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341. CCP laser-focused on killing Dust - in General Discussions [original thread]
CCP Logibro wrote: Saxbrin Shain wrote: Logibro just dropped the Assault stats in IRC: All Assault get +2% to light weapon RoF bonus per level. Caldari Assault: +5% to HP bonus of shield extender modules per level. Gallente Assault: +5% t...
- by Alldin Kan - at 2014.01.08 04:25:00
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342. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
CCP Logibro wrote: Saxbrin Shain wrote: Logibro just dropped the Assault stats in IRC: All Assault get +2% to light weapon RoF bonus per level. Caldari Assault: +5% to HP bonus of shield extender modules per level. Gallente Assault: +5% t...
- by Alldin Kan - at 2014.01.08 01:48:00
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343. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Zekain K wrote: What about the scouts? They cannot be saved, I am sorry...
- by Alldin Kan - at 2014.01.07 16:35:00
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344. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
CCP Logibro wrote: I was wondering how long it would take for you guys to find these on Sisi. Just remember to have patience, and keep your magic crystal ball close by at all times. These numbers are not necessarily final. On another note, th...
- by Alldin Kan - at 2014.01.07 16:33:00
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345. List of things that will likely remain ignored for months - in General Discussions [original thread]
Making the Plasma Cannon useful in pubs and PC.
Giving the Commando an shield regen of at least 17 HP/s, increased bonus for module efficacy, and higher CPU/PG.
Unfucking the Laser Rifle, at +75% overheat I want to feel like I'm being ...
- by Alldin Kan - at 2014.01.06 04:41:00
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346. Flaylock buff and balance - in General Discussions [original thread]
Ghosts Chance wrote: an increase in projectile speed, and an elimination of its arc. this would make it more like a scrambler pistol with explosive rounds and fewer shots in the clip. some travel time is acceptable but it should be anywhere ...
- by Alldin Kan - at 2014.01.06 04:02:00
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347. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
Vote for me and I'll ensure the dominance of Planetside 2 over Dust!
- by Alldin Kan - at 2014.01.06 03:50:00
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348. Yet again, large missile turrets are useless... - in General Discussions [original thread]
Sir Dukey wrote: Problems: - If i have 11 missiles left in the clip it takes the same time to reload if i had 0 -the clip has to reload all the way even though i don't want that to happen (freking armor tanks rep back all the armor in the time ...
- by Alldin Kan - at 2014.01.05 23:33:00
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349. What Makes You A Tanker? - in General Discussions [original thread]
The need to purge the weak, all these Militia tank scum should not roam freely while true warriors risk it all. NOW LEAVE MY SIGHT PEASANTS *SPITS*
- by Alldin Kan - at 2014.01.04 03:26:00
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350. NEW LARGE TURRET LEAKED *with pic - in General Discussions [original thread]
View 1 View 2 I WANT IT NOW.
- by Alldin Kan - at 2014.01.01 19:28:00
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351. Do "Toxin" weapons really fire "doped slugs"? - in General Discussions [original thread]
Well?
- by Alldin Kan - at 2013.12.29 20:36:00
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352. This Aldine khan guy. - in General Discussions [original thread]
Hmm, well this IS Dust forums... ... I'M THE GREATEST PLAYER OF DUST, MY K/D WILL SMASH YOU. YOU MAY BRING ME DOWN ONCE OR A FEW TIMES BUT I WILL ALWAYS COME BACK STRONGER TO ANNIHILATE ENEMIEZ. ALL OF YOU BOW DOWN TO...
- by Alldin Kan - at 2013.12.29 03:33:00
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353. CCP, Why Do You Directly Support and Encourage - in General Discussions [original thread]
DUST Fiend wrote: Low skill, lower risk, high reward "tactics" such as red line sniping and rail tanking? I've been here almost 2 years, and I still can't grasp the reasoning behind this. What inspired you to throw out the risk vs reward formu...
- by Alldin Kan - at 2013.12.28 03:36:00
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354. How many new players deleted Dust because of terrible Battle Academy? - in General Discussions [original thread]
Well?
- by Alldin Kan - at 2013.12.28 03:33:00
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355. Why is this allowed? - in General Discussions [original thread]
mollerz wrote: Maken Tosch wrote: Tectonic Fusion wrote: Because CCP designed the game so you can fit your suit however the **** you want to fit it? What this guy said. Unless you are a scout. Score of 10-7 confirms it, somehow I ...
- by Alldin Kan - at 2013.12.26 21:51:00
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356. Why is this allowed? - in General Discussions [original thread]
Just looked at the possible fittings and I got this: CPU space wasn't an issue and with max skills the PG should be at 102. 4x Complex Plates + 1 Enhanced plate takes up 54 PG 3x Damage Mods takes up 27 PG A Proto Triage Nanohive takes up 11 PG (...
- by Alldin Kan - at 2013.12.26 21:46:00
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357. Why is this allowed? - in General Discussions [original thread]
Today I saw on my team a Logistics GK.0 with 931 Armor and 3 damage mods.
- by Alldin Kan - at 2013.12.26 19:08:00
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358. the ''Official'' i still remember when...... - in The War Room [original thread]
Shotguns doing 30 or 33 damage per pellet... until CCP turned it into a crutch.
- by Alldin Kan - at 2013.12.25 04:51:00
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359. Tanks are powerful and I love it...but it's too much - in General Discussions [original thread]
Militia tanks will always be terrible so there's no excuse for not being able to pop them (unless swarm on shield). A smart driver with a railgun CAN take on multiple tanks and survive, it would simply be a matter of being in a good spot where mul...
- by Alldin Kan - at 2013.12.23 03:25:00
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360. Kicked for killing a Hacked red Tank - in Technical Support/Bugs [original thread]
Got kicked again today, would've been nice to see an indicator "hacked vehicle".
- by Alldin Kan - at 2013.12.22 02:26:00
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