as much as dying from only a couple of shots from them. I use shield extenders, armor plates and reppers since far as I can tell, at least without the hardeners that are coming hopefully in codex, hp is hp so I'm tanking both. But I'm very limited in what I can fit on a type II assault so unless I'm completely missing something I guess I should just go militia fit and call it a day? Unless I totally glossed over some way to survive more than 1 second in a firefight.
Course, the funny thing is I do the exact same thing to people in militia fits, but I'm wondering if at this stage in the game where there are not gonna be many new players is a mid-grade fit just a waste of money? |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 19:56:00 -
[2] - Quote
Mid-grade is all I use. I don't have proto suits, only use the standard type2. Only one fit with the Duvolle, the rest is either burst or Gek38.
TBH, that gives you pretty even footing, even against all-proto players. The only ppl that you should really fear are the scouts.
edit: My main fit with the GEK costs 60k isk. (my duvolle fit is 90k isk) You should be able to use this type of fit, almost indefinitely. Of course proto fits aren't sustainable. At 250-300k isk, they're not supposed to be used all the time. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.28 19:57:00 -
[3] - Quote
I use mainly militia fits. Only weapons are standard tier (shotgun and sniper). The sniper also uses a standard assault suit...Head on attacks on proto players fail reliably with my shotgun scout, but flanking or sneaking up from behind kills them...usually get a 1.x - 2.0 KDR per match. |
DILLIGAD
50
|
Posted - 2012.09.28 20:00:00 -
[4] - Quote
Gooly wrote:Before I go any further I'm not whining or crying, just asking for other peoples opinions. Because it is a closed beta there isn't really going to be a constant stream of new players so most folks playing have trained up for the good suits and weapons and that's cool. I'm not able to use T2 or Proto suits (are we using T1, T2 and T3 for suits?) so I pretty much die constantly.
And yes, I know it's not all about gear but when someone can take me out with a 5 shot burst from a Duvolle AR from 100 yards away there's not much "skill" that's going to save me. So anyone else in that boat, do you just use Militia fits? I'm completely broke all the time from restocking. My issue isn't really damaging the other guy as much as dying from only a couple of shots from them. I use shield extenders, armor plates and reppers since far as I can tell, at least without the hardeners that are coming hopefully in codex, hp is hp so I'm tanking both. But I'm very limited in what I can fit on a type II assault so unless I'm completely missing something I guess I should just go militia fit and call it a day? Unless I totally glossed over some way to survive more than 1 second in a firefight.
Course, the funny thing is I do the exact same thing to people in militia fits, but I'm wondering if at this stage in the game where there are not gonna be many new players is a mid-grade fit just a waste of money?
I dont think the suits an issue here. I have been taken down by militia assualt rifles and I have almost 400 sheild and 500 armor. From what I saw in my previous post I think you have a skill issue. Nothing to be ashamed about or feel bad about! When I started gaming my KD used to be .2
1. Roll with a group 2. Look at your mini map. Red dots are bad, blue and green dots are good. Run away from red dots and towards blue or green dots 3. Figure out your best sensitivity (you best sensitivity is when you can turn 90 degrees the fastest and shoot accurately) 4. Join a corp or alliance that has training programs 5. Figure out what playing style suits you like a heavy or scout 6. Figure out what gun you prefer single shots vs few shots vs manay shots 7. Tag team enemies if you can 8. Get a mic |
Nova Solution
On The Brink
6
|
Posted - 2012.09.28 20:02:00 -
[5] - Quote
Using a assault T2 with complex extenders gets you over 400 in shields if you train up your shield managment. Pretty effective if you also throw on a complex shield regulator to speed the shield regen.....it is a good combination. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.28 20:03:00 -
[6] - Quote
400 sheild and 500 armour? What are you running with? |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 20:03:00 -
[7] - Quote
Tarn Adari wrote:I use mainly militia fits. Only weapons are standard tier (shotgun and sniper). The sniper also uses a standard assault suit...Head on attacks on proto players fail reliably with my shotgun scout, but flanking or sneaking up from behind kills them...usually get a 1.x - 2.0 KDR per match.
agreed. You can get by, with only occasionally using higher end gear.
I used ONLY militia fits, for a few weeks. Banked like 18mil isk. Found that I still made a profit (albeit smaller one) when using only my 55-60k isk fit. Even now, I started using my 90k isk fit, for the hell of it since we're getting reset soon, and after about 5 straight days of ONLY using 90k isk fit....I've still got 15mil isk. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.09.28 20:06:00 -
[8] - Quote
im using standard assault suits type-2 combined with good modules and advanced/proto weapons. Well i dont have trouble to keep my fits rolling mainly because i doesnt really die that much. Well below average-average players probably struggle to keep their fits rolling simply because they die much more. Well good players basically getting also rewarded better for doing good and doesnt die to many times means they allways end up with positive amount of ISK after a match. While a guy who goes 3-10 will allways be on the poor side and not aible to keep running the good stuff. Long story short: Good players= advanced/proto gear "less competent players who run around like headless chickens"= militia gear and in my opinion this is how it should be. Good players getting rewarded and n00bs getting punished. Theres no bonus for playing bad like on COD where you get a deathstreak after dieing 5 times in a row that blows every 1 up around you before you die again. |
DILLIGAD
50
|
Posted - 2012.09.28 20:07:00 -
[9] - Quote
Cerebral Wolf Jr wrote:400 sheild and 500 armour? What are you running with?
Type 2 heavy with sheild extenders! |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 20:09:00 -
[10] - Quote
DILLIGAD wrote:Cerebral Wolf Jr wrote:400 sheild and 500 armour? What are you running with? Type 2 heavy with sheild extenders!
It'll be a scary battlefield next build, when you have ppl rolling with advanced and proto versions of type2 assault and heavy suits. |
|
DILLIGAD
50
|
Posted - 2012.09.28 20:12:00 -
[11] - Quote
mikegunnz wrote:DILLIGAD wrote:Cerebral Wolf Jr wrote:400 sheild and 500 armour? What are you running with? Type 2 heavy with sheild extenders! It'll be a scary battlefield next build, when you have ppl rolling with advanced and proto versions of type2 assault and heavy suits.
Dude! Like I said before I have been taken out by a militia assault rifle. You dont run up into a fight unless you are me! Fight smart! Fight sneaky! Fight dirty if you have to! |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.09.28 20:35:00 -
[12] - Quote
DILLIGAD wrote: I dont think the suits an issue here.
I have almost 400 sheild and 500 armor.
Hilarious.
You've got about 3x the HP of my most expensive suit (40k ISK), and you're telling someone that the suit you're in doesn't matter. Toe to toe, I have to basically be three times better than you in order to take you down, so yeah, the suit you're in can definitely be "an issue."
Now, don't get me wrong, the rest of your advice was actually great advice and will help make up for the disparity, but let's be honest here. This game is still set up like an MMO, where grinding your way into "end game" gear still makes a HUGE difference. Skill and planning can still be used to narrow the gap, but the gap is there, and it's substantial.
|
DILLIGAD
50
|
Posted - 2012.09.28 20:40:00 -
[13] - Quote
Baal Roo wrote:DILLIGAD wrote: I dont think the suits an issue here.
I have almost 400 sheild and 500 armor.
Hilarious. You've got about 3x the HP of my most expensive suit (40k ISK), and you're telling someone that the suit you're in doesn't matter. Toe to toe, I have to basically be three times better than you in order to take you down, so yeah, the suit you're in can definitely be "an issue." Now, don't get me wrong, the rest of your advice was actually great advice and will help make up for the disparity, but let's be honest here. This game is still set up like an MMO, where grinding your way into "end game" gear still makes a HUGE difference. Skill and planning can still be used to narrow the gap, but the gap is there, and it's substantial.
Dude if you cant hit my fat-slow-moving-big-red-target-a$$ and kill me before I kill you, you deserve to be dead. But dont feel bad if I kill you! Not too many people can take me down and thats cos I have a lot of experience in playing any kind of RPG games. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.09.28 20:41:00 -
[14] - Quote
I just tech to the stuff that i notice kills me the most. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.09.28 20:45:00 -
[15] - Quote
EnIgMa99 wrote:I just tech to the stuff that i notice kills me the most.
