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241. [Suggestion] Caldari vs Gallente - in Feedback/Requests [original thread]
Well, I was a bit bored so I created a small table that compares the "strongest" ship types in EVE per race. There you can see the advantages of the races clearly. And before anybody is complaining that I added drone cap and no passive armor repa...
- by AmlSeb - at 2013.05.13 13:37:00
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242. Add more Militia Items - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Hmm. That may work but I would hate to take functionality out like that. For example, let's say you couldn't sprint while holding an AR (bad example, but bear with me). In a new player mindset, you find that you can't spr...
- by AmlSeb - at 2013.05.13 12:29:00
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243. Sticky:Instant Battle Academy - in General Discussions [original thread]
I would choose 1.5 mio sp and isk value lost in battle. So you get a good amount of sp and if you already got a lot passive sp and play with better gear very long since it has a higher value.
- by AmlSeb - at 2013.05.13 10:54:00
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244. [Suggestion] Caldari vs Gallente - in Feedback/Requests [original thread]
Cosgar wrote: Zeylon Rho wrote: Perhaps a a reduction in armor speed penalty would be a better passive for the Gallente? Lore and battle philosophy wise, the Gallente suits need a higher armor regen like a built in +5hp/s in all their suit...
- by AmlSeb - at 2013.05.13 08:02:00
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245. Add more Militia Items - in Feedback/Requests [original thread]
Kaze Eyrou wrote: KING CHECKMATE wrote: Sponglyboy Squaredoo wrote: I dont mind Militia, as long as they aren't as good as standard They usually have Less Ammo clip capacity and a LOT more CPU/PG requirments. But the rest is pretty mu...
- by AmlSeb - at 2013.05.13 04:42:00
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246. Add more Militia Items - in Feedback/Requests [original thread]
Except the AV and Flux grenades I am for it. These are too specialized. Two more things to add: Militia Large Missle Turret Militia Nova Knife
- by AmlSeb - at 2013.05.12 19:40:00
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247. Character Deleting - in Feedback/Requests [original thread]
The system that you have to wait 10 hours before your character is deleted might be usefull to avoid accidently deleting it but its annoying if you want to create a new character and use the same name. Could you please remove this and use another...
- by AmlSeb - at 2013.05.10 17:57:00
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248. [REQUEST] Log Out - in Feedback/Requests [original thread]
This has been in the forum since the very begining of the game. Just add a button to the neocom and somewhere in the merc quarters e.g. the bed. That are a few lines in the program code and would not need even an extended downtime. Aml
- by AmlSeb - at 2013.05.10 06:53:00
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249. Scout LAV description wrong. German version. - in Technical Support/Bugs [original thread]
In the german version the scout lav description says dropship.
- by AmlSeb - at 2013.05.09 18:41:00
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250. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
RedBleach LeSanglant wrote: AmlSeb wrote: Is there already any information when we will be able to do the merc pack respec? the merc pack reset is not a respec, it is a reset. = your character with 0.0 sp. Not what I imagine you want. Ple...
- by AmlSeb - at 2013.05.09 08:47:00
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251. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Is there already any information when we will be able to do the merc pack respec?
- by AmlSeb - at 2013.05.08 22:05:00
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252. Only the Caldari assault suits can be purchased, that is unfair to non Caldari p... - in Feedback/Requests [original thread]
Some DEV said that new weapons and dropsuits are deployed on the 14th. Correct me if im wrong.
- by AmlSeb - at 2013.05.07 21:06:00
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253. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
CCP Eterne wrote: Q: For those electing a character reset for the Mercenary Pack, would additional items outside the mercenary pack would be reissued? Such as Beta Rewards and Tournament Prizes. A: Extraordinary items such as from events and b...
- by AmlSeb - at 2013.05.07 15:43:00
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254. Uprising, Best suits are now paid only? - in General Discussions [original thread]
They should still be in the but in a bit different way. Instead of paying AUR for the whole suit ISK suits should be able to be upgraded. E.g. You pay 50 AUR per suit for additional CPU, power and one slot you choose. If you want two more slots ...
- by AmlSeb - at 2013.05.07 09:01:00
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255. No weapon in my hands after being revived - in Technical Support/Bugs [original thread]
The title explain it well. I could shoot, change weapons and the interface here aswell but I didnt see the weapon (Mass Driver).
- by AmlSeb - at 2013.01.13 10:16:00
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256. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
The cabine should be like the room on the MCC but without the energy shield. That way passengers could shoot out and it wouldnt be too strong.
- by AmlSeb - at 2013.01.13 09:37:00
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257. Alternative ways to gain SP - in Feedback/Requests [original thread]
Suicide Bomber - Kill yourself and an enemy with a grenade - 100 SP
- by AmlSeb - at 2013.01.13 08:59:00
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258. Killed a LAV with three Mercs = 1 Kill. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No, they definitely did not jump out. The LAV was in Manus Peak going from B to A while I was manning the Rail Gun Turret at C. There was one Blue by A. The three Reds jumped into the LAV at B, I watched them. Then they dr...
- by AmlSeb - at 2013.01.13 08:52:00
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259. [Feedback] Free Forgegun starter fit - in Feedback/Requests [original thread]
CCP should remove the starter fittings from the game and add a "Gladiator" mode where you may use just prebuild militia fittings of every category including tanks and dropships. There new players can gain experience, SP and ISK to start and broke ...
- by AmlSeb - at 2013.01.13 08:45:00
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260. [Feedback] Free Forgegun starter fit - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Sir Meode wrote: I think I can speak for all vehicle users when I say Screw you CCP, and you put a damage mod on it, ********. Worst decision so far. The weirdest part is that the blaster turrets on those cardb...
- by AmlSeb - at 2013.01.12 10:57:00
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