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901. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Great work...first time I've seen this. I like the AV items and the full slate of racial weapons concepts. I appreciate your time on this and hopefully the Devs take a look and it generates some ideas for them. Cheers,...
- by ALPHA DECRIPTER - at 2013.08.27 01:08:00
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902. The kind of battles ya'll want to see - in Feedback/Requests [original thread]
I smell lag `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.26 20:32:00
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903. Did i Get 'Em? - in Feedback/Requests [original thread]
Thurak1 wrote: Or make the objective destrucable :) welcome to turnign a skirmish into an ambush lol As an alt game mode maybe. Seems like fun actually. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.26 19:42:00
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904. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
Garth Mandra wrote: The mechanics for explosives are currently one of my major hates. Give explosives some kind of damage fall off so that accuracy is rewarded but not essential and they'll be in a better place. CCP could probably return conta...
- by ALPHA DECRIPTER - at 2013.08.26 09:02:00
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905. Militia Gear - in Feedback/Requests [original thread]
Currently I just create an alt and use the Free SP to do my test drives but I must admit that making a MLT version of all weapons would be a lot less taxing for me. I'd like to have an alt that I could use just as a second character but I'm always...
- by ALPHA DECRIPTER - at 2013.08.26 08:59:00
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906. IDEA! Scrap metal collected during battle used to pay for vehicles instead of isk. - in Feedback/Requests [original thread]
Giving AV another purpose? I like. I don't like when a role is restricted to one action so broadening the jobs of different roles is always a good thing to me. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 22:01:00
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907. Triple point event - in Feedback/Requests [original thread]
Got so excited by the idea of another x3 SP event that I almost lost it . `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 21:51:00
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908. Did i Get 'Em? - in Feedback/Requests [original thread]
Felt like Bumping this just to see what happens. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 21:48:00
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909. [Request] The ability to favorite equipment. - in Feedback/Requests [original thread]
Logi Bro wrote: As a logistics player, tapping the R2 button to quick select does nothing when you have your primary weapon equipped. I would like to be able to favorite a piece of equipment so that when I tap the R2 key, it quick selects the p...
- by ALPHA DECRIPTER - at 2013.08.25 21:47:00
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910. Knifer Scout Treatise - in General Discussions [original thread]
OZAROW wrote: Last night disgruntled an I had a south redline showdown an it was FKN AWESOME FUN! Untill he put down a link so he didn't have to walk the map to get back an some dummy on his team poached the link an got me twice wit a AR , then...
- by ALPHA DECRIPTER - at 2013.08.25 21:33:00
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911. [Feedback/Request] CCP - MAPS and why they dont work for a FPS - in Feedback/Requests [original thread]
Mobius Wyvern wrote: None of this would be an issue if we had the entire map. The only reason open terrain is so dangerous is because the highest points on the map are always at the redline because all the maps are bowls. You've got a good ...
- by ALPHA DECRIPTER - at 2013.08.25 21:25:00
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912. Knifer Scout Treatise - in General Discussions [original thread]
Icedslayer wrote: I would always run SMG and Knives when Uprising first came out, and had many knife duels with awesome Scout players like Mr.mustard (sadly i never got him), there was a Sense of Honor to it, and trying to explain it to non-sco...
- by ALPHA DECRIPTER - at 2013.08.25 09:30:00
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913. [Feedback/Request] CCP - MAPS and why they dont work for a FPS - in Feedback/Requests [original thread]
Meeko Fent wrote: Hmm? Where did the HAV touch you... It's not a infantry only game guys, it has vehicles and infantry. There are sections for you to play infantry, and sections where you need to watch for vehicles. Just stay in the infan...
- by ALPHA DECRIPTER - at 2013.08.25 05:55:00
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914. My Request - in Feedback/Requests [original thread]
That makes....sense. +1 `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 05:42:00
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915. [Feedback] Hit detection for the Nova Knives are god awful and needs to be addre... - in Feedback/Requests [original thread]
BARDAS wrote: Created this thread a little over a month ago. Patch notes from 1.4 state that hit detection fixes are being implemented so we shall see if it fixes the issue. I know Shotgun has it really rough too right now. Hopefully, 1.4 deliv...
- by ALPHA DECRIPTER - at 2013.08.25 05:41:00
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916. Knifer Scout Treatise - in General Discussions [original thread]
Random bump `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 05:37:00
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917. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
B-U-M-P I-G-U-U G-L-P-N ---Y-P-C ------E-H ------T `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.25 05:27:00
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918. [Feedback] Hit detection for the Nova Knives are god awful and needs to be addre... - in Feedback/Requests [original thread]
+1 for title alone (didn't even need to read the thread) This has caused me soooo many deaths it's not even funny....anymore. [EDIT] lol just realized that this is actually an old topic. Oh well, I suppose I should've read the OP b4 posting lol ...
- by ALPHA DECRIPTER - at 2013.08.25 05:15:00
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919. Cloaking Balance - in Feedback/Requests [original thread]
Maken Tosch wrote: Or the cloak could rely on millions of tiny cameras surrounding the suit and transmitting the images to the opposite side to simulate a cloak similar to that seen on Ghost in the Shell (thermal optic camouflage). This was ...
- by ALPHA DECRIPTER - at 2013.08.25 05:12:00
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920. Cloaking Balance - in Feedback/Requests [original thread]
CCP said you won't be 100% invisible so anyone that's paying attention can still spot you. Considering the fact that players are either fixed on a certain area and stand almost still OR always on the move and rarely pay attention to there surround...
- by ALPHA DECRIPTER - at 2013.08.25 05:11:00
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