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661. Gestures in the warbarge - in Feedback/Requests [original thread]
I wish we could flail our arms about in the warbarge. LBP style. I think it'd be epic to watch slap wars in the warbarge.
- by Alaika Arbosa - at 2013.06.05 21:53:00
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662. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
RoundEy3 wrote: Akaruiwrx wrote: The only thing I'm going to say is read some of the dev posts and get an idea of the long ball on this game. In the short term you are absolutely right. But in the long term there is a lot that will change. T...
- by Alaika Arbosa - at 2013.06.05 21:48:00
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663. Friendly Fire In The MCC! - in Feedback/Requests [original thread]
Either that or allow us to shove bluedots for 0 damage though a few meters of momentum in the direction you shove them. I actually prefer the shoving idea.
- by Alaika Arbosa - at 2013.06.05 21:33:00
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664. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Dust Sandbox? Those two words do not belong in the same sentence as of yet. Hopefully one day we'll get a real sandbox, but we don't have that yet, all we have is "INSTANT BATTLES!!!!"
- by Alaika Arbosa - at 2013.06.05 20:43:00
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665. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
Geirskoegul wrote: Jathniel wrote: Well, you'd have to give a fck about random blueberries in a pub match to think it's a problem dropping an orbital on them. Which I don't... ...and I'm sure no other vet playing this game does. If FF were...
- by Alaika Arbosa - at 2013.06.05 20:26:00
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666. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
xSir Campsalotx wrote: Alaika Arbosa wrote: You're missing something though, we don't have LMGs in Dust, we have HMGs in Dust. https://en.wikipedia.org/wiki/Heavy_machine_gun Let's see someone move with a squad with a Ma-Deuce carrying i...
- by Alaika Arbosa - at 2013.05.29 11:36:00
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667. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Severus Smith wrote: Ecshon Autorez wrote: They'll probably implement a max percentage (say 40% TOTAL ) to prevent that. Keep in mind, these will most likely suffer from stacking penalties as well. Problem is, 40% is kinda crap. On 400 arm...
- by Alaika Arbosa - at 2013.05.28 21:58:00
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668. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: Alaika Arbosa wrote: D legendary hero wrote: Alaika Arbosa wrote: Apparently not crippling enough otherwise I wouldn't still see entire squads of Heavies running around like they were Assaults. except this d...
- by Alaika Arbosa - at 2013.05.28 01:05:00
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669. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: Alaika Arbosa wrote: Apparently not crippling enough otherwise I wouldn't still see entire squads of Heavies running around like they were Assaults. except this doesnt happen Are you seeing through my eyes? Are...
- by Alaika Arbosa - at 2013.05.28 00:48:00
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670. Heavies need more high slots to deal with the lav threat - in Feedback/Requests [original thread]
Luther Mandrix wrote: I would like the lav to act like it hit a brick wall when it hits a heavy. Maybe that could help slow them down for us to get more av on them. Yeah, Heavies should be able to serve as bollards, though IMHO they need muc...
- by Alaika Arbosa - at 2013.05.28 00:19:00
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671. Balance prices instead of nerfing everything to death - in Feedback/Requests [original thread]
Beeeees wrote: Im talking real expensive here, like 2 mils a suit expensive proto. Yeah, IIRC Supercarriers cost 20-30 billion for just the Hull and Titans cost 65+ billion for just the hull. They still happen.
- by Alaika Arbosa - at 2013.05.28 00:14:00
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672. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Ecshon Autorez wrote: And you can only fire the Shotgun thanks to the "pneumatic armature". Without things like that and the augmentations our suits have (as well as the protection the suits provide) we wouldn't be able to even fire the majori...
- by Alaika Arbosa - at 2013.05.28 00:11:00
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673. Balance prices instead of nerfing everything to death - in Feedback/Requests [original thread]
Beeeees wrote: It is. If you cant afford to **** out 10 heavies with ARs in a pubmatch, you wont do it. If you cant afford logi LAVs being shot down in packs, you dont drive around in em reenacting Carmaggeddon. If you cant afford losing that...
- by Alaika Arbosa - at 2013.05.28 00:07:00
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674. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Alaika Arbosa wrote: Matakage wrote: ladwar wrote: Sontie wrote: Proxi mines are lol pointless. they work on LAVs, really they do. HAVs.. naw not really. you just need to use them correctly. No, actually t...
- by Alaika Arbosa - at 2013.05.27 23:53:00
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675. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
Chinduko wrote: Unfortunately CCP designed the heavy as a defender only, even though poorly designed at that, it is for defense only. Unfortunately, a team cannot defend at all times which means that the heavy is useless until team mates take a...
- by Alaika Arbosa - at 2013.05.27 23:45:00
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676. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: Alaika Arbosa wrote: You're missing something though, we don't have LMGs in Dust, we have HMGs in Dust. https://en.wikipedia.org/wiki/Heavy_machine_gun Let's see someone move with a squad with a Ma-Deuce carrying ...
- by Alaika Arbosa - at 2013.05.27 23:30:00
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677. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
100% FF from all damage sources in all gamemodes is the only way to go. Make it so CCP!!
- by Alaika Arbosa - at 2013.05.27 21:41:00
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678. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Matakage wrote: ladwar wrote: Sontie wrote: Proxi mines are lol pointless. they work on LAVs, really they do. HAVs.. naw not really. you just need to use them correctly. No, actually they don't work on LAVs. That's been my experienc...
- by Alaika Arbosa - at 2013.05.27 21:28:00
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679. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
Delirium Inferno wrote: I kept reading a description of a light machine gun, while heavies use heavy machine guns. Also as stated balance trumps realism. ^this I will also quote my response to the OP from the thread he pulled the OP from ...
- by Alaika Arbosa - at 2013.05.27 21:21:00
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680. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
You're missing something though, we don't have LMGs in Dust, we have HMGs in Dust. https://en.wikipedia.org/wiki/Heavy_machine_gun Let's see someone move with a squad with a Ma-Deuce carrying it while firing to provide suppressive fire. Also...
- by Alaika Arbosa - at 2013.05.27 20:52:00
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