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6061. A Challenge for those going to Fanfest - in General Discussions [original thread]
I'm trying my damnedest to make it for Fanfest 2014 and with that I've decided to issue a challenge to everyone else intending to go. H+íkarl is an Icelandic cuisine consisting of meat from the Greenland Shark, who's consumption is often associat...
- by Aeon Amadi - at 2013.12.05 16:14:00
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6062. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Aeon Amadi wrote: IAmDuncanIdaho II wrote: Aeon Amadi wrote: Love how everyone is complaining about the shield penalties when armor tankers have had to deal with penalties since the start of the game, have le...
- by Aeon Amadi - at 2013.12.05 14:02:00
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6063. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
CCP Nullarbor wrote: Himiko Kuronaga wrote: Null this is still way too draconian. Orbitals are going to team kill, a lot, and not on purpose. Hell in pc we expect it and thats with highly coordinated teams. You guys should instead put in a r...
- by Aeon Amadi - at 2013.12.05 12:32:00
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6064. Factional Loyalty Point Store - in General Discussions [original thread]
CCP Nullarbor wrote: You can fight for any faction at any time, regardless of what your corp or alliance is doing. However fighting against a faction will lower your standing towards to them meaning you get less LP paid out at the end of battl...
- by Aeon Amadi - at 2013.12.05 12:27:00
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6065. Fanfest 2014 and DUST 514 Players; who's going? - in General Discussions [original thread]
CCP Nullarbor wrote: Highlight of the year tbh. Fanfest is amazing. Running into some financial issues in my efforts to be able to get out there but I am trying my damnedest. I still have a deal with CCP Falcon to see through X_X;;;
- by Aeon Amadi - at 2013.12.05 12:24:00
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6066. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
Robert JD Niewiadomski wrote: You CAN disable sound in DUST client. There is such an option in system setings for dust client. Separately for SFX and background music. Then you can test if this will disable sound events handling routines in D...
- by Aeon Amadi - at 2013.12.05 12:19:00
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6067. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Aeon Amadi wrote: Love how everyone is complaining about the shield penalties when armor tankers have had to deal with penalties since the start of the game, have less module variety and only recently was made effe...
- by Aeon Amadi - at 2013.12.05 12:14:00
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6068. So when are Active Scanners going to be fixed? - in Technical Support/Bugs [original thread]
Cass Caul wrote: Hey CCP, if you didn't notice already, everyone that uses an active scanner twirls around in a circle getting a perfect 360-¦ scan. When is this going to be fixed? Considering each of them has a different scan duration, I'...
- by Aeon Amadi - at 2013.12.05 08:53:00
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6069. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: SponkSponkSponk wrote: How bout this? http://www.youtube.com/watch?v=Yz2h-VfDJy4 Hi, thank you for the video. We are already aware of this specific issue shown there. Do you perhaps have a video that demonstr...
- by Aeon Amadi - at 2013.12.05 08:51:00
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6070. What is the state of the caldari production facility? - in Outposts [original thread]
Yeah, got pushed back for performance reasons. https://forums.dust514.com/default.aspx?g=posts&m=1565131#post1565131
- by Aeon Amadi - at 2013.12.05 05:56:00
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6071. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Love how everyone is complaining about the shield penalties when armor tankers have had to deal with penalties since the start of the game, have less module variety and only recently was made effective. Even more entertaining when you figure that...
- by Aeon Amadi - at 2013.12.05 04:25:00
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6072. What is the state of the caldari production facility? - in Outposts [original thread]
Evolution-7 wrote: Still interested in the state of the caldari production facility, I could have sworn it was to be implemented into 1.7. Dev response appreciated I believe it was slated for it but LogicLoop stated that it was in the optim...
- by Aeon Amadi - at 2013.12.05 02:48:00
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6073. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
CCP Nullarbor wrote: Damage to installations is not tracked in the 5000 HP limit for friendly fire. Only infantry, vehicles and equipment. Otherwise there would be heaps of splash damage from grenades and orbitals and such when in close combat...
- by Aeon Amadi - at 2013.12.05 01:15:00
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6074. Funny conversation regarding 1.7 Bug Fix - in General Discussions [original thread]
[7:01:23 PM] Aeon Amadi: "Issues where having multiple nanite injectors equipped would cause auto revive to not work." Sad part is that someone found this out. [7:02:19 PM] Cheshire Cat: lol [7:04:19 PM] [GI4NT]Arunis Genforge: "You get the 30% ...
- by Aeon Amadi - at 2013.12.05 01:08:00
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6075. Passed! - in The Locker Room [original thread]
Being as I strongly advocate self-aggrandizement (it can certainly be healthy!) I figured I'd share my good news with the rest of the community My GED will be coming in the mail around Christmas ^_^ I had an average score of 690 (98th percentile)...
- by Aeon Amadi - at 2013.12.04 17:07:00
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6076. Announcement:Dev Blog: - in Announcement and Events [original thread]
Questions regarding standings in 1.7 Faction Warfare changes: "When you win a battle for one of these corporations, two things will simultaneously happen: You will gain 75 points of standing towards the corporation that you fought for, while losi...
- by Aeon Amadi - at 2013.12.04 12:51:00
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6077. [Request from CCP raRaRa] Forum Signature Hyperlinks - in Feedback/Requests [original thread]
Thurak1 wrote: Couldnt you use something like tinyurl? for this topic itself can be shortened down to 26 characters with tinyurl http://tinyurl.com/ncka3gx Unfortunately, using the tinyurl links still throws my signature over the limit - s...
- by Aeon Amadi - at 2013.12.04 12:24:00
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6078. Hit Detection nightmare - in Technical Support/Bugs [original thread]
http://i.imgur.com/LULnKQI.jpg This particular area of the Gallente Research Facility there was a Heavy with an HMG, standing next to the railing. I fired at least two magazines, got hit indicators and watched his shields flash and he received ...
- by Aeon Amadi - at 2013.12.04 03:26:00
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6079. Lighting? - in Outposts [original thread]
http://web.ccpgamescdn.com/dust/news.control/65468/1/ARs_Railrifle_screenshot.jpg Got into this map in-game and fiddled with contrast, gamma, brightness, color... everything. Couldn't make it look anywhere near this pretty. Obviously this is pr...
- by Aeon Amadi - at 2013.12.04 02:51:00
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6080. Secrets from Singularity (test server) - in General Discussions [original thread]
Michael Arck wrote: The title, 'State Peacekeeper' sounds good and threatening. Yeah, kinda reminds me of the Department of Homeland Security here in the United States xD
- by Aeon Amadi - at 2013.12.04 01:36:00
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