Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1641. Scout issue for HotFix Ecco - in Feedback/Requests [original thread]
Fox Gaden wrote: Right-wing Extremist wrote: Adipem Nothi wrote: Fox Gaden wrote: The only nerf I would impose is to increase the movement penalty of Armour Plate when equipped on Light Frame suits. (Only the Armor Plate, not the Rea...
- by Alena Ventrallis - at 2014.09.26 19:39:00
|
1642. Scout issue for HotFix Ecco - in Feedback/Requests [original thread]
Vell0cet wrote: I do think taking damage should decloak you. I would rather have fluxes decloak you. Damage was considered and rejected when CCP first made the cloaks.
- by Alena Ventrallis - at 2014.09.26 19:37:00
|
1643. rr is still broken - in General Discussions [original thread]
Leadfoot10 wrote: No draw backs? Twice as much damage? Really? Is a firing delay an advantage? Is the highest kick of all rifles an advantage? How is the LOWEST DPS of all the rifles somehow "twice as much damage"? See: https://forums.dust51...
- by Alena Ventrallis - at 2014.09.26 19:24:00
|
1644. rr is still broken - in General Discussions [original thread]
Monty Mole Clone wrote: Alena Ventrallis wrote: n Rail rifle is excellent in its niche, and users with skill can make it work in cqc. People have this false notion that the weapon shouldn't be viable in cqc, which is asinine. There are certa...
- by Alena Ventrallis - at 2014.09.26 19:21:00
|
1645. rr is still broken - in General Discussions [original thread]
n Rail rifle is excellent in its niche, and users with skill can make it work in cqc. People have this false notion that the weapon shouldn't be viable in cqc, which is asinine. There are certainly more viable weapons in cqc, but that doesn't mean...
- by Alena Ventrallis - at 2014.09.26 19:10:00
|
1646. Hotfix Delta- Swarms vs ADS results - in Feedback/Requests [original thread]
Soraya Xel wrote: Derrith Erador wrote: Soraya Xel wrote: What is a viable defense for infantry from a ADS's turret? Advice from our great rapper Ludacris. So, we can buff infantry to be able to run away at ADS speeds then? Alen...
- by Alena Ventrallis - at 2014.09.26 09:56:00
|
1647. Hotfix Delta- Swarms vs ADS results - in Feedback/Requests [original thread]
Soraya Xel wrote: Vulpes Dolosus wrote: I'm not too sure what to make of this but in my mind I don't see how scrubbing unseen (glitched and unglitched) missiles against structures and landscapes can be touted as a viable defense. What is ...
- by Alena Ventrallis - at 2014.09.25 21:57:00
|
1648. Shoot scout with yes... - in General Discussions [original thread]
Never forget.
- by Alena Ventrallis - at 2014.09.25 19:09:00
|
1649. Get out of the redline! - in General Discussions [original thread]
Thor Odinson42 wrote: Raptor Princess wrote: Pretty sure it's not the snipers that are the problem, but rather the lack of good places to snipe from in many maps. If the maps were changed, I'm sure that snipers would move closer to the kill ...
- by Alena Ventrallis - at 2014.09.25 15:05:00
|
1650. Rattati why last minute flip flop on ASMG? - in Feedback/Requests [original thread]
Sprays better, but the spray is shorter. Good for those "**** FUCK ****" moments.
- by Alena Ventrallis - at 2014.09.25 05:43:00
|
1651. Review for ADS post delta - in Feedback/Requests [original thread]
Derrith Erador wrote: Vyzion Eyri wrote: If we continue with hotfixes I will agree that the ADS needs its nerf slightly reconsidered. However if we look at it from the point of view that we currently only have aerial transports and no aerial...
- by Alena Ventrallis - at 2014.09.25 05:26:00
|
1652. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Again, this is because there's no consensus on what the ads is supposed to do, and Rattati has yet to give us one.
- by Alena Ventrallis - at 2014.09.24 16:58:00
|
1653. Sooooooooooo, What's FOTM? - in General Discussions [original thread]
Iron Wolf Saber wrote: Subways Italian Foot Long Sub You better not Nerf my Italian BMT. It needs those tomatoes to perform its role properly.
- by Alena Ventrallis - at 2014.09.24 16:29:00
|
1654. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya Xel wrote: Alena Ventrallis wrote: To that end, doesn't skill stacking fall in line with that principle? Heh. Kinda. o_O Juno Tristan wrote: Then how about we add some actual bonuses for having multiple people in vehicles becau...
- by Alena Ventrallis - at 2014.09.24 16:24:00
|
1655. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya Xel wrote: Juno Tristan wrote: Soraya, I'm curious to know what you think is the point of having vehicles in the game? Vehicles, in my opinion, should be a force multiplier of coordinated behavior. Whether that's infantry supportin...
- by Alena Ventrallis - at 2014.09.24 05:18:00
|
1656. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Kallas Hallytyr wrote: ROF Nerf Impact on DPS XT-1 Small Missiles Charlie ROF: 50; 0.83/sec; 9.6 sec until reload Delta ROF (unchanged) Charlie Python 5: 75; 1.25/sec; 6.4 sec until reload Delta Python 5: 57.5; 0.96/s...
- by Alena Ventrallis - at 2014.09.24 01:46:00
|
1657. Multiple small tweaks to parameters noone understands - in Feedback/Requests [original thread]
I expect it means numbers that have no quantifiable value. For instance, if he said rail rifle kick is increasing from 5 to 7.5, that would mean nothing to us. Is that a huge change or a small change?
- by Alena Ventrallis - at 2014.09.24 01:10:00
|
1658. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Derrith Erador wrote: CCP Rattati wrote: What makes you state that this is done on a whim, I have done my best to explain in detail and facts why we believe these changes are necessary? Now it's, "it shouldn't be 3%,...
- by Alena Ventrallis - at 2014.09.24 00:31:00
|
1659. To Rattati: ADS Purpose. - in General Discussions [original thread]
Soraya Xel wrote: ResistanceGTA wrote: Soraya Xel wrote: Alena Ventrallis wrote: Tanks, less so, but we can have them fill roles nicely. For instance, we can have them able to look upwards higher to function as anti-air. It's not perfe...
- by Alena Ventrallis - at 2014.09.23 15:38:00
|
1660. To Rattati: ADS Purpose. - in General Discussions [original thread]
Soraya Xel wrote: I don't think vehicles have a designed role in DUST. I don't think they ever did. Vehicles for transport purposes is a unique role, that fits well into the game balance. But the functional use of vehicles for slayer use has ne...
- by Alena Ventrallis - at 2014.09.23 14:50:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |