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6041. Iceland's First Ever Police Shooting - in The Locker Room [original thread]
http://news.yahoo.com/icelands-first-ever-police-shooting-leaves-one-dead-181729243.html Very sad story
- by Aeon Amadi - at 2013.12.07 18:53:00
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6042. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Roy Ventus wrote: Heard you can do away with it by having players join the match before it actually starts, when you have to wait in the war barge, then everyone hard resets and link back up. It seems like a lot but I can't think of a reason wh...
- by Aeon Amadi - at 2013.12.06 15:14:00
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6043. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Dunno. Shotty GoBang used to run at 480p I think - and he did it consistently for quite a while. So he must've thought it made some sort of difference. I keep meaning to try this myself, but I keep forgetting. If I re...
- by Aeon Amadi - at 2013.12.06 14:57:00
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6044. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Robert JD Niewiadomski wrote: If your effort will help CCP to axe that lag bug, I wouldn't mind if you were rewarded with some in-game gear I hope CCP will appreciate your commitment Good luck Quite the contrary I'd rather an internshi...
- by Aeon Amadi - at 2013.12.06 14:26:00
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6045. Alliance Battle Finder better connection for Eve/Dust - in Feedback/Requests [original thread]
Yeah... Would definitely save Renegade a bunch of mails...
- by Aeon Amadi - at 2013.12.06 14:11:00
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6046. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Robert JD Niewiadomski wrote: Some games has "Report" option (Like in LBP upon pressing SELECT button). I bet CCP logs lot's of things happening in matches (player movements vectors, buttons pressed, etc). I wonder if that data allows them to a...
- by Aeon Amadi - at 2013.12.06 14:05:00
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6047. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Mobius Wyvern wrote: On this topic, along with the automatic crash report system, could we get a manual means of sending game data back to CCP? Imagine how much easier testing like this would be if Aeon and his assistants could do all of this ...
- by Aeon Amadi - at 2013.12.06 13:59:00
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6048. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Spectral Clone wrote: I-Shayz-I wrote: Someone mentioned something about sound being the issue. For instance, the second you get far enough away to not hear the sound, the lag goes away. ^ This has to be tested. If this were the case t...
- by Aeon Amadi - at 2013.12.06 13:30:00
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6049. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Robert JD Niewiadomski wrote: I-Shayz-I wrote: Someone mentioned something about sound being the issue. For instance, the second you get far enough away to not hear the sound, the lag goes away. Also, try testing in a building vs out in the...
- by Aeon Amadi - at 2013.12.06 12:54:00
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6050. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Your Absolut End wrote: Cant really say changing ingame graphics help with it, tried low and high on both and for some reason i even have the feeling high works better than low Right, I've fiddled with the settings a bit and saw literally no...
- by Aeon Amadi - at 2013.12.06 12:29:00
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6051. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Aeon Amadi wrote: IAmDuncanIdaho II wrote: Good stuff. Does this mean CCP don't know what the issues are? And are there two issues? Framerate and lag? Are they different? Is the centre of your diagram "Lag" just a...
- by Aeon Amadi - at 2013.12.06 12:28:00
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6052. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Acturus Galaxy wrote: Allot of equipment placed around the supply depot seems to create lag in the new Gallente city map. I just finished a match that got laggy, sneaked into the compound and found 15-20 droplinks plus some nano hives dropped a...
- by Aeon Amadi - at 2013.12.06 11:15:00
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6053. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Good stuff. Does this mean CCP don't know what the issues are? And are there two issues? Framerate and lag? Are they different? Is the centre of your diagram "Lag" just a generic name for adverse gameplay events that sl...
- by Aeon Amadi - at 2013.12.06 11:03:00
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6054. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
SponkSponkSponk wrote: We could help, except, you know. Haha, yeah - I considered that (hence the network category) but there'd be a loooooot of sweet talking to make that happen considering recent events >_>;;;
- by Aeon Amadi - at 2013.12.06 10:18:00
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6055. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Now that I'm done with class (I passed, go me) I have a bit more time to refocus my efforts on testing again. That being said I decided to help tackle one of the larger issues in the game that just about everyone has experienced and would like the...
- by Aeon Amadi - at 2013.12.06 09:57:00
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6056. RDV Artifact Bug - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I can pinpoint the battle you entered but I canGÇÖt pinpoint the location you called the vehicle. Could you take a picture of the location and/or what the sky looks like when the bug h...
- by Aeon Amadi - at 2013.12.06 08:05:00
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6057. [Feedback] Revitalizing Packs - in Feedback/Requests [original thread]
The theory is that the BPO(s) and boosters were nice additions but they weren't the real reason people bought Mercenary Packs en masse. It can be assumed that the reason they were so popular was because of the value associated with the pack itself...
- by Aeon Amadi - at 2013.12.06 07:54:00
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6058. RDV Artifact Bug - in Technical Support/Bugs [original thread]
Tried to get a picture but the enemy team was more hell bent on getting easy kills while I was doing so - very frustrated that I never got a picture on the three different opportunities this occurred but blame the tower snipers on Line Harvest in ...
- by Aeon Amadi - at 2013.12.06 04:29:00
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6059. Factional Loyalty Point Store - in General Discussions [original thread]
Vrain Matari wrote: Aeon Amadi wrote: CCP Nullarbor wrote: You can fight for any faction at any time, regardless of what your corp or alliance is doing. However fighting against a faction will lower your standing towards to them meaning ...
- by Aeon Amadi - at 2013.12.05 16:45:00
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6060. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
WAR-MONGER SLAUGHTER wrote: CCP Logibro wrote: Forge Gun numbers! Base STD - Damage: 1320 to 1200 | Charge time: 3.5 to 4.0 ADV - Damage: 1452 to 1320 | Charge time: 3.5 to 4.0 PRO - Damage: 1584 to 1440 | Charge time: 3.5 to 4.0 Assau...
- by Aeon Amadi - at 2013.12.05 16:43:00
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