QFT, this put me on to the assault SMG. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.09.28 20:45:00 -
[16] - Quote
The talk to this point has been leaning toward nerfing type-II. However, I don't think they should touch the type-2 assault as far as shields too much other than a little tweek here and there. We'll be seeing lasers next week and that will have a big impact on the type-of suits people wear into what battle since shield tanked suits will be much more vulnerable in battle. I'd like to see type-II variations in every tier.
I don't want there to be the one size fit situation, I want keeping multiple fittings to matter as much as diversification in skills.
Now, to go off on a tangent.
What I would like to see is a disadvantage to stacking shield extenders that is more than just a signature increase. Quite frankly, I prefer when the enemy knows where I am if I'm nice and tanked so that's not a real disadvantage in my eyes. We're talking about a large amount of HP that comes back rather quickly and it has less of a disadvantage to stacking even more of that HP on top of the already existing largess.
Right now the disadvantage in stacking armor is quite apparent and speed kills in this game - even when the hit detection is fixed, speed will make all the difference. As far a shields, I've been mulling it over and I think rather than a basic stat drop or CPU/PG/ISK cost increase isn't the answer. I think what's in order is a hit box size increase - at least until the shield is depleted.
Make it so the shield extender literally extends the size of the shield. |
Thor Thunder Fist
Better Hide R Die
79
|
Posted - 2012.09.28 20:48:00 -
[17] - Quote
take it from a heavy who has gone toe to toe with HowDidThatTaste the suit doesn't matter I use type-1 heavy and a standard HMG costs about 30k isk per death and unless he wasn't using his good build at the time he was in full proto heavy with a proto hmg shooting back at me. I won that once but dang it was close..... I've also gone like 14-3 with my standard/militia fit like today so it's not the suit it's the guy controlling the suit all the weapons in this game take a bit of getting used to in order to use them well |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.09.28 20:51:00 -
[18] - Quote
DILLIGAD wrote:Baal Roo wrote:DILLIGAD wrote: I dont think the suits an issue here.
I have almost 400 sheild and 500 armor.
Hilarious. You've got about 3x the HP of my most expensive suit (40k ISK), and you're telling someone that the suit you're in doesn't matter. Toe to toe, I have to basically be three times better than you in order to take you down, so yeah, the suit you're in can definitely be "an issue." Now, don't get me wrong, the rest of your advice was actually great advice and will help make up for the disparity, but let's be honest here. This game is still set up like an MMO, where grinding your way into "end game" gear still makes a HUGE difference. Skill and planning can still be used to narrow the gap, but the gap is there, and it's substantial. Dude if you cant hit my fat-slow-moving-big-red-target-a$$ and kill me before I kill you, you deserve to be dead. But dont feel bad if I kill you! Not too many people can take me down and thats cos I have a lot of experience in playing any kind of RPG games.
Did you respond to the wrong person or something? How is this relevant in any way to anything I just said? |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 20:52:00 -
[19] - Quote
Ignatius Crumwald wrote:The talk to this point has been leaning toward nerfing type-II. However, I don't think they should touch the type-2 assault as far as shields too much other than a little tweek here and there. We'll be seeing lasers next week and that will have a big impact on the type-of suits people wear into what battle since shield tanked suits will be much more vulnerable in battle. I'd like to see type-II variations in every tier.
I don't want there to be the one size fit situation, I want keeping multiple fittings to matter as much as diversification in skills.
Now, to go off on a tangent.
What I would like to see is a disadvantage to stacking shield extenders that is more than just a signature increase. Quite frankly, I prefer when the enemy knows where I am if I'm nice and tanked so that's not a real disadvantage in my eyes. We're talking about a large amount of HP that comes back rather quickly and it has less of a disadvantage to stacking even more of that HP on top of the already existing largess.
Right now the disadvantage in stacking armor is quite apparent and speed kills in this game - even when the hit detection is fixed, speed will make all the difference. As far a shields, I've been mulling it over and I think rather than a basic stat drop or CPU/PG/ISK cost increase isn't the answer. I think what's in order is a hit box size increase - at least until the shield is depleted.
Make it so the shield extender literally extends the size of the shield.
What would you say to maybe buffing armor plating then? Right now, one doesnt hurt your speed too much, although it's noticeable if you stack a couple on. Perhaps buff the HP bonus from the armor plating? Maybe add an additional 30-50hp? Not sure what the right answer is, but I agree, the shield extenders are DEF more useful than armor plates.
I'd disagree though, instead of any sort of "nerf" of shield extenders, I'd say maybe buff the armor plates. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.09.28 22:17:00 -
[20] - Quote
mikegunnz wrote:[quote=Ignatius Crumwald]
What would you say to maybe buffing armor plating then? Right now, one doesnt hurt your speed too much, although it's noticeable if you stack a couple on. Perhaps buff the HP bonus from the armor plating? Maybe add an additional 30-50hp? Not sure what the right answer is, but I agree, the shield extenders are DEF more useful than armor plates.
I'd disagree though, instead of any sort of "nerf" of shield extenders, I'd say maybe buff the armor plates.
Sounds ok on paper, but I would heavy suits as the example of how armor stacking has no descernable advantage over shield stacking even if speed played no factor. This pinnacle of gun-play in this game is hit and run tactics with funneling the enemy through choke points and kill boxes serving a secondary role for eliminating brain dead circle holders. As such, speed and anything that interferes with speed can be worse than leaving yourself with 1HP, but the ability to run and regain your shields effectively staying in the fight is what makes shields so advantageous to begin with. So, stacking shields will always increase one's survivability more than stacking armor, especially with how slowly they repair regardless of the HP they offer.
The net effect of having a large signature radius in Eve is that it makes your ship easier to target and therefore hit. Many a war doctrine is build around reducing this radius with some PvPers all wearing Halo implants to this end.
I feel the only proper way to express this in Dust is to make the hit box of the shield itself an easier target if extended. |
|
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 22:27:00 -
[21] - Quote
I can't disagree. Maybe more armor isn't the answer. Perhaps speeding up the armor reppers. Maybe doubling every armror repper's recovery rate? |
Andius Fidelitas
Algintal Core Gallente Federation
51
|
Posted - 2012.09.28 23:04:00 -
[22] - Quote
Speaking from the perspective from the good ol fashioned grunt (assault class player)
Well, as they are right now, I don't consider proto suits and gear worth money as regular suits. As far as I am concerned, they are not THAT far above a militia or standard (Tier 1) gear in terms of bang for a buck. At most, I will resort to proto gear for critical assault runs, or where a tipping point is needed. It is kinda like the equivalent of pushing your nitro in a car race, it gives you that extra UUMMPPHH in a critical battle, but I can't depend on it, otherwise, I run out of money too quickly, hehe.
And even so, mixing militia with standard (Tier 1) and improved(Tier 2) puts me on par with players fully equipped in improved or proto gear, since I decided to put more weight in improving my universal weapons skills (weapon damage, weapon range, ammo boosts, etc.), and so far, it has payed off. ^^-á
I know of few players who regularly go pure, since when it comes to money investment, mixing your militia with improved gear (standard is only good if you need to free up CPU or Powergrid) is always a wise approach. |
Ludwig Van Beatdropin
Royal Uhlans Amarr Empire
195
|
Posted - 2012.09.28 23:17:00 -
[23] - Quote
mikegunnz wrote:Mid-grade is all I use. I don't have proto suits, only use the standard type2. Only one fit with the Duvolle, the rest is either burst or Gek38. TBH, that gives you pretty even footing, even against all-proto players. The only ppl that you should really fear are the scouts. edit: My main fit with the GEK costs 60k isk. (my duvolle fit is 90k isk) You should be able to use this type of fit, almost indefinitely. Of course proto fits aren't sustainable. At 250-300k isk, they're not supposed to be used all the time.
