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221. This explains a lot, CCP! :-) - in General Discussions [original thread]
Turns out accidental incest is a common thing in Iceland . I picture this going something like that episode of "30 Rock" where Tina Fey ends up finding out she's on a date with her second cousin.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 17:07:00
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222. Feedback on AV - in Feedback/Requests [original thread]
Ludvig Enraga wrote: Dropships are always in the sky begging to be dropped instead of hiding most of the game and only emerging to quickly shuttle squads to an objective - the latter being a wiser tactic. Boy, that sounds like a fun way to p...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 13:23:00
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223. Dropship Rewards Better Change in Uprising - in General Discussions [original thread]
That's actually one of the things mentioned in the first post of the weekly updates thread. It was listed as "future updates" then, too. In September. They also acknowledged other wp ideas back in February. I think we pilots have to accept that w...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 04:09:00
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224. what do you think dust will be like in 10 years? - in General Discussions [original thread]
If the PS4 has the same roughly seven year life-cycle as as the PS3, we'll be about two years post-release of the PS5 in ten years. The PS6 even being announced at that point would be lucky!
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 03:45:00
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225. 2 Weeks Shy of a Year, I've never used my PS3 for anything but Dust (and Slay) - in General Discussions [original thread]
I picked up Dark Souls after watching Day9 play it. I've only threatened to murder my TV and everyone near me a few times over it.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 03:40:00
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226. what do you think dust will be like in 10 years? - in General Discussions [original thread]
Some things I can see happening: Market
PvE (ratting, incursions, missions, epic arcs)
hopefully some open-world stuff
meaningful sovereignty, both on planets and influencing system sovereignty
dozens more vehicles, dropsuits, and ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 03:23:00
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227. pilot-able RDVs - in Feedback/Requests [original thread]
I'd be more interested in RDVs being able to hot drop vehicles like they've done in a few of the trailers. HAVs just shooting as soon as they land and whatnot. Would be awesome.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.18 01:07:00
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228. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
Assuming all Vs in related skills and 2x complex damage mods it takes 5 hits from an assault forge to kill an 8k eHP HAV. With a DAU-2 Assault forge it takes 4 hits. It's only a 10% increase in damage per hit, but it reduces the hits-to-kill by 20...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.17 22:00:00
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229. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
PIMP MAC DADDY 2100374163 wrote: What if you were ganged up on by a full squad of protos with no limits? Yes, what if non-consensual PvP, the best part of New Eden, were to happen? Wouldn't that be...awful?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.17 21:49:00
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230. Open world without persistent world: ameliorating "tech limitations" - in Feedback/Requests [original thread]
I've actually looked at the job requirements, since I'm a software developer by trade, and they require developers to have more experience with the specific tools of game making than I have (which is 0). So alas, there's not going to be a CCP Repo...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.17 12:05:00
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231. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
D'aww, you used one of my "picture this with me" posts! And my open world write-up! That said, I'm not really interesting in trying to dictate development priorities to CCP. They've got a roadmap, and following it will get us to whatever idea...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.17 11:58:00
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232. Dust/EVE battles - in Feedback/Requests [original thread]
slypie11 wrote: Which is why I was thinking of our batteries like this http://upload.wikimedia.org/wikipedia/commons/1/1d/DoraVSScarab.svg but three times bigger. Like, really damn big. Three times bigger than that would be almost as big...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.17 00:44:00
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233. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
I'm not huge on the idea of destroying turrets, simply because you run the risk of ending up stuck in a HAV that can't defend itself, but you have to stick out the match with it because it's too expensive to just abandon. It has the potential to t...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.16 23:49:00
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234. Dust/EVE battles - in Feedback/Requests [original thread]
I think you're underestimating the size of the "small" turrets in EVE. Take a look at this picture of a Rifter . Take note of the turrets. Now compare it to this . Look how freaking huge those turrets are! The barrels are at least 125mm ! Tha...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.16 23:43:00
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235. Faction warfare loyalty - in General Discussions [original thread]
That's disappointing. I was looking forward to using standing to purchase factional dropships!
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.16 13:58:00
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236. Feedback on AV - in Feedback/Requests [original thread]
What we need isn't so much a nerf/buff cycle as a fundamental change to how vehicles work .
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.16 13:53:00
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237. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
People don't talk about the small turret gunners because they're irrelevant. Ask yourself instead how often people say "I couldn't get within AV grenade range of that HAV, his infantry support is too good!" That is how they're squad oriented. N...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.13 18:33:00
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238. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
HAVs are super squad oriented. Their performance increases drastically if they run with squad support. I would argue that they are far more team dependent than dropsuits. It's just that that support is almost always better from outside of the HA...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.13 17:02:00
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239. [Suggestion][Pub.Matches] Catch-Up feature for public matches - in Feedback/Requests [original thread]
Or just a red-line mercy rule. One team completely controls the field, and holds it for a little while? Boom, match ends. No need to spend 15 minutes waiting for the MCC to die.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.13 14:11:00
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240. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Can't speak for the other guy, but I don't like two. HAVs are supposed to have one purpose: balls out fighting. If HAVs can deploy a drone to hack installations, or have any similar such capabilities, then there's essentially no reason to ever no...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.04.13 13:56:00
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