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181. Weapon Roles - in Feedback/Requests [original thread]
Fizzer94 wrote: AmlSeb wrote: Fizzer94 wrote: These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No. Ayn ideas for changes? i-¦m open to any feedback. Ok. DPS: 1) Tactical 2) Burst 3) Assaul...
- by AmlSeb - at 2014.02.13 21:06:00
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182. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: This is how it should be Gallente is CQC fast killing assult weapons Caldari is longest range rail guns breach style weapons Amarr is mid-long range so ...
- by AmlSeb - at 2014.02.13 19:59:00
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183. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: AmlSeb wrote: I meant how it should be, you wrote how it is right now. This is how it should be Gallente is CQC fast killing assult weapons Caldari is longest range rail guns breach st...
- by AmlSeb - at 2014.02.13 18:30:00
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184. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: I meant how it should be, you wrote how it is right now. This is how it should be Gallente is CQC fast killing assult weapons Caldari is longest range rail guns breach style weapons Amarr is mid-long range s...
- by AmlSeb - at 2014.02.13 17:39:00
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185. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: What you did is how they are now. What I meant is how it should be Fixed You fixed what? Preferred race The races are how it should be. Amarr pref...
- by AmlSeb - at 2014.02.13 16:57:00
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186. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: Dexter307 wrote: AmlSeb wrote: One reason why the Rail Rifle is so OP is that the weapon variants we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the r...
- by AmlSeb - at 2014.02.13 16:35:00
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187. Weapon Roles - in Feedback/Requests [original thread]
Fizzer94 wrote: These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No. Ayn ideas for changes? i-¦m open to any feedback.
- by AmlSeb - at 2014.02.13 16:03:00
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188. Weapon Roles - in Feedback/Requests [original thread]
Dexter307 wrote: AmlSeb wrote: One reason why the Rail Rifle is so OP is that the weapon variants we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the roles worked pretty good as you had th...
- by AmlSeb - at 2014.02.13 15:50:00
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189. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
What-¦s your prime time?
- by AmlSeb - at 2014.02.13 10:37:00
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190. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
The controls should be more directly. Right stick should control the angle and rotation, Left stick should only control the thrusters. You push the left stick fully forward -> Thrusters are turned fully backward -> you move forward You push ...
- by AmlSeb - at 2014.02.13 09:28:00
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191. New Weapon Ideas - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=362060 That-¦s one of my Closed BETA Acc. about some Heavy Weapons.
- by AmlSeb - at 2014.02.13 09:16:00
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192. Quick solution for Uplink spam - in Feedback/Requests [original thread]
Cross Atu wrote: AmlSeb wrote: Cross Atu wrote: I've been asking this in other threads related to the subject, and will ask again here. What specifically makes 'uplink spam' a problem in your eyes? What are the implications of it that ...
- by AmlSeb - at 2014.02.13 07:55:00
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193. Quick solution for Uplink spam - in Feedback/Requests [original thread]
Cross Atu wrote: I've been asking this in other threads related to the subject, and will ask again here. What specifically makes 'uplink spam' a problem in your eyes? What are the implications of it that have a negative effect on game play a...
- by AmlSeb - at 2014.02.13 06:37:00
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194. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
Heathen Bastard wrote: AmlSeb wrote: Heathen Bastard wrote: Okay, for the third time: These are the "Features and Ideas Discussion" Forum. I know they used to be the request and feedback forum. I also know that this topic is a request...
- by AmlSeb - at 2014.02.13 01:34:00
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195. remove equipment slots from all but scouts and logis - in Feedback/Requests [original thread]
Accept it but the only way to balance Logis and Assaults is by making the Assaults the better slayers bonus wise and make them less dependent to Logis. They complain they need Hives because they run out of ammo quickly -> give them more ammo as...
- by AmlSeb - at 2014.02.13 01:16:00
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196. Dropships and Tanks as Dropsuits: Why Not? - in Feedback/Requests [original thread]
Hagintora wrote: If vehicles took no SP to use, I would fully support a Pilot Suit. If CCP puts the entire Vehicle Skill Tree under the Pilot Suit, I will support that. Having the Vehicle Skill Tree in addition to the Pilot Suit, makes that sui...
- by AmlSeb - at 2014.02.13 01:03:00
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197. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
Heathen Bastard wrote: Okay, for the third time: These are the "Features and Ideas Discussion" Forum. I know they used to be the request and feedback forum. I also know that this topic is a request about an upcoming feature that is currentl...
- by AmlSeb - at 2014.02.13 00:58:00
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198. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
Heathen Bastard wrote: AmlSeb wrote: Heathen Bastard wrote: AmlSeb wrote: Inform yourself before asking such a stupid question! They already told long ago that there will be "planes" as well as several other aerial and ground vehicles....
- by AmlSeb - at 2014.02.13 00:46:00
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199. Quick solution for Uplink spam - in Feedback/Requests [original thread]
KalOfTheRathi wrote: From a programming standpoint that is not a simple solution. This is a networked many client to one server system. A simple programming solution is to reduce the resource requirement of the uplinks and other equipment. The...
- by AmlSeb - at 2014.02.13 00:41:00
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200. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
Heathen Bastard wrote: AmlSeb wrote: Inform yourself before asking such a stupid question! They already told long ago that there will be "planes" as well as several other aerial and ground vehicles. They were even talking about naval vehicle...
- by AmlSeb - at 2014.02.13 00:37:00
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