I use proto suits all the time, I don't die that often. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.09.28 23:21:00 -
[24] - Quote
Ludwig Van Beatdropin wrote:mikegunnz wrote:Mid-grade is all I use. I don't have proto suits, only use the standard type2. Only one fit with the Duvolle, the rest is either burst or Gek38. TBH, that gives you pretty even footing, even against all-proto players. The only ppl that you should really fear are the scouts. edit: My main fit with the GEK costs 60k isk. (my duvolle fit is 90k isk) You should be able to use this type of fit, almost indefinitely. Of course proto fits aren't sustainable. At 250-300k isk, they're not supposed to be used all the time. I use proto suits all the time, I don't die that often.
If you can use proto/complex fits all the time, and can sustain it, good for you. But it'd be tough for most. If you have a $300k isk, you die once, and you'll prob just break even. Die twice, you're losin' money. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.29 00:04:00 -
[25] - Quote
Gooly wrote:Before I go any further I'm not whining or crying, just asking for other peoples opinions. Because it is a closed beta there isn't really going to be a constant stream of new players so most folks playing have trained up for the good suits and weapons and that's cool. I'm not able to use T2 or Proto suits (are we using T1, T2 and T3 for suits?) so I pretty much die constantly.
And yes, I know it's not all about gear but when someone can take me out with a 5 shot burst from a Duvolle AR from 100 yards away there's not much "skill" that's going to save me. So anyone else in that boat, do you just use Militia fits? I'm completely broke all the time from restocking. My issue isn't really damaging the other guy as much as dying from only a couple of shots from them. I use shield extenders, armor plates and reppers since far as I can tell, at least without the hardeners that are coming hopefully in codex, hp is hp so I'm tanking both. But I'm very limited in what I can fit on a type II assault so unless I'm completely missing something I guess I should just go militia fit and call it a day? Unless I totally glossed over some way to survive more than 1 second in a firefight.
Course, the funny thing is I do the exact same thing to people in militia fits, but I'm wondering if at this stage in the game where there are not gonna be many new players is a mid-grade fit just a waste of money?
TBH using militia gear ups your game. It forces you to be smart and resourceful.
You round a corner, there's a guy in full proto. He starts spraying. You have remote explosives, and a pistol. What would you do? If you were in full proto you would start spraying a loleasymode AR. But instead you go back the way you came, lay down an explosive on each side and bait him into coming for you. Then boom! Goes 200k of proto.
I know when to run and when to fight. Where to position myself for an advantage, and how to move in a gunfight. |
Red Eye Laser
Seraphim Initiative. CRONOS.
5
|
Posted - 2012.09.29 01:00:00 -
[26] - Quote
I don't think there is much difference between the different levels of assault rifles. It's only a matter of a couple of HP per shot per level and a little more accuracy
What gets you killed quickly is people's damage multipliers. I've got 30% more damage on assualt rifles and that's before I fit any damage modifiers to my suit.
My typical fit is a type 2 assualt suit with tier 2 assualt rifle and no tanking which costs me 68,000ISK. But with my base skills boosting my damage output, shield an armour HP, effective weapon range and reducing my reload time and signature rating I'm still a hard target to kill when wearing a starter fit assualt suit. I can still give as good as I get even with a 48 round mag, only drawback is I have to rely on other players for nanohives.
Just bare in mind that were playin such a small part of what will be a huge game. There's so many more items to be introduced to the market, tons of game mechanics to implement that will create a world where teamwork will be an invaluable asset in winning the wars that will be waged all across the universe.
I say roll on next month, next update will be very interesting indeed.
(Just hope they can do something about the laaaaaaaag) |
HK-40
120
|
Posted - 2012.09.29 01:59:00 -
[27] - Quote
Fiasco Llana wrote:Gooly wrote:Before I go any further I'm not whining or crying, just asking for other peoples opinions. Because it is a closed beta there isn't really going to be a constant stream of new players so most folks playing have trained up for the good suits and weapons and that's cool. I'm not able to use T2 or Proto suits (are we using T1, T2 and T3 for suits?) so I pretty much die constantly.
