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701. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
How about I spec into Allotek Plasma Cannon and show how strong it can be?
- by Alldin Kan - at 2013.07.10 14:21:00
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702. Heavies need two nade slots - in General Discussions [original thread]
HowDidThatTaste wrote: Let's face it we are grenade magnets and vehicle grill decorations. We need to be able to nade back! Heavies need two nade slots No.
- by Alldin Kan - at 2013.07.10 03:43:00
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703. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
This thread is still up? Forge Guns don't need further tweaks.
- by Alldin Kan - at 2013.07.10 03:38:00
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704. Logi LAVs - in General Discussions [original thread]
Banning Hammer wrote: How you kill them ? anyone knows ? Because Swarm launchers don't even scratch their paint... How much shields that things have ? Blaster turrets are buff bro.
- by Alldin Kan - at 2013.07.07 01:19:00
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705. Invisible Characters..... really CCP!!!! - in General Discussions [original thread]
Wakko03 wrote: I don't ever want to play another match with an invisible enemy.... what happened to produce this little gem as it is the first time I noticed it. Domination--- about to hit up a help/support ticket with the details. lolololo...
- by Alldin Kan - at 2013.07.05 02:14:00
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706. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Lance 2ballzStrong wrote: Auto regen > needing a hive / armor rep OP's suit is a situational suit, and might be suited for PC games, point defense. Anything other than that, i.e. slayer role, no. Caldari is still better on that front. ...
- by Alldin Kan - at 2013.07.04 22:04:00
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707. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
The dark cloud wrote: Alldin Kan wrote: Allotek Nanohive (R). I will not say anything else... I prefer the Wirykomi Triage nanohive . Its not hard to tell what you do cause i do it aswell. 1vs1 engagements= proceed as usual 1vs mult...
- by Alldin Kan - at 2013.07.04 20:41:00
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708. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Cat Merc wrote: Alldin Kan wrote: Cat Merc wrote: Ding ding ding! And here is where you fail. Nanohives are limited, unless they recharge, and move with you, this isn't a worthy comparison. They can be destroyed as well. I carry 3 and ...
- by Alldin Kan - at 2013.07.04 20:03:00
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709. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Cat Merc wrote: Ding ding ding! And here is where you fail. Nanohives are limited, unless they recharge, and move with you, this isn't a worthy comparison. They can be destroyed as well. I carry 3 and each has 400 HP, there's also the fact y...
- by Alldin Kan - at 2013.07.04 19:28:00
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710. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Matticus Monk wrote: On the one hand I'm glad to hear that in the opinion of one of Dust's well known players the Gallente medium suit not only has hope, but rivals the caldari ck.0. It's good to know that those choosing Gallente are not at a d...
- by Alldin Kan - at 2013.07.04 19:13:00
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711. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Arkena Wyrnspire wrote: Could you provide details? If you see me in-game you'll get an idea of what I have.
- by Alldin Kan - at 2013.07.04 18:47:00
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712. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
There's a certain fit that I made... this thing that I call a monstrosity now keeps my long term survivalbility similiar to Caldari CK.0 BUT I can fit a PRO light weapon, sidearm, and grenade too. I only mentioned the specifics to Grimmers for him...
- by Alldin Kan - at 2013.07.04 18:45:00
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713. You got issues with insane long loading times? Have a read. - in General Discussions [original thread]
I had this issue but It got fixed for me upon restarting multiple times :P
- by Alldin Kan - at 2013.07.04 16:18:00
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714. Why? - in General Discussions [original thread]
Because Surya and Sagaris, too bad their gone for now.
- by Alldin Kan - at 2013.07.04 15:51:00
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715. Gentlemen, what just happened? - in General Discussions [original thread]
Market is down for me and loading a character at beginning is taking too long.
- by Alldin Kan - at 2013.07.04 15:50:00
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716. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
Forge guns are buff bro. 1. I can sometimes kill the driver or gunner of a LAV with direct impact (I need to record this ). 2. My Forge rips a hole on the backside of tanks. 3. Infantry are never safe. 4. I can farm WP from installations in ...
- by Alldin Kan - at 2013.07.04 15:34:00
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717. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
3 unintended changes so far according to Wolfman and Eterne: 1. Mass driver splash radius increased 2. Strafing increased for other reasons 3. Triple SP Cap is broken
- by Alldin Kan - at 2013.07.04 13:13:00
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718. CCP: Why change strafe speeds? - in General Discussions [original thread]
stlcarlos989 wrote: Aeon Amadi wrote: [quote=stlcarlos989] You apparently don't know how hard it is to fit Ferroscale and Damage Mods and have ignored all of the complaints about the new plates to begin with. Further more, my dropsuit doesn...
- by Alldin Kan - at 2013.07.04 04:03:00
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719. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
CCP Wolfman wrote: Hi WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for spla...
- by Alldin Kan - at 2013.07.04 03:46:00
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720. Leave Strafe Speeds as Is - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman ...
- by Alldin Kan - at 2013.07.04 03:40:00
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