Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
1301. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Zan Azikuchi wrote: Aeon Amadi wrote: Extending from my proposal in the previous post: 300m range / 373 damage 350m range / 340 damage 400m range / 250 damage 450m range / 221 damage And there you have it. Redline snipers would fundamenta...
- by Aeon Amadi - at 2015.07.10 23:01:00
|
1302. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Extending from my proposal in the previous post: 300m range / 373 damage 350m range / 340 damage 400m range / 250 damage 450m range / 221 damage And there you have it. Redline snipers would fundamentally be neutered if they wanted to do anythin...
- by Aeon Amadi - at 2015.07.10 22:11:00
|
1303. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Kain Spero wrote: Aeon, I have a challenge for you and me. Let's hunt down sniper videos and log the kill ranges and see what the average kill distance is. My hypothesis is we'll find that the average kill is for sure under 400m and more than l...
- by Aeon Amadi - at 2015.07.10 22:00:00
|
1304. TACNET Update - Identification With Icons - in General Discussions [original thread]
Ripley Riley wrote: CCP Rattati wrote: This is cool. During the scanning overhaul, we talked about having signature profile being demonstrated as bigger circles, so a 8 dB scout would be a tiny dot, and a sentinel, much bigger. Effectively a...
- by Aeon Amadi - at 2015.07.10 20:25:00
|
1305. Buff Commando Cpu/Pg - in General Discussions [original thread]
CCP Rattati wrote: The replies about ROF mods were mostly "I don't like change" Not even so much "I don't like change" as "Why?" What is the grounded reasoning for introducing RoF mods..? I'm going to call shenanigans on it being a measure...
- by Aeon Amadi - at 2015.07.10 19:42:00
|
1306. DK Market Content Discussion - in General Discussions [original thread]
Avallo Kantor wrote: Why not stock it with "Type B" modules / equipment? Basically instead of just being lower in overall PG / CPU they would instead of differing values of PG / CPU. For example, a Type B module could have values like +20% ...
- by Aeon Amadi - at 2015.07.10 19:07:00
|
1307. Amarr Scout discussion - in General Discussions [original thread]
Adipem Nothi wrote: The EQ flipper would be an awesome role, but I imagine it would also be alot of work to implement. Here's what I'm thinking, and I think it'd be doable: Google Doc Instead of a second racial bonus, increase AM Scout ba...
- by Aeon Amadi - at 2015.07.10 16:39:00
|
1308. Amarr Scout discussion - in General Discussions [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: Thoughts? Every point in your assessment is on point. You nailed it. The only things I'd add are (1) that if you want to duck scans yourself to increase ...
- by Aeon Amadi - at 2015.07.10 13:40:00
|
1309. lets talk about sockets - in General Discussions [original thread]
Alena Ventrallis wrote: Aeon Amadi wrote: 60,000+ planets with god knows how many districts.... All made by the same two construction companies! Nah, we kinda need randomization to some degree of the game is going to get really... really ...
- by Aeon Amadi - at 2015.07.10 13:30:00
|
1310. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Kain Spero wrote: CCP Rattati wrote: I have no objection to increasing Zoom. Give me feedback. Again, I think the sniper rifle more often encourages bad game play due it's range being such an outlier and it's mechanics that encourage stat...
- by Aeon Amadi - at 2015.07.10 13:23:00
|
1311. Amarr Scout discussion - in General Discussions [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: Thoughts? Every point in your assessment is on point. You nailed it. The only things I'd add are (1) that if you want to duck scans yourself to increase your odds of survival, you'll have to run da...
- by Aeon Amadi - at 2015.07.10 13:05:00
|
1312. Amarr Scout discussion - in General Discussions [original thread]
DeadlyAztec11 wrote: The Amarr Scout definitely is a victim of having no role whatsoever. The Gallente Scout is a stealth specialist. The Caldari Scout is good at stealth and decent at scanning. The Minmatar Scout is the best for hacking and g...
- by Aeon Amadi - at 2015.07.10 12:07:00
|
1313. Buff Commando Cpu/Pg - in General Discussions [original thread]
I'm really starting to wonder what the difference between Caldari Commandos and Caldari Assaults is going to be if Commandos get a PG/CPU reduction on weaponry. Both would get a fitting reduction Both would get a reload speed bonus Assault gets ...
- by Aeon Amadi - at 2015.07.10 04:19:00
|
1314. Amarr Scout discussion - in General Discussions [original thread]
Sicerly Yaw wrote: Nocturnal Soul wrote: maybe deadcatz wrote: Amour modules on a scout,theres already a decent amount of armour on it already. Just use a damp and a rep with maybe a kincat and scanner. Easy as pie. The fact that you us...
- by Aeon Amadi - at 2015.07.10 04:09:00
|
1315. Amarr Scout discussion - in General Discussions [original thread]
Honestly the only fundamental value I've found from this specialization is running with my squad and keeping tabs on anything within scan range - but it is a VERY low WP accrual build that focuses mostly on assists. I generally hate Shotguns and K...
- by Aeon Amadi - at 2015.07.10 02:24:00
|
1316. Amarr Scout discussion - in General Discussions [original thread]
Apart from the egotistical and arrogant aura that is frequently put off anytime anyone -NOT- a known scout discusses scouts (seriously, you guys always come off like your opinion is the only one that matters) I threw together a video of one of my ...
- by Aeon Amadi - at 2015.07.10 02:22:00
|
1317. Amarr Scout discussion - in General Discussions [original thread]
So, I'm not as well versed in Amarr Scouts as I'd like to be but I've noticed a few glaring issues. Passive precision bonus is awesome but.... Without an additional bump up to range it pretty much under-utilizes the bonus. Here's the layout, for ...
- by Aeon Amadi - at 2015.07.10 01:51:00
|
1318. DK Market Content Discussion - in General Discussions [original thread]
Joel II X wrote: Everything from the loyalty stores, but in one store. At least, that's what I'm thinking it will be. Nah, because then everyone would just flood over to the DK Market at the expense of the LP market. Specialist gear needs...
- by Aeon Amadi - at 2015.07.10 00:47:00
|
1319. DK Market Content Discussion - in General Discussions [original thread]
Discussion as to what content should be a part of the District Kredit Market. The DK Market should not be a positive feedback loop While I'm sure all of us want awesome content for the DK market, I don't think adding in a bunch of new, power...
- by Aeon Amadi - at 2015.07.09 23:31:00
|
1320. Sexiest Voices of DUST - in General Discussions [original thread]
Kain Spero and DJINN Kujo, when they're in the same fiction, have some really sexy voices.
- by Aeon Amadi - at 2015.07.09 21:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |