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3001. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Jathniel wrote: Aeon Amadi wrote: I use the TAR frequently. Have a few videos posted where I use it. It's a very niche weapon that needs the correct environment. Scrambler Rifle is better and it's probably not surprising to anyone that I s...
- by Aeon Amadi - at 2015.02.14 14:03:00
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3002. New map idea, maybe underground? - in General Discussions [original thread]
P14GU3 wrote: Aeon Amadi wrote: CCP Rattati wrote: There is one that has a pretty good underground area, it's between the three buildings with rays of light coming out of them. This allows for amazing corridor shooting, my favorite. I wi...
- by Aeon Amadi - at 2015.02.14 13:50:00
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3003. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
xxwhitedevilxx M wrote: Heimdallr69 wrote: CCP Rattati wrote: GrimzOvaHourz wrote: Why would anyone think that when every other rifle is just as good if not more... We've never had so much balance in terms of rifles before, please don'...
- by Aeon Amadi - at 2015.02.14 07:37:00
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3004. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Atiim wrote: Ripley Riley wrote: Atiim wrote: Your entire premise is flawed because usage does not equate to power. If useage was the only data he was examining, then yes, you would be right. In the OP he clearly states... CCP Ratta...
- by Aeon Amadi - at 2015.02.14 07:03:00
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3005. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Pagl1u M wrote: We need the kills/spawn ratio of hmg It's too damn high, ranking with top tier rifles. I am working on Hotfix Echo, where the plan is to rein in the range, and nothing else. They are too effective in "r...
- by Aeon Amadi - at 2015.02.14 07:00:00
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3006. New map idea, maybe underground? - in General Discussions [original thread]
CCP Rattati wrote: There is one that has a pretty good underground area, it's between the three buildings with rays of light coming out of them. This allows for amazing corridor shooting, my favorite. I will try to get that medium socket more ...
- by Aeon Amadi - at 2015.02.14 06:57:00
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3007. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Dragonmeballs wrote: [quote=Aeon Amadi]No need to tweak range. No need to tweak damage. No need to increase Rate of Fire, reduce dispersion, change damage profiles, or anything of the sort. Nope, none of those. Bring back the bullet slow dow...
- by Aeon Amadi - at 2015.02.13 21:50:00
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3008. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: Aeon Amadi wrote: TooMany Names AlreadyTaken wrote: PS3 production stops in March next year... Yes, time to get busy with the PS4. The world is advancing, don't let Dust 514 fall behind. So the logical conclusio...
- by Aeon Amadi - at 2015.02.13 21:47:00
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3009. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Fizzer XCIV wrote: Aeon Amadi wrote: Fizzer XCIV wrote: What makes you think the AR needs another buff? Not easy mode enough for you yet Aeon? They are already the easiest to use rifles in this entire game, and you want them to slow down ...
- by Aeon Amadi - at 2015.02.13 15:25:00
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3010. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Fizzer XCIV wrote: What makes you think the AR needs another buff? Not easy mode enough for you yet Aeon? They are already the easiest to use rifles in this entire game, and you want them to slow down your enemies so you can hit them better? Ge...
- by Aeon Amadi - at 2015.02.13 07:09:00
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3011. Announcement:Developer Spotlight: Ben Gruber - CCP Logibro - in Announcement and Events [original thread]
CCP Frame wrote: Aeon Amadi wrote: CCP Frame wrote: Welcome back to another Developer Spotlight! This time we are talking with CCP Logibro - our most dedicated Logistics player in DUST 514. Read on ! And feel free to drop your comment r...
- by Aeon Amadi - at 2015.02.13 07:06:00
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3012. Announcement:Developer Spotlight: Ben Gruber - CCP Logibro - in Announcement and Events [original thread]
CCP Frame wrote: Welcome back to another Developer Spotlight! This time we are talking with CCP Logibro - our most dedicated Logistics player in DUST 514. Read on ! And feel free to drop your comment right here. :) There is a significant l...
- by Aeon Amadi - at 2015.02.13 06:37:00
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3013. Ratati - in General Discussions [original thread]
CCP Rattati wrote: Darken-Soul wrote: I misspelled your name once and now my phone changes it to that everytime. For that I am deeply apologetic. lol we know what we want to do on matchmaking, 1) 4 man squads for pubs, 8/12/16 for FW a...
- by Aeon Amadi - at 2015.02.13 06:33:00
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3014. FOTM Unveiled - in General Discussions [original thread]
P14GU3 wrote: Aeon Amadi wrote: How do you figure you get more damage to armor per shot? Because of that 10% difference, even though the sheer alpha potential -more- than makes up for that? Just saying, you can't one-shot anyone with a Ta...
- by Aeon Amadi - at 2015.02.13 05:36:00
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3015. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Nocturnal Soul wrote: Aeon Amadi wrote: Nocturnal Soul wrote: Aeon Amadi wrote: Nocturnal Soul wrote: Go die in a hole... multiple times.... With no weapon surrounded by dirty logi needles. Nice feedback, want to explain your pos...
- by Aeon Amadi - at 2015.02.13 05:19:00
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3016. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Nocturnal Soul wrote: Aeon Amadi wrote: Nocturnal Soul wrote: Go die in a hole... multiple times.... With no weapon surrounded by dirty logi needles. Nice feedback, want to explain your position? =P The slow down effect is like the ...
- by Aeon Amadi - at 2015.02.13 04:52:00
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3017. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Nocturnal Soul wrote: Go die in a hole... multiple times.... With no weapon surrounded by dirty logi needles. Nice feedback, want to explain your position? =P
- by Aeon Amadi - at 2015.02.13 04:37:00
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3018. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
No need to tweak range. No need to tweak damage. No need to increase Rate of Fire, reduce dispersion, change damage profiles, or anything of the sort. Nope, none of those. Bring back the bullet slow down effect. For the AR only. Sounds profoun...
- by Aeon Amadi - at 2015.02.13 04:29:00
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3019. FOTM Unveiled - in General Discussions [original thread]
How do you figure you get more damage to armor per shot? Because of that 10% difference, even though the sheer alpha potential -more- than makes up for that? Just saying, you can't one-shot anyone with a Tactical Assault Rifle no matter how har...
- by Aeon Amadi - at 2015.02.13 04:24:00
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3020. FOTM Unveiled - in General Discussions [original thread]
Like, seriously? A Glu-5 Tac? Just use a damn Scrambler Rifle at that point. Longer range, about the same damage with the ability to charge that thing up for 3x the damage and land instant kills. The flux grenade is about pointless because all i...
- by Aeon Amadi - at 2015.02.13 03:51:00
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