Pages: 1 2 [3] 4 5 6 7 |
41. SHOTGUNS need more power - in Feedback/Requests [original thread]
Your problem is that you aren't getting close enough with the Shot gun. they can kill heavies in 2 shots if you are close enough. they should never have a longer range, then they would be OP and every one would leave Dust. tip: If you see a shot ...
- by Abe Foster - at 2014.05.17 15:54:00
|
42. remove the market timers - in Feedback/Requests [original thread]
Same here after a battle when I restock I can only bye so much every minute, and it is the worst when it says "Pease wait less than one second" Bet CCP most likely put this in for an important reason.
- by Abe Foster - at 2014.05.15 01:47:00
|
43. Maybe it's silly, but ... - in Feedback/Requests [original thread]
Either you are going crazy and forgetting your past Or you had a crazy night on eve before
- by Abe Foster - at 2014.05.08 01:24:00
|
44. To CCP & Community: HUD-dies? - in General Discussions [original thread]
I love all of it for the HUD the different flavors for the races look great! a little to distracting but other than that I hope it comes true.
- by Abe Foster - at 2014.05.08 00:53:00
|
45. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
Monkey MAC wrote: In addition they can no longer be detonated from the grave and cannot be detonated midair. If you wish to nerf REs you must first stop nesting or camping of strategic location. I am so mad at CCP that you can't detonate ...
- by Abe Foster - at 2014.05.08 00:31:00
|
46. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
If it took really long for the RE's to arm themselves then it would be hard to stealth kill heavies or run into a room drop like 3 RE's run out and pull the trigger.
- by Abe Foster - at 2014.05.07 05:20:00
|
47. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
The RE is meant to be a booby trap just think every time you got killed by one you voluntarily ran to them.
- by Abe Foster - at 2014.05.06 01:58:00
|
48. Jets - in General Discussions [original thread]
Maybe not Jets but a light air vehicle would be nice
- by Abe Foster - at 2014.05.06 01:55:00
|
49. How much money has CCP made with EVE and Dust514? - in General Discussions [original thread]
I would think a lot! There was that one huge battle on EVE that destroyed like $300,000 worth of ships. Also probably a lot of people buy Aurum on Dust and then die and buy more.
- by Abe Foster - at 2014.05.03 16:56:00
|
50. Question about legion (nothing crazy) - in Feedback/Requests [original thread]
Yeah I always use the PS3 controller and probably a lot of people do too, so why wouldn't they? Just Ask yourself who would have a game on the PS3 but you can't use the PS3's controllers?
- by Abe Foster - at 2014.05.03 16:51:00
|
51. Swarm Missile intelligence - in Feedback/Requests [original thread]
It is the worst when I lock-on to and LAV but then the LAV makes a sharp turn and the missiles end up hitting a wall
- by Abe Foster - at 2014.04.30 02:36:00
|
52. [Request] New Equipment: Nitro Boots - in Feedback/Requests [original thread]
I have always wanted an equipment that changes your stats for a short time. CCP has already done that with the cloaking field where it lowers visibility and scan profile(Good Job CCP). So there also needs to be equipment that boosts other stats li...
- by Abe Foster - at 2014.04.30 02:34:00
|
53. I've formulated a grand idea! - in Feedback/Requests [original thread]
This Idea is nice but the RE are meant to be hard to use but very effective, while for the proxy it is meant for you to drop a few and just leave., where you just notice that you got 75wp for tank damage after you forgot about the bombs. I say ke...
- by Abe Foster - at 2014.04.30 02:29:00
|
54. A change to Proto weapons - in Feedback/Requests [original thread]
When you think Prototype, you think of new, first, and a prototype is new and improved but is still in beta, it still has some problems and bugs here and there. Also NO BODY likes it when every one on the other team is using proto weapons and suit...
- by Abe Foster - at 2014.04.30 02:23:00
|
55. Duel wield - in Feedback/Requests [original thread]
This would be nice but it should be like dual pistols that are faster than the ScP but weaker and less accuracy. To be able to fire them separately. R1 for right gun and L1 for the left gun.
- by Abe Foster - at 2014.04.30 01:43:00
|
56. Passive Armour reps for all suits - in Feedback/Requests [original thread]
At least 1 rep for every suit since it is necessary because before the basic commando could not get any reps.
- by Abe Foster - at 2014.04.30 01:18:00
|
57. How do you feel when you kill a heavy 1v1? - in General Discussions [original thread]
Oh this is awkward....
- by Abe Foster - at 2014.04.09 00:14:00
|
58. How do you feel when you kill a heavy 1v1? - in General Discussions [original thread]
I remember another time I was a logi and killed a heavy with Flux grenade and assault CR! In your face you heavies!!!!
- by Abe Foster - at 2014.04.08 23:51:00
|
59. How do you feel when you kill a heavy 1v1? - in General Discussions [original thread]
Logi heavy combos are hard. I love killing heavies with RE's since it is almost impossible to survive and it kills them instantly.
- by Abe Foster - at 2014.04.08 23:44:00
|
60. Leveling Armor Repair: +%5/level module efficacy on 1 hp/s? - in Rookie Training Grounds [original thread]
I don't fully know how the statistics go but i gust use a proto letting me heal 2 at one with a lot of hp/s just do what i do
- by Abe Foster - at 2014.04.08 23:41:00
|
Pages: 1 2 [3] 4 5 6 7 |
First page | Previous page | Next page | Last page |