And yes, I know it's not all about gear but when someone can take me out with a 5 shot burst from a Duvolle AR from 100 yards away there's not much "skill" that's going to save me. So anyone else in that boat, do you just use Militia fits? I'm completely broke all the time from restocking. My issue isn't really damaging the other guy as much as dying from only a couple of shots from them. I use shield extenders, armor plates and reppers since far as I can tell, at least without the hardeners that are coming hopefully in codex, hp is hp so I'm tanking both. But I'm very limited in what I can fit on a type II assault so unless I'm completely missing something I guess I should just go militia fit and call it a day? Unless I totally glossed over some way to survive more than 1 second in a firefight.
Course, the funny thing is I do the exact same thing to people in militia fits, but I'm wondering if at this stage in the game where there are not gonna be many new players is a mid-grade fit just a waste of money? TBH using militia gear ups your game. It forces you to be smart and resourceful. You round a corner, there's a guy in full proto. He starts spraying. You have remote explosives, and a pistol. What would you do? If you were in full proto you would start spraying a loleasymode AR. But instead you go back the way you came, lay down an explosive on each side and bait him into coming for you. Then boom! Goes 200k of proto. I know when to run and when to fight. Where to position myself for an advantage, and how to move in a gunfight.
This. Learn how to fight using mostly militia gear and if you need to use something decent for an important run, it will feel like god mode. Using Proto gear regularly so you can chestbeat about your k/d ration is a poor long term strategy.
|
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.09.29 02:09:00 -
[28] - Quote
HK-40 wrote:Fiasco Llana wrote:Gooly wrote:Before I go any further I'm not whining or crying, just asking for other peoples opinions. Because it is a closed beta there isn't really going to be a constant stream of new players so most folks playing have trained up for the good suits and weapons and that's cool. I'm not able to use T2 or Proto suits (are we using T1, T2 and T3 for suits?) so I pretty much die constantly.
And yes, I know it's not all about gear but when someone can take me out with a 5 shot burst from a Duvolle AR from 100 yards away there's not much "skill" that's going to save me. So anyone else in that boat, do you just use Militia fits? I'm completely broke all the time from restocking. My issue isn't really damaging the other guy as much as dying from only a couple of shots from them. I use shield extenders, armor plates and reppers since far as I can tell, at least without the hardeners that are coming hopefully in codex, hp is hp so I'm tanking both. But I'm very limited in what I can fit on a type II assault so unless I'm completely missing something I guess I should just go militia fit and call it a day? Unless I totally glossed over some way to survive more than 1 second in a firefight.
Course, the funny thing is I do the exact same thing to people in militia fits, but I'm wondering if at this stage in the game where there are not gonna be many new players is a mid-grade fit just a waste of money? TBH using militia gear ups your game. It forces you to be smart and resourceful. You round a corner, there's a guy in full proto. He starts spraying. You have remote explosives, and a pistol. What would you do? If you were in full proto you would start spraying a loleasymode AR. But instead you go back the way you came, lay down an explosive on each side and bait him into coming for you. Then boom! Goes 200k of proto. I know when to run and when to fight. Where to position myself for an advantage, and how to move in a gunfight. This. Learn how to fight using mostly militia gear and if you need to use something decent for an important run, it will feel like god mode. Using Proto gear regularly so you can chestbeat about your k/d ration is a poor long term strategy.
Exactly! Stop trying to grind for isk/SP. You need to be grinding you aiming/movement skills. I use militia suit with GEK and spec'ed out AR/SM skills.
Bit of fancy foot work and a decent aim will take out most players. If there are really good players on the other team fall back to the safety of the *herd* |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.29 02:30:00 -
[29] - Quote
i'd say about 95% of my stuff is militia. mostly cause, i no need restock :D
but militia ain't too bad. just gota be careful in battle or you'll get chewed up.
anything above militia i figured is just about one of two things or both: killing your opponent faster or lasting longer in a fight. both if you can balance them out well.
ie: being able to take a good amount of hits and dish out good damage at the same time
|
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.29 02:35:00 -
[30] - Quote
I'm a scout so at close range it's luck, skill, and footwork. And at medium range, it's all about reaction time. I'd say I'm playing this game on the hardest level. But it's worth it when I end up on the top of the leaderboard with idiots sending me hate mail. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |