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        | 61. every other combat game has.................. - in General Discussions [original thread] Piraten Hovnoret wrote:  Well guys this is the thing    http://en.m.wikipedia.org/wiki/Carl_Gustav_recoilless_rifle   Have used it in real war and trust me this old gun that dates 1948 insta kills any tank in one blow and is deployed buy one inf...
 - by AP Grasshopper - at 2014.02.20 15:41:00
 
 
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        | 62. every other combat game has.................. - in General Discussions [original thread] ADAM-OF-EVE wrote:  logi is a role assault is a role, heavy is a role, scout is a role, tank driver is a role, dropship pilot is a role, not sure what commando is  av is not a role. its a piece of equipment or a weapon just like hives or scanner...
 - by AP Grasshopper - at 2014.02.20 15:39:00
 
 
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        | 63. every other combat game has.................. - in General Discussions [original thread] SMG is pretty good at killing things, maybe not as good as a combat rifle, but almost as good.
 - by AP Grasshopper - at 2014.02.20 15:34:00
 
 
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        | 64. Squads are OP... - in General Discussions [original thread] LAVALLOIS Nash wrote:    Beld Errmon wrote:  Shouldn't hate on the guy for wanting to have a good game running solo, not everyone wants to run in a pack every time they play the game, but currently you need to or you are pretty much boned.  One ...
 - by AP Grasshopper - at 2014.02.20 15:22:00
 
 
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        | 65. Squads are OP... - in General Discussions [original thread] Vegetation Monster wrote:    AP Grasshopper wrote:    Vegetation Monster wrote:  Some random stuff I have to say: We have grenade launchers that can launch grenades hundreds of meters without a huge arc but millions of years into the future and ...
 - by AP Grasshopper - at 2014.02.20 15:18:00
 
 
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        | 66. Squads are OP... - in General Discussions [original thread] Vegetation Monster wrote:  Some random stuff I have to say: We have grenade launchers that can launch grenades hundreds of meters without a huge arc but millions of years into the future and the mass driver shoots as if it is shooting a 30 ton s...
 - by AP Grasshopper - at 2014.02.20 05:53:00
 
 
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        | 67. Orbitals... - in General Discussions [original thread] Vegetation Monster wrote:  It only makes sense to reward the winning/stomping players so they can win/stomp harder...    Sometimes I like to run solo and still call in an orbital...
 - by AP Grasshopper - at 2014.02.20 05:50:00
 
 
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        | 68. Forum Peps I've Meet In-Game - in General Discussions [original thread] Atiim wrote:    AP Grasshopper wrote:  Atiim we've definitely played against each other...    Your that tanker who's name I forgot      Cool beans
 - by AP Grasshopper - at 2014.02.19 19:39:00
 
 
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        | 69. Forum Peps I've Meet In-Game - in General Discussions [original thread] Atiim we've definitely played against each other... In fact i've played with people on your list while playing against you.
 - by AP Grasshopper - at 2014.02.19 19:35:00
 
 
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        | 70. Concept Art of Amarr Cathedral (glance into Amarr outposts) - in General Discussions [original thread] Cool art work!
 - by AP Grasshopper - at 2014.02.19 18:31:00
 
 
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        | 71. CCP: Get rid of Vehicle Recall - in General Discussions [original thread] Gotta pay the troll toll....
 - by AP Grasshopper - at 2014.02.19 18:11:00
 
 
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        | 72. Question about scan radius - in General Discussions [original thread] Any new thoughts?
 - by AP Grasshopper - at 2014.02.18 21:08:00
 
 
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        | 73. You've been warned - in General Discussions [original thread] All of the weapons in the game could use tweaking in my opinion.
 - by AP Grasshopper - at 2014.02.18 19:24:00
 
 
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        | 74. Battle AXE Battles !!! - in General Discussions [original thread] You could play halo
 - by AP Grasshopper - at 2014.02.18 19:17:00
 
 
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        | 75. Question about scan radius - in General Discussions [original thread] Awesome fitting tool!  http://www.protofits.com/
 - by AP Grasshopper - at 2014.02.18 19:04:00
 
 
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        | 76. Defending The "Stomp" - in General Discussions [original thread] Darken-Soul wrote:    Seigfried Warheit wrote:  q-syncing is fantastic I love it saves my suits and you know you have support....your squad is doing most of the work anyways might as well just replace a few more blueberries so that your squad is...
 - by AP Grasshopper - at 2014.02.18 19:02:00
 
 
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        | 77. Question about scan radius - in General Discussions [original thread] As there are currently no pilot suits out at the moment. If Gallente scout with 4 complex range amplifiers does in fact work inside a tank it would make a nice supplement as the vehicle scanner only reaches out to 80 meters. Please let us know whe...
 - by AP Grasshopper - at 2014.02.18 19:01:00
 
 
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        | 78. Question about scan radius - in General Discussions [original thread] Would someone with a gallente proto suit and 4 complex range amplifiers be willing to call in a tank and test it out?
 - by AP Grasshopper - at 2014.02.18 18:11:00
 
 
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        | 79. Question about scan radius - in General Discussions [original thread] Cyrus Grevare wrote:  As an extra tidbit, 4 Complex Range Amps of a fully skilled Gallente Scout gives a passive scan of 102.88m     Does this work inside a vehicle?
 - by AP Grasshopper - at 2014.02.18 18:08:00
 
 
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        | 80. Question about scan radius - in General Discussions [original thread] I don't think passive scan even works anymore, certainty nothing like an active scanner. Please correct me if i'm wrong.
 - by AP Grasshopper - at 2014.02.18 17:57:00
 
 
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