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881. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
D legendary hero wrote: thats what your not getting. I dnt care of if my tank dies. I do care when its life on the battle field is less than its life on the RDV carring it in, when only 1 person used AV. he didnt even use proto AV either. I u...
- by ALPHA DECRIPTER - at 2013.08.27 21:32:00
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882. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
ugg reset wrote: WTF, do people realize that nothing about the MD changed when they nerfed the flaylock? hate on it all you want, the only thing I ever here devs talk about is how they are working on improving its hit detection. Fixing hit...
- by ALPHA DECRIPTER - at 2013.08.27 21:08:00
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883. lul what happened to us fighting machines with a hive mind??? - in Feedback/Requests [original thread]
IMMORTAL WAR HERO wrote: i want to blow up an army with my tank Never gonna happen (some ppl are really good AV players ) @OP: Patience . Drones are coming and when they get here.... the game will finally be out of beta . `Sigh. Just a...
- by ALPHA DECRIPTER - at 2013.08.27 09:36:00
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884. Beeing able to fit more suits - in Feedback/Requests [original thread]
DAMIOS82 wrote: Actually been posting and playing since early beta, a way longer then most here, but then again i only comment if i've got something usefull to say... It is indeed nice to see other people agreeing with me, who knows i might bu...
- by ALPHA DECRIPTER - at 2013.08.27 09:21:00
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885. Infantry Engineering Is Lacking - in Feedback/Requests [original thread]
Rep station: Reps all allies within range including vehicles and instillations (uses rep tool beams). Item has a preset amount of nanites (like a hive) and is destroyed once the nanites are depleted. ALT veriants could effect max deployed (but you...
- by ALPHA DECRIPTER - at 2013.08.27 09:15:00
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886. What do we want plasma cannons to be like? - in General Discussions [original thread]
SCAT mania wrote: keep it the way it is but have a secondary fire like a mortar with increase damage. MD already gonna get the martyr alt fire mode. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.27 08:57:00
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887. Beeing able to fit more suits - in Feedback/Requests [original thread]
DAMIOS82 wrote: never saw that post actually, i did wander why nobody said anything about it. but then again a small reminder for CCP never hurts either. Considering the number of likes you have, I'm not surprised (you haven't been posting l...
- by ALPHA DECRIPTER - at 2013.08.27 08:55:00
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888. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
hecx wrote: Seriously? My point is that it's over powered. CCP needs to nerf it some more. You know .. kinda like the flaylock pistol which you don't see as much anymore because it's been balanced. The day will come when this is fixed. ...
- by ALPHA DECRIPTER - at 2013.08.27 08:48:00
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889. idea for getting stuck on flat surrfaces like walls with hooks - in Feedback/Requests [original thread]
Meeko Fent wrote: Am I the only one who doesn't have clipping issues? yes `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.27 08:41:00
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890. Skill point respec - in Feedback/Requests [original thread]
Two simple yay or nay questions... nay to both, sorry @Vhork: Just incase you really didn't know what he meant by that . `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.27 08:38:00
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891. Beeing able to fit more suits - in Feedback/Requests [original thread]
Ah yes, here it is. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.27 08:32:00
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892. Beeing able to fit more suits - in Feedback/Requests [original thread]
Zeylon Rho wrote: I hit this limit all the time. It does get to be a pain scrolling through them though. It would be nice if there were a folder sub-structure to organize fits as well, or maybe pages. Didn't someone make a thread on this? Cu...
- by ALPHA DECRIPTER - at 2013.08.27 08:30:00
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893. [Feedback] Limboing medics are hilarious - in Feedback/Requests [original thread]
Yes, yes it is funny `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.27 08:28:00
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894. Militia Gear - in Feedback/Requests [original thread]
As far as respecs go I say give everyone a respec item (used like a sp booster) that reduces your SP gain for 24 hours. After the timer is up then you ragain all your SP (but no ISK). The item cannot be traded or sold (when those functions are in-...
- by ALPHA DECRIPTER - at 2013.08.27 08:24:00
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895. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
843 nerfnut96 wrote: I would like to see AV 'nades homing ability end as soon as they hit the ground, this would take away the ability to make a pile of them in the road ahead of a tank and when he rolls up he gets hit by 6 or 7 at once. And a...
- by ALPHA DECRIPTER - at 2013.08.27 08:07:00
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896. Require vehicle skill to enter driver's seat - in Feedback/Requests [original thread]
No skills = no turrets? I'm a decent gunner and I've yet to spend a single point in turrets. You saying I shouldn't be allowed to help my corp mates out just cuz I didn't spend any skills in that area? No Skills = no drive? That wouldn't stop ppl...
- by ALPHA DECRIPTER - at 2013.08.27 01:50:00
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897. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
When I melee my stamina never goes anywhere.... and yet after a few hits I'm unable to hit anymore... odd. Jumping should burn a solid amount of stamina as apposed to a percentage. If no then at least alter the percentage based off of frame (33%=...
- by ALPHA DECRIPTER - at 2013.08.27 01:40:00
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898. [Sugestion] Auto-Restock - in Feedback/Requests [original thread]
KalOfTheRathi wrote: We used to have something like that but it is gone. Auto-restock of AUR items would be the issue for many I would theorize. I would never allow it. AUR decisions are single purchase items for me. Also, fits with Officer We...
- by ALPHA DECRIPTER - at 2013.08.27 01:31:00
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899. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
I think AV nades are fine. Someone mentioned LAVs running through proxies but that just means the proxies need a buff. That and the LLAV need a little nurf as nothing should be able to pass through a proxy mine field and just "Shake it off". AV&g...
- by ALPHA DECRIPTER - at 2013.08.27 01:26:00
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900. What do we want swarm launchers to be like? - in General Discussions [original thread]
Pocket Rocket Girl wrote: Vin Vicious wrote: I'd like to see them not go through hills and corners so I can make use of my LAV speed Being a AV swarmer i have seen this happen once , my entire volley went through a rock that was sticking...
- by ALPHA DECRIPTER - at 2013.08.27 01:14:00
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