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1421. Why can't we go prone ? - in Feedback/Requests [original thread]
Spirit Charm wrote: +1 for Prone - makes sense that a soldier would have enough brains to not only reduce the risk of shot but allow him to gain an advantage in battle. +1 for Vaulting - makes sense that a soldier would take a 1 foot step ove...
- by ALPHA DECRIPTER - at 2013.07.20 15:44:00
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1422. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
Zeylon Rho wrote: Aero Yassavi wrote: People who are saying use flux or stand far away 1. Grenades have crazy bounce patterns especially within the hacking terminals, it's more trouble than it's worth. 2. These things have a very large blas...
- by ALPHA DECRIPTER - at 2013.07.20 15:30:00
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1423. Griefing - in Feedback/Requests [original thread]
crychon wrote: some of the blues that do this are new peeps that dont know not to shoot everyone they see i have messaged them before and they stop. i have accidently shot peeps when i have spawned and they were in my face and i couldnt tell wh...
- by ALPHA DECRIPTER - at 2013.07.20 15:27:00
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1424. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
RKKR wrote: Aero Yassavi wrote: People who are saying use flux or stand far away 1. Grenades have crazy bounce patterns especially within the hacking terminals, it's more trouble than it's worth. 2. These things have a very large blast radi...
- by ALPHA DECRIPTER - at 2013.07.20 15:23:00
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1425. accept or decline revive - in Feedback/Requests [original thread]
Aero Yassavi wrote: Eh, you're not losing an extra suit and all it affects is your KDR which is meaningless anyways. Sure why not add this feature, but it's not really a priority IMO. For me the biggest problem is that the enemy is still get...
- by ALPHA DECRIPTER - at 2013.07.20 15:20:00
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1426. [Feedback] AFKing, Pubstomping, and games in progress - in Feedback/Requests [original thread]
Not much room for me to comment as you kinda said everything lol
- by ALPHA DECRIPTER - at 2013.07.20 15:18:00
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1427. Quick Fix for Death Taxis: Remove or limit wp and kill count gain when running p... - in Feedback/Requests [original thread]
Why female?
Getting only 5WP for a "Roadkill" kill is a good idea actually (gunner will still get full credit for shooting enemies of course)
All players in LLAVs racing around the map seems fun (there is a YouTube vid of players doing ...
- by ALPHA DECRIPTER - at 2013.07.20 15:13:00
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1428. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
Doc Noah wrote: Niuvo wrote: Get a demolition skill where you can de-activate it. Other then that, throw a flux or shoot at it. I shoot them from a safe distance. I do that too but thats only if they're at a good distance. Using a grenad...
- by ALPHA DECRIPTER - at 2013.07.20 15:08:00
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1429. accept or decline revive - in Feedback/Requests [original thread]
"Your assets will not be returned to you if you are rendered unconscious or killed in battle" Lol b**** lied to us. But yea they're right, you keep your stuff if revived.
- by ALPHA DECRIPTER - at 2013.07.20 15:05:00
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1430. [Request] Resistance Plating - in Feedback/Requests [original thread]
There is a similar thread about this but yea I agree.
- by ALPHA DECRIPTER - at 2013.07.20 15:01:00
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1431. [request] Mercenary Ambush mode - in Feedback/Requests [original thread]
Bringing mercenary TDM to DUST? I don't see why not if it's only for Pub matches. @RINON114: This is kinda true but until DUST gets at least half way to were it's going, I don't think it really matters.
- by ALPHA DECRIPTER - at 2013.07.20 14:59:00
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1432. accept or decline revive - in Feedback/Requests [original thread]
Draco Cerberus wrote: I understand the problem but fail to see the need to actually program something in for this. It's easy enough to just spam X on another spawn point to eliminate the option of being picked up. Do you lay there and say ok I'...
- by ALPHA DECRIPTER - at 2013.07.20 14:51:00
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1433. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Put one in the drivers seat of a cheap LAV, drive to a good spot and abandon it. Victim: OOOW a free ride *Hacks and gets in* Sniper: Yes get in my ride *Detonates* (Kill AND destruction WPs)
- by ALPHA DECRIPTER - at 2013.07.20 14:42:00
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1434. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
This is in my favs so I'll be bumping it regardless :P
- by ALPHA DECRIPTER - at 2013.07.20 12:05:00
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1435. Upgraded Weapon/ vehicle models - player and DEV feedback wanted - in Feedback/Requests [original thread]
Someone even suggested a mod that would go into the small turret slot that allow for more passengers. But yea, more style would be nice. If this is going to slow the progression of DUST then I don't mind waiting a bit first but even if it was soo...
- by ALPHA DECRIPTER - at 2013.07.20 11:52:00
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1436. salvage - in Feedback/Requests [original thread]
lol yea a lot of people are anxious for the open player market for just that reason. Whenever I go to "Replace" an item I click the "Go To Market" button by mistake as I have so much stuff I don't realize that I'm already in my "Assets".
- by ALPHA DECRIPTER - at 2013.07.20 11:45:00
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1437. (Request/idea) "sticky" remote explosives - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Sticky RE is actually what modern militaries have today. We had sticky bombs in World War 2 (fill a sock with explosives, coat in motor oil, improvsed sticky bomb) so having them now would make sense. Also, I like the id...
- by ALPHA DECRIPTER - at 2013.07.20 11:41:00
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1438. Driver Lock needed after removal of free LAVs - in Feedback/Requests [original thread]
Aero Yassavi wrote: It's not a matter of price, it's a matter of principle. These things are only 27,600 ISK, I can buy so many of them it's not even funny. But some troll shouldn't be able to make off with my money just because he feels sad th...
- by ALPHA DECRIPTER - at 2013.07.20 11:35:00
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1439. Explosive Armor - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I'd imagine resistance plates are on the roadmap but heck, +1 What this guy said ^_^ Would also be nice if shields block 30% explosive damage instead of 20%.
- by ALPHA DECRIPTER - at 2013.07.20 11:28:00
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1440. Dust 514's Trade Channel - in Feedback/Requests [original thread]
It would be dumb NOT to implement this, don't you think? Then again CCP has overlooked things in the past, be it intentional or accidental, so I wouldn't put it past them. Oh well, I hope this whole thing goes smoothly for DUSTs sake.
- by ALPHA DECRIPTER - at 2013.07.20 11:23:00
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