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8501. How much longer? - in General Discussions [original thread]
I'll wait and see what happens with their next build in 2-5 months. If it doesn't have a wealth of new content and balancing features, I'll give up entirely. Where the -****- is CCP Fozzie when you need him.
- by Aeon Amadi - at 2013.05.26 13:52:00
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8502. Any level 5 Pro. Swarms here? - in Feedback/Requests [original thread]
Lazarus Solo wrote: Yeah AV grenades seem to be really good at the moment.. don't know if they are OP though. Use only AV Grenades and it becomes apparent pretty quickly how little damage they do to anything besides militia vehicles.
- by Aeon Amadi - at 2013.05.26 13:50:00
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8503. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Munin-Frey wrote: I think the best solution would be to make the AV grenades have something like the "webs" in EVE. It is easy to kill the free LAVs with the new AV grenades (no problem there in my opinion) but for the new logi death taxis they...
- by Aeon Amadi - at 2013.05.26 13:48:00
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8504. When do I get to go toe to toe with AVers? - in General Discussions [original thread]
Darken-Sol wrote: some people build decent tanks. recently i had to reload to pop one. Must have been a terrible player if he didn't cop out and run over to a supply depot to perma-tank your AV.
- by Aeon Amadi - at 2013.05.26 13:42:00
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8505. When do I get to go toe to toe with AVers? - in General Discussions [original thread]
Jason Pearson wrote: As everyone knows, I'm a pretty vocal Vehicle player (inb4whoruscrub?), I'm in favour of balancing everything and understand there are times when I will be brought to my knees by a single experienced forge gunner, but I'm g...
- by Aeon Amadi - at 2013.05.26 13:35:00
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8506. Movement speed/Armour Plates - in General Discussions [original thread]
Clove PsyKoz wrote: Since it effects all 3, it basically makes the armor plates(especially the complex plates) not worth using. You get more total HP but yes, it's a well known issue that Shield Tankers say is perfectly balanced and the rest...
- by Aeon Amadi - at 2013.05.26 13:31:00
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8507. Any level 5 Pro. Swarms here? - in Feedback/Requests [original thread]
"I use a Proto Plasma Cannon and it doesn't kill vehicles." - "Use Swarm Launcher." "I use a Proto Swarm LAuncher and it doesn't kill vehicles." - "Use a Forge Gun" "I use a Proto Forge Gun and I constantly get hit by LAVs because I can't move o...
- by Aeon Amadi - at 2013.05.26 13:29:00
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8508. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Dias Bailey wrote: 1. remove free LAV's 2. dropsuits have inertial dampners... why can't we use them to avoid LAV death 3. proximity mines should send any LAV tumbling. proximity mines should be magnetic. we need flux proximity min 4. no nee...
- by Aeon Amadi - at 2013.05.26 13:20:00
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8509. Movement speed/Armour Plates - in General Discussions [original thread]
N1ck Comeau wrote: Anyone know if it also affects turning speed? Yes, it does. Edit: and before anyone disputes this, go throw on four complex armor mods on a Gallente medium frame and turn in place with a stop watch going. Additional Edit...
- by Aeon Amadi - at 2013.05.26 13:12:00
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8510. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Arramakaian Eka wrote: I've been using the basic and ADV variants for a few days, and agree that PLC needs tweaking. Faster projectile speed and more AV damage (direct and/or splash) would help make it a more viable w...
- by Aeon Amadi - at 2013.05.26 13:11:00
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8511. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: The CPU is high because it requires 0 powergrid to operate. That, combined with its CPU reduction skill lowers its CPU quickly. And when you use it on a Gallente Assault Suit (since it's Gallente Plasma Tech) the CPU u...
- by Aeon Amadi - at 2013.05.26 13:06:00
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8512. So, where's the charts? Dev Blogs? Anything? - in The Council's Chamber [original thread]
We got -one- chart regarding the use of Equipment from CCP Wolfman's blog before Uprising was released. Where's the rest? I want to know how many kills were made with what weapons and I want to know how many people are using what vehicles. Anot...
- by Aeon Amadi - at 2013.05.26 11:17:00
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8513. De-buff the militia LAVs - in General Discussions [original thread]
Jenova's Witness wrote: How about we buff swarm launchers and proximity mines? Proto swarms barely do jack, proto proximity mines barely put a dent in a militia LAV and the AV grenade out damages both. Lmfao, yeah - let's just create a power...
- by Aeon Amadi - at 2013.05.26 11:11:00
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8514. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Chinduko wrote: Chankk Saotome wrote: I've heard a great suggestion where LAVs take damage directly relative to the ARMOR of the player being run into. Not total E-HP but their armor HP should do some damage to LAVs ramming them. i.e. If yo...
- by Aeon Amadi - at 2013.05.26 11:09:00
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8515. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Meh ARs are ruining the gun game. No point in speccing into LR, SR, MD, etc. So I'll run you over and laugh till CCP balances the damn game. Lmfao, love this argument: "Guns are ruining a First Person Shooter" You real...
- by Aeon Amadi - at 2013.05.26 11:07:00
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8516. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
So, yeah, here's the description of the Plasma Cannon as it was given by CCP. Quote: Plasma Cannon is a dumb-fire anti-vehicle weapon that can be equipped as a light weapon. Allotek Plasma Cannon: Direct Damage: 1155 Splash Damage: 313.5 B...
- by Aeon Amadi - at 2013.05.26 10:52:00
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8517. LAVs and roadkill - in The Council's Chamber [original thread]
Just as I was starting to have faith in the CPM they turn around and make me dislike them again with their apparent apathy toward a really stupid situation. MLT LAV with just a driver as a valid combat tactic? I call BS.
- by Aeon Amadi - at 2013.05.26 09:44:00
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8518. No plans from CCP to "punish" AFK players - in General Discussions [original thread]
They'll just find another way to break the game. Red-Line Railgunning LAV Red-Line Repping Red-Line AFKing Maybe they should just do away with Red-Lines entirely.
- by Aeon Amadi - at 2013.05.25 09:41:00
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8519. Just spent all day writing about the Tactical AR... - in General Discussions [original thread]
Jathniel wrote: Aeon Amadi wrote: Jathniel wrote: Here's what I've been putting together. Been trying to build some consensus on it. GLU-5 Tactical Assault Rifle Damage: 61 HP Rate of Fire: 450 RPM (compare with full auto Breach AR) ...
- by Aeon Amadi - at 2013.05.25 09:39:00
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8520. LAVs, Tank whiners and AV in general. - in General Discussions [original thread]
BOZ MR wrote: Yeah you are mentally challenged. If you have another argument as to why AV is imbalanced, I'll gladly hear it. Otherwise, try using Railguns as they seem to work just fine for everyone else.
- by Aeon Amadi - at 2013.05.25 09:33:00
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